文章目录
1、链栈
1.2、算法
-
1、初始化栈
void init(PSTACK);//初始化 -
2、压栈
void push(PSTACK,int); -
3、遍历栈
void traverse(PSTACK); -
4、出栈
bool pop(PSTACK pS,int pVal);* -
清空
void clear();
1.3实现
1.3.1定义数据类型
1.3.1.0功能代码
#include<stdio.h>
#include<stdlib.h>
#include<malloc.h>
typedef struct Node
{
int data;
struct Node* pNext;
}*PNODE,NODE;//这两个顺序无要求NODE等价于struct Node PNODE 等价于struct Node*
typedef struct Stack
{
PNODE pTop;
PNODE pBottom;
}STACK,*PSTACK;//这两个顺序无要求NODE等价于struct Stack PNODE 等价于struct Stack*
int main()
{
STACK S;//这句代码执行后在内存空间有一个变量S,并开辟空间,空间里有两个区pTop和pBottom只不过里面没有存储东西
return 0;
}
1.3.1.1内存分析
1.3.2初始化
1.3.2.0功能代码
void init(PSTACK pS)//初始化
{
pS->pTop = (PNODE)malloc(sizeof(NODE));//注意 pS->pTop = (PSTACK)malloc(sizeof(STACK))
if(NULL == pS->pTop)
{
printf("分配失败!");
exit(-1);
}
else
{
pS->pBottom = pS->pTop;
pS->pTop->pNext = NULL;//或者pS->pBotton->pNext = NULL
}
}
1.3.2.1内存分析
1.3.3压栈
1.3.3.0功能代码
void push(PSTACK pS,int val)//压栈
{
PNODE pNew = (PNODE)malloc(sizeof(NODE));//建立新节点
pNew->data = val;//为新节点赋值
pNew->pNext = pS->pTop;//不能写pNew->pNext = pS->pBottom;
pS->pTop = pNew;//栈顶指针指向新节点
}
1.3.3.1内存分析
1.3.4遍历
1.3.4.0功能代码
void traverse(PSTACK pS)//遍历
{
PNODE p = pS->pTop;//声明一个变量永远指向栈顶
while(p != pS->pBottom)
{
printf("%d\n",p->data);
p = p->pNext;
}
}
1.3.4.1内存分析
1.3.5出栈
1.3.5.0功能代码
bool pop(PSTACK pS,int* pVal)//出栈
{
if(empty(pS))
{
return false;
}
else
{
PNODE p = pS->pTop;
*pVal = p->data;
pS->pTop = p->pNext;
free(p);
p = NULL;
}
}
1.3.5.1内存分析
1.3.6清空
1.3.6.0功能代码
void clear(PSTACK pS)
{
if(empty(pS))
{
return ;
}
else
{
/*
PNODE p = pS->pTop;
PNODE q = p->pNext;
while(p != pS->pBottom)
{
free(p);
//p = NULL;//因为下面还有值所以先不用写最后写就行
p = q;
q = q->pNext
}
free(p)
*/
PNODE p = pS->pTop;
PNODE q = NULL;
while(p != pS->pBottom)//很有韵味,判断出是否为空
{
q = p->pNext;
free(p);
p = q;
}
p = NULL;
pS->pTop = pS->pBottom;
}
}
1.3.6.1内存分析
完整代码
#include<stdio.h>
#include<stdlib.h>
#include<malloc.h>
typedef struct Node
{
int data;
struct Node* pNext;
}*PNODE,NODE;
typedef struct Stack
{
PNODE pTop;
PNODE pBottom;
}STACK,*PSTACK;
void init(PSTACK);//初始化
void push(PSTACK,int);//压栈
void traverse(PSTACK);//遍历
bool pop(PSTACK pS,int* pVal);//出栈
void clear();
int main()
{
STACK S;//这句代码执行后在内存空间有一个变量S,并开辟空间,空间里有两个区pTop和pBottom只不过里面没有存储东西
init(&S);
push(&S,1);
push(&S,2);
push(&S,3);
push(&S,4);
push(&S,5);
push(&S,6);
traverse(&S);
return 0;
}
void init(PSTACK pS)//初始化
{
pS->pTop = (PNODE)malloc(sizeof(NODE));//注意 pS->pTop = (PSTACK)malloc(sizeof(STACK))
if(NULL == pS->pTop)
{
printf("分配失败!");
exit(-1);
}
else
{
pS->pBottom = pS->pTop;
pS->pTop->pNext = NULL;//或者pS->pBotton->pNext = NULL
}
}
void push(PSTACK pS,int val)//压栈
{
PNODE pNew = (PNODE)malloc(sizeof(NODE));//建立新节点
pNew->data = val;//为新节点赋值
pNew->pNext = pS->pTop;//不能写pNew->pNext = pS->pBottom;
pS->pTop = pNew;//栈顶指针指向新节点
}
void traverse(PSTACK pS)//遍历
{
PNODE p = pS->pTop;//声明一个变量永远指向栈顶
while(p != pS->pBottom)
{
printf("%d\n",p->data);
p = p->pNext;
}
}
//把pS所指向的栈进行出栈一次,并把出栈的元素存入pVal形参所指向的变量中,如果出栈成功返回true失败返回false
bool empty(PSTACK pS)
{
if(pS->pBottom == pS->pTop)
return true;
else
return false;
}
bool pop(PSTACK pS,int* pVal)//出栈
{
if(empty(pS))
{
return false;
}
else
{
PNODE p = pS->pTop;
*pVal = p->data;
pS->pTop = p->pNext;
free(p);
p = NULL;
}
}
void clear(PSTACK pS)
{
if(empty(pS))
{
return ;
}
else
{
/*
PNODE p = pS->pTop;
PNODE q = p->pNext;
while(p != pS->pBottom)
{
free(p);
//p = NULL;//因为下面还有值所以先不用写最后写就行
p = q;
q = q->pNext
}
free(p)
*/
PNODE p = pS->pTop;
PNODE q = NULL;
while(p != pS->pBottom)//很有韵味,判断出是否为空
{
q = p->pNext;
free(p);
p = q;
}
p = NULL;
pS->pTop = pS->pBottom;
}
}
/****************************************************
因为我们的栈是STACK s 是静态的不能手动销毁。
*****************************************************
*/
- 去年暑假练的代码。算法实现思想有时间在补充