通过经纬度坐标计算两点间距离

以下两种方式计算精确度相差无几,选一种使用即可。

  public static double getDistance(double longitude1, double latitude1, double longitude2, double latitude2) {
        latitude1 *= Math.PI / 180.0;
        latitude2 *= Math.PI / 180.0;
        longitude1 *= Math.PI / 180.0;
        longitude2 *= Math.PI / 180.0;
        double a = latitude1 - latitude2;
        double b = longitude1 - longitude2;
        double distance = Math.asin(Math.sqrt(Math.pow(Math.sin(a / 2), 2) + Math.cos(latitude1) * Math.cos(latitude2) * Math.pow(Math.sin(b / 2), 2))) * 2;
        distance = distance * 6378.137d;//地球半径
        distance = Math.round(distance * 10000d) / 10000d;
        distance = distance * 1000;//单位:米
        return distance;
    }

computeDistanceAndBearing 方法是在android.location类中摘出的计算距离方法。

    private double computeDistanceAndBearing(double lon1, double lat1,
                                             double lon2, double lat2) {
        // Based on http://www.ngs.noaa.gov/PUBS_LIB/inverse.pdf
        // using the "Inverse Formula" (section 4)

        int MAXITERS = 20;
        // Convert lat/long to radians
        lon1 *= Math.PI / 180.0;
        lat1 *= Math.PI / 180.0;
        lon2 *= Math.PI / 180.0;
        lat2 *= Math.PI / 180.0;

        double a = 6378137.0; // WGS84 major axis
        double b = 6356752.3142; // WGS84 semi-major axis
        double f = (a - b) / a;
        double aSqMinusBSqOverBSq = (a * a - b * b) / (b * b);

        double L = lon2 - lon1;
        double A = 0.0;
        double U1 = Math.atan((1.0 - f) * Math.tan(lat1));
        double U2 = Math.atan((1.0 - f) * Math.tan(lat2));

        double cosU1 = Math.cos(U1);
        double cosU2 = Math.cos(U2);
        double sinU1 = Math.sin(U1);
        double sinU2 = Math.sin(U2);
        double cosU1cosU2 = cosU1 * cosU2;
        double sinU1sinU2 = sinU1 * sinU2;

        double sigma = 0.0;
        double deltaSigma = 0.0;
        double cosSqAlpha = 0.0;
        double cos2SM = 0.0;
        double cosSigma = 0.0;
        double sinSigma = 0.0;
        double cosLambda = 0.0;
        double sinLambda = 0.0;

        double lambda = L; // initial guess
        for (int iter = 0; iter < MAXITERS; iter++) {
            double lambdaOrig = lambda;
            cosLambda = Math.cos(lambda);
            sinLambda = Math.sin(lambda);
            double t1 = cosU2 * sinLambda;
            double t2 = cosU1 * sinU2 - sinU1 * cosU2 * cosLambda;
            double sinSqSigma = t1 * t1 + t2 * t2; // (14)
            sinSigma = Math.sqrt(sinSqSigma);
            cosSigma = sinU1sinU2 + cosU1cosU2 * cosLambda; // (15)
            sigma = Math.atan2(sinSigma, cosSigma); // (16)
            double sinAlpha = (sinSigma == 0) ? 0.0 :
                    cosU1cosU2 * sinLambda / sinSigma; // (17)
            cosSqAlpha = 1.0 - sinAlpha * sinAlpha;
            cos2SM = (cosSqAlpha == 0) ? 0.0 :
                    cosSigma - 2.0 * sinU1sinU2 / cosSqAlpha; // (18)

            double uSquared = cosSqAlpha * aSqMinusBSqOverBSq; // defn
            A = 1 + (uSquared / 16384.0) * // (3)
                    (4096.0 + uSquared *
                            (-768 + uSquared * (320.0 - 175.0 * uSquared)));
            double B = (uSquared / 1024.0) * // (4)
                    (256.0 + uSquared *
                            (-128.0 + uSquared * (74.0 - 47.0 * uSquared)));
            double C = (f / 16.0) *
                    cosSqAlpha *
                    (4.0 + f * (4.0 - 3.0 * cosSqAlpha)); // (10)
            double cos2SMSq = cos2SM * cos2SM;
            deltaSigma = B * sinSigma * // (6)
                    (cos2SM + (B / 4.0) *
                            (cosSigma * (-1.0 + 2.0 * cos2SMSq) -
                                    (B / 6.0) * cos2SM *
                                            (-3.0 + 4.0 * sinSigma * sinSigma) *
                                            (-3.0 + 4.0 * cos2SMSq)));

            lambda = L +
                    (1.0 - C) * f * sinAlpha *
                            (sigma + C * sinSigma *
                                    (cos2SM + C * cosSigma *
                                            (-1.0 + 2.0 * cos2SM * cos2SM))); // (11)

            double delta = (lambda - lambdaOrig) / lambda;
            if (Math.abs(delta) < 1.0e-12) {
                break;
            }
        }
        return (double) (b * A * (sigma - deltaSigma));
    }

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