ZeroMQ比直接用Socket通信好用很多, 下面附代码实现client-server的通信。
client.c
/*
* filename:client.c
* author: yann
*/
#include<zmq.h>
#include<stdio.h>
#include<unistd.h>
#define MAX_BUFFER_SIZE 4096
int main(int argc, char * argv[]){
void * pCtx = NULL;
void * pSock = NULL;
const char * pAddr = "tcp://127.0.0.1:7767";
if((pCtx = zmq_ctx_new())==NULL){
return 0;
}
if((pSock = zmq_socket(pCtx, ZMQ_DEALER))==NULL){
zmq_ctx_destroy(pCtx);
return 0;
}
if(zmq_connect(pSock, pAddr)<0){
zmq_close(pSock);
zmq_ctx_destroy(pCtx);
return 0;
}
while(1){
static int i = 0;
char buff[MAX_BUFFER_SIZE];
gets(buff);
zmq_send(pSock, buff, MAX_BUFFER_SIZE, 0);
printf("send:%s\n", buff);
zmq_recv(pSock, buff, MAX_BUFFER_SIZE, 0);
printf("receive:%s\n", buff);
}
zmq_close(pSock);
zmq_ctx_destroy(pCtx);
return 0;
}
server.c
/*
* filename:server.c
* author: yann
*/
#include<zmq.h>
#include<stdio.h>
#include<stdlib.h>
#include<string.h>
int main(int argc, char * argv[]){
void * pCtx = NULL;
void * pSock = NULL;
const char * pAddr = "tcp://*:7767";
if((pCtx = zmq_ctx_new()) == NULL){
return 0;
}
if((pSock = zmq_socket(pCtx, ZMQ_DEALER))==NULL){
zmq_ctx_destroy(pCtx);
return 0;
}
if(zmq_bind(pSock, pAddr)<0){
zmq_close(pSock);
zmq_ctx_destroy(pCtx);
return 0;
}
while(1){
char buff[4096];
memset(buff, 0, sizeof(buff));
zmq_recv(pSock, buff, sizeof(buff), 0);
printf("receive: %s\n", buff);
zmq_send(pSock, buff, sizeof(buff), 0);
printf("send: %s\n", buff);
}
zmq_close(pSock);
zmq_ctx_destroy(pCtx);
return 0;
}
编译运行:
gcc -o client client.c -lzmq
gcc -o server server.c -lzmq
运行程序, 即可实现client-server的通信。 其中client和server开启的顺序是没有关系的。
-lzmq是链接zmq库文件, 会在安装zmq的时候生成, 具体的安装zmq的教程之后可能会写, 需要的可以私信我。