-(EvalPerform*)preInitializeWith:(EvalCreationparamters*)params andPerformType:(NSString*)performType andMainPerform:(EvalPerform*)evalPerform
{
TEvalCreationParamters * tEvalParams = (TEvalCreationParamters *)params;
ASSERT(tEvalParams !=nil);
//create Main Perform
if ([performType isEqualToString:DailyPlanPerformType.MAIN]) {
return [self createMainPerform:tEvalParams];
}
//create QC Perform
else if([performType isEqualToString:DailyPlanPerformType.T])
{
return [self createTPerform:tEvalParams];
}
//create FS Perform
else if([performType isEqualToString:DailyPlanPerformType.FS])
{
return [self createFSPerform:tEvalParams];
}
//create DW Perform
else if ([performType isEqualToString:DailyPlanPerformType.DW])
{
return [self createDWPerform:tEvalParams];
}
//create CO Perform
else if ([performType isEqualToString:DailyPlanPerformType.CO])
{
return [self createDWPerform:tEvalParams];
}
else
{
ASSERT(false);
return nil;
}
}
尤其注意 ASSERT(tEvalParams !=nil); 这一句话,,老大说,当一个变量传进来的时候,你要判断一下这个变量是否为空,当运行时如果变量为空,项目会崩溃并且自动定位到ASSERT(tEvalParams !=nil);这一句,当项目比较大的时候就显得非常有用了,不用单点一步一步去跟踪到底错在哪里了,,所以写代码的时候最好要养成这个写ASSERT这个好习惯!
#undef ASSERT
#define ASSERT( __expr ) BeeAssert( (__expr) ? YES : NO, #__expr, __PRETTY_FUNCTION__, __FILE__, __LINE__ )
void BeeAssert( BOOL flag, const char * expr, const char * function, const char * file, int line )
{
#if defined(__BEE_ASSERT__) && __BEE_ASSERT__
if ( NO == flag )
{
if ( __enabled )
{
ERROR( @"assertion failed @ '%s' #%d\n%s\n{\n\t...\n\t%s\n\t...\n}", file, line, function, expr );
abort();
}
}
#endif // #if defined(__BEE_ASSERT__) && __BEE_ASSERT__
}