- Python
python
class Game: maoxianjiu.cn
def init(self, name, price):
self.name = name
self.price = price
class GameStore:
def init(self):
self.games = []
def add_game(self, game):
self.games.append(game)
def buy_game(self, game_name):
for game in self.games:
if game.name == game_name:
print(f"You bought {game.name} for {game.price}!")
# 实际应用中,你可能需要处理支付逻辑等
使用示例
store = GameStore()
store.add_game(Game(“Game 1”, 10.99))
store.add_game(Game(“Game 2”, 20.99))
store.buy_game(“Game 1”)
2. JavaScript (Node.js 或浏览器环境)
javascript
class Game {
constructor(name, price) {
this.name = name;
this.price = price;
}
}
class GameStore {
constructor() {
this.games = [];
}
addGame(game) {
this.games.push(game);
}
buyGame(gameName) {
for (let game of this.games) {
if (game.name === gameName) {
console.log(`You bought ${game.name} for ${game.price}!`);
// 实际应用中,你可能需要处理支付逻辑等
}
}
}
}
// 使用示例
let store = new GameStore();
store.addGame(new Game(“Game 1”, 10.99));
store.addGame(new Game(“Game 2”, 20.99));
store.buyGame(“Game 1”);
3. Java
java
public class Game {
private String name;
private double price;
public Game(String name, double price) {
this.name = name;
this.price = price;
}
// getters and setters ...
}
import java.util.ArrayList;
import java.util.List;
public class GameStore {
private List games;
public GameStore() {
this.games = new ArrayList<>();
}
public void addGame(Game game) {
this.games.add(game);
}
public void buyGame(String gameName) {
for (Game game : games) {
if (game.getName().equals(gameName)) {
System.out.println("You bought " + game.getName() + " for " + game.getPrice() + "!");
// 实际应用中,你可能需要处理支付逻辑等
}
}
}
// ... getters and setters for games if needed
}
// 使用示例
public class Main {
public static void main(String[] args) {
GameStore store = new GameStore();
store.addGame(new Game(“Game 1”, 10.99));
store.addGame(new Game(“Game 2”, 20.99));
store.buyGame(“Game 1”);
}
}
这些示例仅展示了游戏商城的基本结构,如添加游戏和购买游戏的功能。在实际应用中,你可能还需要考虑用户认证、库存管理、支付处理、数据库集成等更多功能。由于直接提供完整的游戏商城代码对于各种编程语言来说是一个庞大的任务,我将为你提供一个简化的伪代码或示例代码片段,以展示如何在几种不同的编程语言中构建游戏商城的基本结构。
- Python
python
class Game:
def init(self, name, price):
self.name = name
self.price = price
class GameStore:
def init(self):
self.games = []
def add_game(self, game):
self.games.append(game)
def buy_game(self, game_name):
for game in self.games:
if game.name == game_name:
print(f"You bought {game.name} for {game.price}!")
# 实际应用中,你可能需要处理支付逻辑等
使用示例
store = GameStore()
store.add_game(Game(“Game 1”, 10.99))
store.add_game(Game(“Game 2”, 20.99))
store.buy_game(“Game 1”)
2. JavaScript (Node.js 或浏览器环境)
javascript
class Game {
constructor(name, price) {
this.name = name;
this.price = price;
}
}
class GameStore {
constructor() {
this.games = [];
}
addGame(game) {
this.games.push(game);
}
buyGame(gameName) {
for (let game of this.games) {
if (game.name === gameName) {
console.log(`You bought ${game.name} for ${game.price}!`);
// 实际应用中,你可能需要处理支付逻辑等
}
}
}
}
// 使用示例
let store = new GameStore();
store.addGame(new Game(“Game 1”, 10.99));
store.addGame(new Game(“Game 2”, 20.99));
store.buyGame(“Game 1”);
3. Java
java
public class Game {
private String name;
private double price;
public Game(String name, double price) {
this.name = name;
this.price = price;
}
// getters and setters ...
}
import java.util.ArrayList;
import java.util.List;
public class GameStore {
private List games;
public GameStore() {
this.games = new ArrayList<>();
}
public void addGame(Game game) {
this.games.add(game);
}
public void buyGame(String gameName) {
for (Game game : games) {
if (game.getName().equals(gameName)) {
System.out.println("You bought " + game.getName() + " for " + game.getPrice() + "!");
// 实际应用中,你可能需要处理支付逻辑等
}
}
}
// ... getters and setters for games if needed
}
// 使用示例
public class Main {
public static void main(String[] args) {
GameStore store = new GameStore();
store.addGame(new Game(“Game 1”, 10.99));
store.addGame(new Game(“Game 2”, 20.99));
store.buyGame(“Game 1”);
}
}
这些示例仅展示了游戏商城的基本结构,如添加游戏和购买游戏的功能。在实际应用中,你可能还需要考虑用户认证、库存管理、支付处理、数据库集成等更多功能。