1.题目
2.解法:
(1)直接复制:先处理普通指针,再处理随机指针
时间复杂度:O(n^2),额外空间复杂度:O(1)
因为在确定clone链表的每个节点的random指针的时候都需要从头去遍历原链表
Code
/*
struct RandomListNode {
int label;
struct RandomListNode *next, *random;
RandomListNode(int x):label(x), next(NULL), random(NULL) {
}
};
*/
class Solution {
public:
RandomListNode* Clone(RandomListNode* pHead){
if(pHead == NULL) return NULL;
//复制普通的链表指针部分
RandomListNode* pCloneHead = new RandomListNode(pHead->label);
RandomListNode* pClone = pCloneHead;
RandomListNode* pNode = pHead->next;
RandomListNode* pTmp = NULL;
while(pNode){
pTmp = new RandomListNode(pNode->label);
pClone->next = pTmp;
pClone = pClone->next;
pNode = pNode->next;
}
//复制random指针部分
pNode = pHead;
pClone = pCloneHead;
int step;
while(pNode){
//原链表该节点的random指针有指向
if(pNode->random != NULL){
step = 0;
pTmp = pHead;
while(pTmp != pNode->random){
step++;
pTmp = pTmp->next;
}
pTmp = pCloneHead;
for(int i = 0; i < step; ++i){
pTmp = pTmp->next;
}
pClone->random = pTmp;
}
pNode = pNode->next;
pClone = pClone->next;
}
return pCloneHead;
}
};
(2)哈希表:存储原链表节点和Clone链表对应节点的关系(以空间换时间)
时间复杂度 :O(n) ,额外空间复杂度:O(n)
Code
/*
struct RandomListNode {
int label;
struct RandomListNode *next, *random;
RandomListNode(int x) : label(x), next(NULL), random(NULL) {
}
};
*/
class Solution {
public:
RandomListNode* Clone(RandomListNode* pHead){
if(pHead == NULL) return NULL;
map<RandomListNode*,RandomListNode*> mp;
RandomListNode* pCloneHead = new RandomListNode(pHead->label);
RandomListNode* pClone = pCloneHead;
mp[pHead] = pCloneHead;
RandomListNode* pNode = pHead->next;
RandomListNode* pTmp = NULL;
//处理普通指针
while(pNode){
pTmp = new RandomListNode(pNode->label);
pClone->next = pTmp;
mp[pNode] = pTmp;
pNode = pNode->next;
pClone = pClone->next;
}
//处理random指针
pNode = pHead;
while(pNode){
if(pNode->random){
mp[pNode]->random = mp[pNode->random];
}
pNode = pNode->next;
}
return pCloneHead;
}
};
(3)来自剑指offer的巧妙解法(不得不说tql)
没有借助额外的空间,就做到了时间复杂度降到O(n)
将要该节点要复制出来的节点x
就链接到该节点的后面,这样x节点的random
指针的指向就是该节点指向节点的next(看图所示)
…最后再根据奇偶性将链表拆分即可。
Code
/*
struct RandomListNode {
int label;
struct RandomListNode *next, *random;
RandomListNode(int x) :
label(x), next(NULL), random(NULL) {
}
};
*/
class Solution {
public:
//step1:生成新节点链接到原节点后面
void CloneNewNode_Connect(RandomListNode* pHead)
{
RandomListNode* pNode = pHead;
RandomListNode* pTmp = NULL;
while(pNode){
pTmp = new RandomListNode(pNode->label);
pTmp->next = pNode->next;
pTmp->random = NULL;
pNode->next = pTmp;
pNode = pTmp->next;
}
}
//step2:处理random指针
void DealRandom(RandomListNode* pHead)
{
RandomListNode* pNode = pHead;
while(pNode){
if(pNode->random){
pNode->next->random = pNode->random->next;
}
pNode = pNode->next->next; //跳到原链表的下一个节点
}
}
//step3:拆分链表,返回Clone链表
RandomListNode* Breakup(RandomListNode* pHead)
{
RandomListNode* pNode = pHead;
RandomListNode* pCloneHead = NULL;
RandomListNode* pClone = NULL;
pClone = pCloneHead = pNode->next;
pNode->next = pClone->next;
pNode = pNode->next;
while(pNode){
pClone->next = pNode->next;
pClone = pClone->next;
pNode->next = pClone->next;
pNode = pNode->next;
}
return pCloneHead;
}
RandomListNode* Clone(RandomListNode* pHead)
{
if(pHead == NULL) return NULL;
CloneNewNode_Connect(pHead);
DealRandom(pHead);
return Breakup(pHead);
}
};