Factory 模式

Factory 模式的两个最重要的功能:

1)定义创建对象的接口,封装了对象的创建;

2)使得具体化类的工作延迟到了子类中。

                                          图1:Factory 模式结构示意图 1

//Product.h

#pragma once

class Product
{
public:
	virtual ~Product() = 0;

protected:
	Product();
private:
};

class ConcreteProduct :public Product
{
public:
	~ConcreteProduct();
	ConcreteProduct();

protected:
private:
};
//Product.cpp

#include "Product.h" 
#include <iostream> 
using namespace std;

Product::Product()
{
	cout << "Product...." << endl;
}

Product::~Product()
{
	cout << "~Product...." << endl;
}

ConcreteProduct::ConcreteProduct()
{
	cout << "ConcreteProduct...." << endl;
}

ConcreteProduct::~ConcreteProduct()
{
	cout << "~ConcreteProduct...." << endl;
}
//Factory.h
#pragma once

class Product;

class Factory
{
public:
	virtual ~Factory() = 0;
	virtual Product* CreateProduct() = 0;
	virtual void DestroyProduct(Product* pProduct) = 0;
protected:
	Factory();
private:
};

class ConcreteFactory :public Factory
{
public:
	~ConcreteFactory();
	ConcreteFactory();
	Product* CreateProduct();
	void DestroyProduct(Product* pProduct);
protected:
private:
};
// Factory.cpp : 此文件包含 "main" 函数。程序执行将在此处开始并结束。
//

#include "Product.h"
#include "Factory.h" 
#include <iostream> 
using namespace std;

Factory::Factory()
{
	cout << "Factory....." << endl;
}

Factory::~Factory()
{
	cout << "~Factory....." << endl;
}


ConcreteFactory::ConcreteFactory()
{
	cout << "ConcreteFactory....." << endl;
}

ConcreteFactory::~ConcreteFactory()
{
	cout << "~ConcreteFactory....." << endl;
}

Product* ConcreteFactory::CreateProduct()
{
	return new ConcreteProduct();
}

void ConcreteFactory::DestroyProduct(Product* pProduct)
{
	delete pProduct;
}

//main.cpp
#include "Factory.h" 
#include "Product.h" 

#include <iostream> 
using namespace std;

int main(int argc, char* argv[])
{
	Factory* fac = new ConcreteFactory();

	Product* p = fac->CreateProduct();
	fac->DestroyProduct(p);

	delete fac;

	return 0;
}

运行结果如下图:

 

  • 0
    点赞
  • 1
    收藏
    觉得还不错? 一键收藏
  • 0
    评论
评论
添加红包

请填写红包祝福语或标题

红包个数最小为10个

红包金额最低5元

当前余额3.43前往充值 >
需支付:10.00
成就一亿技术人!
领取后你会自动成为博主和红包主的粉丝 规则
hope_wisdom
发出的红包
实付
使用余额支付
点击重新获取
扫码支付
钱包余额 0

抵扣说明:

1.余额是钱包充值的虚拟货币,按照1:1的比例进行支付金额的抵扣。
2.余额无法直接购买下载,可以购买VIP、付费专栏及课程。

余额充值