LRU Cache

Design and implement a data structure for Least Recently Used (LRU) cache. It should support the following operations: get and set.

get(key) - Get the value (will always be positive) of the key if the key exists in the cache, otherwise return -1.
set(key, value) - Set or insert the value if the key is not already present. When the cache reached its capacity, it should invalidate the least recently used item before inserting a new item.

struct Node
{
    int key;
    int val;
    Node *prev;
    Node *next;
    Node(int k, int v) : key(k), val(v),  prev(NULL), next(NULL)
    {}
};

class LRUCache{
public:
    LRUCache(int capacity) {
        capa = capacity;
        head = new Node(0, 0);
        tail = new Node(0, 0);
        head->next = tail;
        tail->prev = head;
    }
    
    ~LRUCache()
    {
        for (map<int, Node*>::iterator it = m.begin(); it != m.end(); it++)
        {
            delete it->second;
        }
        delete head;
        delete tail;
    }
    
    int get(int key) {
        if (m.find(key) == m.end())
        {
            return -1;
        }
        Node *p = m[key];
        update(p);
        return p->val; 
    }
    
    void set(int key, int value) {
        if (m.find(key) != m.end())
        {
            Node *p = m[key];
            p->val = value;
            update(p);
        }
        else
        {
            if (m.size() >= capa)
            {
                Node *p = tail->prev;
                p->prev->next = tail;
                tail->prev = p->prev;
                m.erase(p->key);
                delete p;
            }

            Node *p = new Node(key, value);
            m[key] = p;
            p->next = head->next;
            head->next->prev = p;
            head->next = p;
            p->prev = head;
        }
    }
    
    void update(Node *p)
    {
        p->next->prev = p->prev;
        p->prev->next = p->next;
        p->next = head->next;
        head->next->prev = p;
        p->prev = head;
        head->next = p;
    }
private:
    map<int, Node*> m;
    int capa;
    Node *head;
    Node *tail;
};


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