Android 实现图片的自动缩放,适应分辨率不同的手机
以下代码可实现Android图片按照不同屏幕手机的大小 比例缩放。
1、定义 bitmap
public Bitmap viewBg;// 背景图
2、给他图片资源
viewBg = BitmapFactory.decodeResource(res, R.drawable.shuaibao_bg);
3、就是正事了,自己看吧
canvas.save();
Matrix matrix=new Matrix();
int width = viewBg.getWidth();//获取资源位图的宽
int height = viewBg.getHeight();//获取资源位图的高
float w = scalX/viewBg.getWidth();
float h = scalY/viewBg.getHeight();
matrix.postScale(w, h);//获取缩放比例
Bitmap dstbmp = Bitmap.createBitmap(viewBg,0,0,
width,height,matrix,true);//根据缩放比例获取新的位图
canvas.drawBitmap(dstbmp,0,0, mPaint); //在屏幕上画出位图
canvas.restore();
下面是最全面的代码:
- import android.content.Context;
- import android.content.Intent;
- import android.content.res.Resources;
- import android.graphics.Bitmap;
- import android.graphics.BitmapFactory;
- import android.graphics.Canvas;
- import android.graphics.Matrix;
- import android.graphics.Paint;
- import android.view.SurfaceHolder;
- import android.view.SurfaceView;
- import cn.com.ldci.madc.firecrackers.R;
- import cn.com.ldci.madc.firecrackers.ui.shuaibao.ShuaiBaoActivity;
- public class ShuaiBaoView extends SurfaceView implements SurfaceHolder.Callback{
- ShuaiBaoActivity main = new ShuaiBaoActivity();
- //状态
- public final static int START = 0;//摔炮开始运动
- public final static int PAUSE =1;//软件暂停
- public final static int HIT =2;//定义摔炮撞墙是的状态
- //监听软件状态
- public int state = PAUSE;
- //定义图片
- public Bitmap imgBao;
- public Bitmap imgBaoend;
- public Bitmap imgBaobg;
- Bitmap dstbmp ;
- // private Animation mAnimationTranslate;//定义平移的动画
- //定义摔炮位置
- public int x;
- public int y;
- int initX ;
- public int initY ;
- private float scalX;
- private float scalY;
- //定义摔炮运行速度
- public int speed = 15;
- //定义线程的运行参数
- public boolean isStop = true;
- SurfaceHolder holder;
- Intent intent;
- Context context;
- public ShuaiBaoView(Context context,int x,int y) {
- super(context);
- // TODO Auto-generated constructor stub
- this.context = context;
- initY = y-30;//初始化摔炮y轴初始坐标
- this.x = x/2-5;;//初始化摔炮x轴坐标
- this.y = initY;//初始化摔炮Y周卓表
- scalX = x;//保存屏幕宽
- scalY = y;//保存屏幕高
- holder = getHolder();//获取holder
- holder.addCallback(this);
- Resources res = context.getResources();
- imgBao = BitmapFactory.decodeResource(res,R.drawable.shuaibao_bao);
- imgBaoend = BitmapFactory.decodeResource(res,R.drawable.shuaipao_baoend);
- imgBaobg = BitmapFactory.decodeResource(res,R.drawable.shuaibao_bg);
- Matrix matrix=new Matrix();
- matrix.postScale(scalX/imgBaobg.getWidth(),
- scalY/imgBaobg.getHeight());//获取缩放比例
- dstbmp = Bitmap.createBitmap(imgBaobg,0,0,imgBaobg.getWidth(),
- imgBaobg.getHeight(),matrix,true);//按缩放比例生成适应屏幕的新的bitmap;
- intent = new Intent("com.soundmanagerbao.android.music");
- setFocusable(true);
- }
- public void onDraw(Canvas canvas){
- super.onDraw(canvas);
- //绘制图片
- canvas = holder.lockCanvas(null);//获取画布
- Paint mPaint = new Paint();//获取画笔
- //画自适应背景
- canvas.save();
- canvas.drawBitmap(dstbmp, 0, 0, mPaint); //画出图片
- canvas.restore();
- switch(state){
- case PAUSE:{//暂停
- canvas.save();
- canvas.drawBitmap(imgBao, x, initY,mPaint);
- canvas.restore();
- }
- break;
- case START://开始
- {
- canvas.save();
- canvas.drawBitmap(imgBao, x, y,mPaint);
- canvas.restore();
- y-=speed;
- if(y<=120){
- state = HIT;
- }
- }
- break;
- case HIT:{//撞击
- canvas.save();
- canvas.drawBitmap(imgBaoend, x, 115,mPaint);
- canvas.drawBitmap(imgBaoend, x, 115,mPaint);
- canvas.restore();
- context.startService(intent);
- state = PAUSE;
- }
- break;
- }
- holder.unlockCanvasAndPost(canvas);
- }
- class MyThread implements Runnable{//画图,刷新
- @Override
- public void run() {
- // TODO Auto-generated method stub
- while(isStop){
- Canvas canvas1 = null;
- onDraw(canvas1);
- }
- }
- }
- @Override
- public void surfaceChanged(SurfaceHolder holder, int format, int width,
- int height) {
- // TODO Auto-generated method stub
- }
- @Override
- public void surfaceCreated(SurfaceHolder holder) {
- // TODO Auto-generated method stub
- isStop = true;
- new Thread(new MyThread()).start();//开始线程
- }
- @Override
- public void surfaceDestroyed(SurfaceHolder holder) {
- // TODO Auto-generated method stub
- isStop = false;//返回时关闭线程
- }
- }