google probuf源码分析之common.h

google的大牛就是喜欢自己封装一些basic class。

首先是智能指针:

// A scoped_ptr<T> is like a T*, except that the destructor of scoped_ptr<T>
// automatically deletes the pointer it holds (if any).
// That is, scoped_ptr<T> owns the T object that it points to.
// Like a T*, a scoped_ptr<T> may hold either NULL or a pointer to a T object.
//
// The size of a scoped_ptr is small:
// sizeof(scoped_ptr<C>) == sizeof(C*)
template <class C>
class scoped_ptr {
 public:

  // The element type
  typedef C element_type;

  // Constructor.  Defaults to intializing with NULL.
  // There is no way to create an uninitialized scoped_ptr.
  // The input parameter must be allocated with new.
  explicit scoped_ptr(C* p = NULL) : ptr_(p) { }

  // Destructor.  If there is a C object, delete it.
  // We don't need to test ptr_ == NULL because C++ does that for us.
  ~scoped_ptr() {
    enum { type_must_be_complete = sizeof(C) };
    delete ptr_;
  }

  // Reset.  Deletes the current owned object, if any.
  // Then takes ownership of a new object, if given.
  // this->reset(this->get()) works.
  void reset(C* p = NULL) {
    if (p != ptr_) {
      enum { type_must_be_complete = sizeof(C) };
      delete ptr_;
      ptr_ = p;
    }
  }

  // Accessors to get the owned object.
  // operator* and operator-> will assert() if there is no current object.
  C& operator*() const {
    assert(ptr_ != NULL);
    return *ptr_;
  }
  C* operator->() const  {
    assert(ptr_ != NULL);
    return ptr_;
  }
  C* get() const { return ptr_; }

  // Comparison operators.
  // These return whether two scoped_ptr refer to the same object, not just to
  // two different but equal objects.
  bool operator==(C* p) const { return ptr_ == p; }
  bool operator!=(C* p) const { return ptr_ != p; }

  // Swap two scoped pointers.
  void swap(scoped_ptr& p2) {
    C* tmp = ptr_;
    ptr_ = p2.ptr_;
    p2.ptr_ = tmp;
  }

  // Release a pointer.
  // The return value is the current pointer held by this object.
  // If this object holds a NULL pointer, the return value is NULL.
  // After this operation, this object will hold a NULL pointer,
  // and will not own the object any more.
  C* release() {
    C* retVal = ptr_;
    ptr_ = NULL;
    return retVal;
  }

 private:
  C* ptr_;

  // Forbid comparison of scoped_ptr types.  If C2 != C, it totally doesn't
  // make sense, and if C2 == C, it still doesn't make sense because you should
  // never have the same object owned by two different scoped_ptrs.
  template <class C2> bool operator==(scoped_ptr<C2> const& p2) const;
  template <class C2> bool operator!=(scoped_ptr<C2> const& p2) const;

  // Disallow evil constructors
  scoped_ptr(const scoped_ptr&);
  void operator=(const scoped_ptr&);
};

这个类很简单,实现了scoped_ptr的功能。但是如果自己写,还不知道能不能写到这种程度, 可怜

之后又有个scoped_array,注释里说这个初始化要new []出来,就是智能指针数组嘛。

然后是关于Log的封装,这里也学习下。

3.闭包的封装 上一篇分析了一些,代码也很清晰。

4.FatalException 一个异常类封装。


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