main.c
#include "STC15F2K60S2.h"
#include "iic.h"
#define u8 unsigned char
#define u16 unsigned int
u8 code smg_du[]={0x3F,0x06,0x5B,0x4F,0x66,0x6D,0x7D,0x07,0x7F,0x6F,0x3E,0x73,0x37}; //0-9
u8 code smg_wei[]={0x01,0x02,0x04,0x08,0x10,0x20,0x40,0x80};
void vEEPROM_init();
void re_EEPROM();
#define KEY P3
#define NO_KEY 0xff //无按键按下
#define KEY_STATE0 0 //判断按键按下
#define KEY_STATE1 1 //确认按键按下
#define KEY_STATE2 2 //释放按键
unsigned char Key_Scan()
{
static unsigned char key_state=KEY_STATE0; //定义为静态变量,用于保存每次按键的状态
u8 key_value=0,key_temp; //key_val:返回的键值;key_temp:读取的IO状态
u8 key1,key2;
P30=0;P31=0;P32=0;P33=0;P34=1;P35=1;P42=1;P44=1;
if(P44==0) key1=0x70;
if(P42==0) key1=0xb0;
if(P35==0) key1=0xd0;
if(P34==0) key1=0xe0;
if((P34==1)&&(P35==1)&&(P42==1)&&(P44==1)) key1=0xf0;
P30=1;P31=1;P32=1;P33=1;P34=0;P35=0;P42=0;P44=0;
if(P30==0) key2=0x0e;
if(P31==0) key2=0x0d;
if(P32==0) key2=0x0b;
if(P33==0) key2=0x07;
if((P30==1)&&(P31==1)&&(P32==1)&&(P33==1)) key2=0x0f;
key_temp=key1|key2;
switch(key_state)
{
case KEY_STATE0: //判断按键按下
if(key_temp!=NO_KEY)
{
key_state=KEY_STATE1; //有键按下,就转到状态1
}
break;
case KEY_STATE1: //经过10ms,再次确认按键按下,用于消抖
if(key_temp==NO_KEY)
{
key_state=KEY_STATE0; //如果是抖动,则回到状态0
}
else //如果不是抖动,则返回对应的键值
{
switch(key_temp)
{
case 0x77: key_value=4;break;
case 0x7b: key_value=5;break;
case 0x7d: key_value=6;break;
case 0x7e: key_value=7;break;
case 0xb7: key_value=8;break;
case 0xbb: key_value=9;break;
case 0xbd: key_value=10;break;
case 0xbe: key_value=11;break;
case 0xd7: key_value=12;break;
case 0xdb: key_value=13;break;
c