spice-gtk画鼠标

1、连接notify::cursor通知与回调函数(spice-widget.c)

static void channel_new(SpiceSession *s, SpiceChannel *channel, SpiceDisplay *display)
{
    ...
    if (SPICE_IS_CURSOR_CHANNEL(channel)) {
        gpointer cursor_shape;
        if (id != d->channel_id)
            return;
        d->cursor = SPICE_CURSOR_CHANNEL(channel);
        spice_g_signal_connect_object(channel, "notify::cursor",
                                      G_CALLBACK(cursor_set), display, 0);
        spice_g_signal_connect_object(channel, "cursor-move",
                                      G_CALLBACK(cursor_move), display, 0);
        spice_g_signal_connect_object(channel, "cursor-hide",
                                      G_CALLBACK(cursor_hide), display, 0);
        spice_g_signal_connect_object(channel, "cursor-reset",
                                      G_CALLBACK(cursor_reset), display, 0);
        spice_channel_connect(channel);
        g_object_get(G_OBJECT(channel), "cursor", &cursor_shape, NULL);
        if (cursor_shape != NULL) {
            g_boxed_free(SPICE_TYPE_CURSOR_SHAPE, cursor_shape);
            cursor_set(d->cursor, NULL, display);
        }
        return;
    }
    ...
}

2、cursor_channel消息回调函数(channel-cursor.c)

static void channel_set_handlers(SpiceChannelClass *klass)
{
    static const spice_msg_handler handlers[] = {
        [ SPICE_MSG_CURSOR_INIT ]              = cursor_handle_init,
        [ SPICE_MSG_CURSOR_RESET ]         
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