LayerTreeCoordinator::beginContentUpdate
TiledBackingStoreRemoteTile::updateBackBufferm_dirtyTiles[n]->updateBackBuffer()
TiledBackingStore::updateTileBuffers()
WebGraphicsLayer::updateContentBuffers();
WebGraphicsLayer::syncCompositingStateForThisLayerOnly()
LayerTreeCoordinator::flushPendingLayerChanges
DrawingAreaDirectX11Gtk::forceRepaint
WebPage::forceRepainting
/*create the Graphic Context*/
ShareableBitmap::createGraphicsContext() //ShareableBitmapCairo.cpp
ShareableSurface::createGraphicsContext
UpdateAtlas::beginPaintingOnAvailableBuffer
/*paint the render tree with the GraphicContext*/
RenderBlock::paintObject
RenderView::paint
RenderLayer::paintLayerContents
RenderLayer::paintLayerContentsAndReflection
RenderLayer::paintLayer
RenderLayer::paint
FrameView::paintContents
ScrollView::paint
WebPage::drawRect
LayerTreeCoordinator::paintContents
GraphicsLayer::paintGraphicsLayerContents
WebGraphicsLayer::tiledBackingStorePaint
TiledBackingStoreRemoteTile::updateBackBuffer
/*update the tiles painting data to UI process*/
LayerBackingStoreTile::setBackBuffer
LayerBackingStore::updateTile
WebLayerTreeRenderer::updateTile
LayerTreeCoordinatorProxy::updateTileForLayer
LayerTreeCoordinator::updateTile
WebGraphicsLayer::updateTile
TiledBackingStoreRemoteTile::updateBackBuffer
/*send msg to UI Process to rendering and load the backing store data to opengl texture*/
glTexImage2D/glTexImage2D/
BitmapTextureGLES::updateContentsTextureMapperGLES.cpp
ShareableSurface::copyToTexture
LayerBackingStoreTile::swapBuffers
LayerBackingStore::commitTileOperations
WebLayerTreeRenderer::commitTileOperations
WebLayerTreeRenderer::flushLayerChanges
LayerTreeCoordinatorProxy::DidSyncRenderFrame/DidRenderFrame
LayerTreeCoordinator::flushPendingLayerChanges
/*move the opengl texture to framebuffer back buffer*/
glDrawArrays
TextureMapperGLES::drawRect
TextureMapperGLES::drawTexture
TextureMapperTile::paint
TextureMapperTiledBackingStore::paintToTextureMapper
TextureMapperLayer::paintSelf
TextureMapperLayer::paintSelfAndChildren
TextureMapperLayer::paintRecursive
TextureMapperLayer::paint
WebLayerTreeRenderer::paintToCurrentGLContext
DrawingAreaProxyDirectX11Gtk::updateViewport
LayerTreeCoordinatorProxy::updateViewport
LayerTreeCoordinatorProxy::didRenderFrame
/*swap the framebuffer back buffer to front buffer*/
glXSwapBuffers
GLContext::swapBuffers
DrawingAreaProxyDirectX11Gtk::updateViewport
LayerTreeCoordinatorProxy::updateViewport
LayerTreeCoordinatorProxy::didRenderFrame
/* x window create and init the egl*/
XCreateWindow
DirectWindowX11::initialize
WebCore::DirectWindowX11::create
WebPageProxy::initializeWebPage
webkitWebViewBaseCreateWebPage
webkitWebViewBaseCreateDrawingAreaType
BEViewCreateDirectX11
CWEApplication::onTaskCreate
/*get the x window context*/
glXCreateContext
GLContext::createWindowContext
GLContext::createContext///GLContextGLX.cpp
GLContext::getContextForDirectWindow///GLContextGtk.cpp
DrawingAreaProxyDirectX11Gtk::updateViewport
/*show x window*/
XMapWindow
DirectWindowX11::show()
WebPageProxy::showDirectWindow
BEView