Winsock学习1:用winsock实现socket通讯的server端。

学习winsock api,参照书上写的server端的例子。

源码如下:

/*
 *File:Server.cpp
 *
 */


#include <winsock2.h>
#include <stdio.h>
#include <stdlib.h>

#define DEFAULT_PORT 5150
#define DEFAULT_BUFFER 4096
int   iPort  = DEFAULT_PORT;

BOOL  bInterface = TRUE ;
BOOL  bRecvOnly = FALSE;
char szAddress[128];
 //Function:usage
 //Description:
 //  Print usage information and exit
void usage()
{
  printf("usage:server [-p:x] [-i:ip] [-o]/n/n");
  printf("    -p:x Port number to listen on/n");
  printf("    -i:str Interface to listen on/n");
  printf("    -o Dont't echo the data back/n");
  printf("camel 2004-8-29");
  ExitProcess(1);
}

// Function:
void ValidateArgs(int argc,char **argv)
{
  int i;
  for (i = 1; i < argc ;i++)
  {
    if ((argv[i][0]=='-') || (argv[1][0]=='/') )
    {
      switch (tolower(argv[i][1]))
      {
        case 'p':
          iPort = atoi(&argv[i][3]);
          break;
        case 'i':
          bInterface = TRUE;
          if(strlen(argv[i]) > 3)
            strcpy(szAddress,&argv[i][3]);
          break;
  case 'o':
   bRecvOnly = TRUE;
   break;
        default:
           usage();
           break;
      }
    }
  }


}


//
DWORD WINAPI ClientThread(LPVOID lpParam)
{
  SOCKET sock = (SOCKET)lpParam;
  char szBuff[DEFAULT_BUFFER];
  int ret,
   nLeft,
   idx;
  while(1)
  {
    //perform a blocking recv() call
 ret = recv(sock,szBuff,DEFAULT_BUFFER,0);
 if (ret==0) //Graceful close
  break;
 else if (ret==SOCKET_ERROR)
    {
   printf("recv() failed: %d/n",WSAGetLastError());
   break;
 }
    szBuff[ret] = '/0';
 printf("RECV:'%S'/n",szBuff);
 //
 //If we selected to echo the data back,do it
 //
    if(!bRecvOnly)
    {
   nLeft = ret;
   idx = 0;
   //
   //Make sure we write all the data
   //
   while(nLeft > 0)
   {
     ret = send(sock,&szBuff[idx],nLeft,0);
  if (ret == 0)
    break;
  else if (ret == SOCKET_ERROR)
  {
    printf("send() failed: %d/n",WSAGetLastError());
    break;
  }
  nLeft -= ret;
  idx += ret;


   }
 
 }

  }
  return 0;

}

int main(int argc,char ** argv)
{
  printf("Server.cpp/n");
  WSADATA wsd;
  SOCKET sListen,
      sClient;
  int iAddrSize;
  HANDLE hThread;
  DWORD dwThreadId;
  struct sockaddr_in local,client;
  ValidateArgs(argc,argv);
  if (WSAStartup(MAKEWORD(2,2),&wsd)!=0)
  {
    printf("Failed to load Winsock!/n");
 return 1;
  }
  //
  //Create out listening socket
  //
  sListen = socket(AF_INET,SOCK_STREAM,IPPROTO_IP);
  if (sListen == SOCKET_ERROR)
  {
    printf("socket() failed: %d/n",WSAGetLastError());
 return 1;
  }
  //Select the local interface,and bind to it
  //
  if(bInterface)
  {
    local.sin_addr.s_addr = inet_addr(szAddress);
 if(local.sin_addr.s_addr == INADDR_NONE)
  usage();
  }
  else
   local.sin_addr.s_addr = htonl(INADDR_ANY);
  local.sin_family = AF_INET;
  local.sin_port = htons(iPort);

  if (bind(sListen,(struct sockaddr *)&local,sizeof(local)) == SOCKET_ERROR)
  {
    printf("bing() failed: %d/n",WSAGetLastError());
 return 1;
  }
  listen(sListen,8);
  //
  //In a continuous loop, wait for incoming clients.once one
  //is detected,create a thread and pass the handle off to it.
  //
  while(1)
  {
    iAddrSize = sizeof(client);
 sClient = accept (sListen,(struct sockaddr *)&client,&iAddrSize);
    if(sClient == INVALID_SOCKET)
 {
   printf("accept() failed:%d/n",WSAGetLastError());
   break;
 }
    printf("Accepted client:%s:%d/n",inet_ntoa(client.sin_addr),ntohs(client.sin_port));
   
    hThread = CreateThread(NULL,0,ClientThread,(LPVOID)sClient,0,&dwThreadId);
 if (hThread == NULL )
 {
   printf("CreateThread() failed:%d /n",GetLastError());
   break;
 }
    CloseHandle(hThread);
 
  }
  closesocket(sListen);
  WSACleanup();

  return 0;
}

//--------------------------------------------------------

在VC++6.0下编译时,由于对VC++的编译器不熟。开

始出现winsock api中的函数名不能解析的错误

... 

error LNK2001: unresolved external symbol _inet_addr@4
 error LNK2001: unresolved external symbol _htons@4
 error LNK2001: unresolved external symbol _socket@12
...

通过在工程中加入ws2_32.lib,搞定。

project-->setting-->Link-->Object/Library modules   添加 ws2_32.lib

 

 

 

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