RedisStackExchange Helper的封装

前述:

最开始用的是ServiceStack.Redis,但是从4.0版本开始商业化之后,有每个小时访问次数限制6000次访问。这个就很烦了,后来就改成了使用RedisStackExchange。

    public class RedisStackExchange
    {

        #region private field

        private static IConnectionMultiplexer _connMultiplexer = null;
        /// <summary>
        /// 锁
        /// </summary>
        private static readonly object Locker = new object();

        /// <summary>
        /// 数据库
        /// </summary>
        private readonly IDatabase _db = null;

        #endregion private field

        public ITransaction GetTransaction()
        {
            return _db.CreateTransaction();
        }

        #region 构造函数
        public RedisStackExchange(int db = 0)
        {


            string strconn = ConfigurationManager.ConnectionStrings["RedisDBConnString"].ConnectionString;
            string[] redisMaster = strconn.Split(':');
            string strPwd = ConfigurationManager.ConnectionStrings["RedisDBPwd"].ConnectionString;
            ConfigurationOptions fRedisConfig = new ConfigurationOptions()
            {
                EndPoints = { { redisMaster[0], int.Parse(redisMaster[1]) } },
                Password = strPwd,
                KeepAlive = 180,
                DefaultDatabase = 0
            };
            _connMultiplexer = ConnectionMultiplexer.Connect(fRedisConfig);
            AddRegisterEvent();

            _db = _connMultiplexer.GetDatabase(db);
        }

        #endregion 构造函数

        #region String 操作

        /// <summary>
        /// 设置 key 并保存字符串(如果 key 已存在,则覆盖值)
        /// </summary>
        /// <param name="redisKey"></param>
        /// <param name="redisValue"></param>
        /// <param name="expiry"></param>
        /// <returns></returns>
        public bool StringSet(string redisKey, string redisValue, TimeSpan? expiry = null)
        {
            return _db.StringSet(redisKey, redisValue, expiry);
        }

        /// <summary>
        /// 保存多个 Key-value
        /// </summary>
        /// <param name="keyValuePairs"></param>
        /// <returns></returns>
        public bool StringSet(IEnumerable<KeyValuePair<string, string>> keyValuePairs)
        {
            var pairs = keyValuePairs.Select(x => new KeyValuePair<RedisKey, RedisValue>(x.Key, x.Value));
            return _db.StringSet(pairs.ToArray());
        }

        /// <summary>
        /// 获取字符串
        /// </summary>
        /// <param name="redisKey"></param>
        /// <param name="expiry"></param>
        /// <returns></returns>
        public string StringGet(string redisKey, TimeSpan? expiry = null)
        {
            return _db.StringGet(redisKey);
        }

        /// <summary>
        /// 存储一个对象(该对象会被序列化保存)
        /// </summary>
        /// <param name="redisKey"></param>
        /// <param name="redisValue"></param>
        /// <param name="expiry"></param>
        /// <returns></returns>
        public bool StringSet<T>(string redisKey, T redisValue, TimeSpan? expiry = null)
        {
            var json = Serialize(redisValue);
            return _db.StringSet(redisKey, json, expiry);
        }

        /// <summary>
        /// 获取一个对象(会进行反序列化)
        /// </summary>
        /// <param name="redisKey"></param>
        /// <param name="expiry"></param>
        /// <returns></returns>
        public T StringGet<T>(string redisKey, TimeSpan? expiry = null)
        {

            return Deserialize<T>(_db.StringGet(redisKey));
        }

        #region async

        /// <summary>
        /// 保存一个字符串值
        /// </summary>
        /// <param name="redisKey"></param>
        /// <param name="redisValue"></param>
        /// <param name="expiry"></param>
        /// <returns></returns>
        public async Task<bool> StringSetAsync(string redisKey, string redisValue, TimeSpan? expiry = null)
        {

            return await _db.StringSetAsync(redisKey, redisValue, expiry);
        }

        /// <summary>
        /// 保存一组字符串值
        /// </summary>
        /// <param name="keyValuePairs"></param>
        /// <returns></returns>
        public async Task<bool> StringSetAsync(IEnumerable<KeyValuePair<string, string>> keyValuePairs)
        {
            var pairs = keyValuePairs.Select(x => new KeyValuePair<RedisKey, RedisValue>(x.Key, x.Value));
            return await _db.StringSetAsync(pairs.ToArray());
        }

        /// <summary>
        /// 获取单个值
        /// </summary>
        /// <param name="redisKey"></param>
        /// <param name="redisValue"></param>
        /// <param name="expiry"></param>
        /// <returns></returns>
        public async Task<string> StringGetAsync(string redisKey, string redisValue, TimeSpan? expiry = null)
        {

            return await _db.StringGetAsync(redisKey);
        }

        /// <summary>
        /// 存储一个对象(该对象会被序列化保存)
        /// </summary>
        /// <param name="redisKey"></param>
        /// <param name="redisValue"></param>
        /// <param name="expiry"></param>
        /// <returns></returns>
        public async Task<bool> StringSetAsync<T>(string redisKey, T redisValue, TimeSpan? expiry = null)
        {

            var json = Serialize(redisValue);
            return await _db.StringSetAsync(redisKey, json, expiry);
        }

        /// <summary>
        /// 获取一个对象(会进行反序列化)
        /// </summary>
        /// <param name="redisKey"></param>
        /// <param name="expiry"></param>
        /// <returns></returns>
        public async Task<T> StringGetAsync<T>(string redisKey, TimeSpan? expiry = null)
        {

            return Deserialize<T>(await _db.StringGetAsync(redisKey));
        }

        #endregion async

        #endregion String 操作

        #region Hash 操作

        /// <summary>
        /// 判断该字段是否存在 hash 中
        /// </summary>
        /// <param name="redisKey"></param>
        /// <param name="hashField"></param>
        /// <returns></returns>
        public bool HashExists(string redisKey, string hashField)
        {

            return _db.HashExists(redisKey, hashField);
        }

        /// <summary>
        /// 从 hash 中移除指定字段
        /// </summary>
        /// <param name="redisKey"></param>
        /// <param name="hashField"></param>
        /// <returns></returns>
        public bool HashDelete(string redisKey, string hashField)
        {

            return _db.HashDelete(redisKey, hashField);
        }

        /// <summary>
        /// 从 hash 中移除指定字段
        /// </summary>
        /// <param name="redisKey"></param>
        /// <param name="hashFields"></param>
        /// <returns></returns>
        public long HashDelete(string redisKey, IEnumerable<string> hashFields)
        {

            var fields = hashFields.Select(x => (RedisValue)x);

            return _db.HashDelete(redisKey, fields.ToArray());
        }

        /// <summary>
        /// 在 hash 设定值
        /// </summary>
        /// <param name="redisKey"></param>
        /// <param name="hashField"></param>
        /// <param name="value"></param>
        /// <returns></returns>
        public bool HashSet(string redisKey, string hashField, string value)
        {

            return _db.HashSet(redisKey, hashField, value);
        }

        /// <summary>
        /// 在 hash 中设定值
        /// </summary>
        /// <param name="redisKey"></param>
        /// <param name="hashFields"></param>
        public void HashSet(string redisKey, IEnumerable<KeyValuePair<string, string>> hashFields)
        {

            var entries = hashFields.Select(x => new HashEntry(x.Key, x.Value));

            _db.HashSet(redisKey, entries.ToArray());
        }

        /// <summary>
        /// 在 hash 中获取值
        /// </summary>
        /// <param name="redisKey"></param>
        /// <param name="hashField"></param>
        /// <returns></returns>
        public string HashGet(string redisKey, string hashField)
        {

            return _db.HashGet(redisKey, hashField);
        }

        /// <summary>
        /// 在 hash 中获取值
        /// </summary>
        /// <param name="redisKey"></param>
        /// <param name="hashFields"></param>
        /// <returns></returns>
        public IEnumerable<string> HashGet(string redisKey, IEnumerable<string> hashFields)
        {

            var fields = hashFields.Select(x => (RedisValue)x);

            return ConvertStrings(_db.HashGet(redisKey, fields.ToArray()));
        }

        /// <summary>
        /// 从 hash 返回所有的字段值
        /// </summary>
        /// <param name="redisKey"></param>
        /// <returns></returns>
        public IEnumerable<string> HashKeys(string redisKey)
        {

            return ConvertStrings(_db.HashKeys(redisKey));
        }


        /// <summary>
        /// 返回 hash 中的所有值
        /// </summary>
        /// <param name="redisKey"></param>
        /// <returns></returns>
        public IEnumerable<string> HashValues(string redisKey)
        {

            return ConvertStrings(_db.HashValues(redisKey));
        }

        /// <summary>
        /// 在 hash 设定值(序列化)
        /// </summary>
        /// <param name="redisKey"></param>
        /// <param name="hashField"></param>
        /// <param name="redisValue"></param>
        /// <returns></returns>
        public bool HashSet<T>(string redisKey, string hashField, T redisValue)
        {

            var json = Serialize(redisValue);

            return _db.HashSet(redisKey, hashField, json);
        }

        /// <summary>
        /// 在 hash 中获取值(反序列化)
        /// </summary>
        /// <param name="redisKey"></param>
        /// <param name="hashField"></param>
        /// <returns></returns>
        public T HashGet<T>(string redisKey, string hashField)
        {

            return Deserialize<T>(_db.HashGet(redisKey, hashField));
        }

        //批量新增 SortedSet
        /// <summary>
        /// /
        /// </summary>
        /// <param name="redisKey"></param>
        /// <param name="seList"></param>
        /// <returns></returns>
        public bool SortedSetAddList(string redisKey, Dictionary<int, double> seList)
        {
            bool result = false;
            try
            {
                var batch = _db.CreateBatch();
                foreach (var se in seList)
                {
                    batch.SortedSetAddAsync(redisKey, se.Key, se.Value);
                }
                batch.Execute();
                result = true;
            }
            catch (Exception ex)
            {
                Console.WriteLine(ex.Message);
            }
            return result;
        }


        //批量新增 SortedSet
        /// <summary>
        /// /
        /// </summary>
        /// <param name="redisKey"></param>
        /// <param name="seList"></param>
        /// <returns></returns>
        public bool SortedSetAddList(string redisKey, Dictionary<int, int> seList)
        {
            bool result = false;
            try
            {
                var batch = _db.CreateBatch();
                foreach (var se in seList)
                {
                    batch.SortedSetAddAsync(redisKey, se.Key, se.Value);
                }
                batch.Execute();
                result = true;
            }
            catch (Exception ex)
            {
                Console.WriteLine(ex.Message);
            }
            return result;
        }


        //批量新增 SortedSet
        /// <summary>
        /// /
        /// </summary>
        /// <param name="redisKey"></param>
        /// <param name="seList"></param>
        /// <returns></returns>
        public bool SortedSetAddList(string redisKey, Dictionary<string, double> seList)
        {
            bool result = false;
            try
            {
                var batch = _db.CreateBatch();
                foreach (var se in seList)
                {
                    batch.SortedSetAddAsync(redisKey, se.Key, se.Value);
                }
                batch.Execute();
                result = true;
            }
            catch (Exception ex)
            {
                Console.WriteLine(ex.Message);
            }
            return result;
        }





        /// <summary>
        /// 在 hash 中获取值(反序列化)
        /// </summary>
        /// <param name="redisKey"></param>
        /// <param name="hashField"></param>
        /// <returns></returns>
        public bool HashAddList(string redisKey, Dictionary<int, string> seList)
        {
            bool result = false;
            try
            {
                var batch = _db.CreateBatch();
                foreach (var se in seList)
                {
                    batch.HashSetAsync(redisKey, se.Key, se.Value);
                }
                batch.Execute();
                result = true;
            }
            catch (Exception ex)
            {
                Console.WriteLine(ex.Message);
            }
            return result;
        }

        public Dictionary<int, string> HashGetList(string redisKey, List<int> ids)
        {

            Dictionary<int, string> result = new Dictionary<int, string>();
            List<Task<StackExchange.Redis.RedisValue>> valueList = new List<Task<StackExchange.Redis.RedisValue>>();
            try
            {

                var batch = _db.CreateBatch();
                foreach (int id in ids)
                {
                    Task<StackExchange.Redis.RedisValue> tres = batch.HashGetAsync(redisKey, (RedisValue)id);
                    valueList.Add(tres);
                }
                batch.Execute();


                for (int i = 0; i < valueList.Count(); i++)
                {
                    result.Add(ids[i], valueList[i].Result.ToString());
                }
            }
            catch (Exception ex)
            {
                Console.WriteLine(ex.Message);
            }
            return result;

        }

        public Dictionary<int, string> HashGetList(string redisKey)
        {
            Dictionary<int, string> result = new Dictionary<int, string>();
            List<Task<StackExchange.Redis.RedisValue>> valueList = new List<Task<StackExchange.Redis.RedisValue>>();
            try
            {

                var list = HashKeys(redisKey).ToList();

                var batch = _db.CreateBatch();
                foreach (var id in list)
                {
                    Task<StackExchange.Redis.RedisValue> tres = batch.HashGetAsync(redisKey, (RedisValue)id);
                    valueList.Add(tres);
                }
                batch.Execute();


                for (int i = 0; i < valueList.Count(); i++)
                {
                    result.Add(Convert.ToInt32(list[i]), valueList[i].Result.ToString());
                }
            }
            catch (Exception ex)
            {
                Console.WriteLine(ex.Message);
            }
            return result;
        }


        public Dictionary<int, string> GetAllSortedHashKeyValue(string redisKey)
        {
            Dictionary<int, string> result = new Dictionary<int, string>();
            List<Task<double?>> valueList = new List<Task<double?>>();
            try
            {

                var list = SortedSetRangeByRank(redisKey).ToList();

                var batch = _db.CreateBatch();
                foreach (var id in list)
                {
                    Task<double?> tres = batch.SortedSetScoreAsync(redisKey, (RedisValue)id);
                    valueList.Add(tres);
                }
                batch.Execute();


                for (int i = 0; i < valueList.Count(); i++)
                {
                    result.Add(Convert.ToInt32(list[i]), valueList[i].Result.ToString());
                }
            }
            catch (Exception ex)
            {
                Console.WriteLine(ex.Message);
            }
            return result;
        }




        public Dictionary<string, string> HashGetList(string redisKey, RedisValue[] ids)
        {

            Dictionary<string, string> result = new Dictionary<string, string>();
            List<Task<double?>> valueList = new List<Task<double?>>();
            try
            {

                var batch = _db.CreateBatch();
                foreach (int id in ids)
                {
                    Task<double?> tres = batch.SortedSetScoreAsync(redisKey, (RedisValue)id);
                    valueList.Add(tres);
                }
                batch.Execute();


                for (int i = 0; i < valueList.Count(); i++)
                {
                    result.Add(ids[i].ToString(), valueList[i].Result.ToString());
                }
            }
            catch (Exception ex)
            {
                Console.WriteLine(ex.Message);
            }
            return result;

        }





        #region async

        /// <summary>
        /// 判断该字段是否存在 hash 中
        /// </summary>
        /// <param name="redisKey"></param>
        /// <param name="hashField"></param>
        /// <returns></returns>
        public async Task<bool> HashExistsAsync(string redisKey, string hashField)
        {

            return await _db.HashExistsAsync(redisKey, hashField);
        }

        /// <summary>
        /// 从 hash 中移除指定字段
        /// </summary>
        /// <param name="redisKey"></param>
        /// <param name="hashField"></param>
        /// <returns></returns>
        public async Task<bool> HashDeleteAsync(string redisKey, string hashField)
        {

            return await _db.HashDeleteAsync(redisKey, hashField);
        }

        /// <summary>
        /// 从 hash 中移除指定字段
        /// </summary>
        /// <param name="redisKey"></param>
        /// <param name="hashFields"></param>
        /// <returns></returns>
        public async Task<long> HashDeleteAsync(string redisKey, IEnumerable<string> hashFields)
        {

            var fields = hashFields.Select(x => (RedisValue)x);

            return await _db.HashDeleteAsync(redisKey, fields.ToArray());
        }

        /// <summary>
        /// 在 hash 设定值
        /// </summary>
        /// <param name="redisKey"></param>
        /// <param name="hashField"></param>
        /// <param name="value"></param>
        /// <returns></returns>
        public async Task<bool> HashSetAsync(string redisKey, string hashField, string value)
        {

            return await _db.HashSetAsync(redisKey, hashField, value);
        }

        /// <summary>
        /// 在 hash 中设定值
        /// </summary>
        /// <param name="redisKey"></param>
        /// <param name="hashFields"></param>
        public async Task HashSetAsync(string redisKey, IEnumerable<KeyValuePair<string, string>> hashFields)
        {

            var entries = hashFields.Select(x => new HashEntry(x.Key, x.Value));
            await _db.HashSetAsync(redisKey, entries.ToArray());
        }

        /// <summary>
        /// 在 hash 中获取值
        /// </summary>
        /// <param name="redisKey"></param>
        /// <param name="hashField"></param>
        /// <returns></returns>
        public async Task<string> HashGetAsync(string redisKey, string hashField)
        {

            return await _db.HashGetAsync(redisKey, hashField);
        }

        /// <summary>
        /// 在 hash 中获取值
        /// </summary>
        /// <param name="redisKey"></param>
        /// <param name="hashFields"></param>
        /// <param name="value"></param>
        /// <returns></returns>
        public async Task<IEnumerable<string>> HashGetAsync(string redisKey, IEnumerable<string> hashFields,
            string value)
        {

            var fields = hashFields.Select(x => (RedisValue)x);

            return ConvertStrings(await _db.HashGetAsync(redisKey, fields.ToArray()));
        }

        /// <summary>
        /// 从 hash 返回所有的字段值
        /// </summary>
        /// <param name="redisKey"></param>
        /// <returns></returns>
        public async Task<IEnumerable<string>> HashKeysAsync(string redisKey)
        {

            return ConvertStrings(await _db.HashKeysAsync(redisKey));
        }

        /// <summary>
        /// 返回 hash 中的所有值
        /// </summary>
        /// <param name="redisKey"></param>
        /// <returns></returns>
        public async Task<IEnumerable<string>> HashValuesAsync(string redisKey)
        {

            return ConvertStrings(await _db.HashValuesAsync(redisKey));
        }

        /// <summary>
        /// 在 hash 设定值(序列化)
        /// </summary>
        /// <param name="redisKey"></param>
        /// <param name="hashField"></param>
        /// <param name="value"></param>
        /// <returns></returns>
        public async Task<bool> HashSetAsync<T>(string redisKey, string hashField, T value)
        {

            var json = Serialize(value);
            return await _db.HashSetAsync(redisKey, hashField, json);
        }

        /// <summary>
        /// 在 hash 中获取值(反序列化)
        /// </summary>
        /// <param name="redisKey"></param>
        /// <param name="hashField"></param>
        /// <returns></returns>
        public async Task<T> HashGetAsync<T>(string redisKey, string hashField)
        {

            return Deserialize<T>(await _db.HashGetAsync(redisKey, hashField));
        }

        #endregion async

        #endregion Hash 操作

        #region List 操作

        /// <summary>
        /// 移除并返回存储在该键列表的第一个元素
        /// </summary>
        /// <param name="redisKey"></param>
        /// <returns></returns>
        public string ListLeftPop(string redisKey)
        {

            return _db.ListLeftPop(redisKey);
        }

        /// <summary>
        /// 移除并返回存储在该键列表的最后一个元素
        /// </summary>
        /// <param name="redisKey"></param>
        /// <returns></returns>
        public string ListRightPop(string redisKey)
        {

            return _db.ListRightPop(redisKey);
        }

        /// <summary>
        /// 移除列表指定键上与该值相同的元素
        /// </summary>
        /// <param name="redisKey"></param>
        /// <param name="redisValue"></param>
        /// <returns></returns>
        public long ListRemove(string redisKey, string redisValue)
        {

            return _db.ListRemove(redisKey, redisValue);
        }

        /// <summary>
        /// 在列表尾部插入值。如果键不存在,先创建再插入值
        /// </summary>
        /// <param name="redisKey"></param>
        /// <param name="redisValue"></param>
        /// <returns></returns>
        public long ListRightPush(string redisKey, string redisValue)
        {

            return _db.ListRightPush(redisKey, redisValue);
        }

        /// <summary>
        /// 在列表头部插入值。如果键不存在,先创建再插入值
        /// </summary>
        /// <param name="redisKey"></param>
        /// <param name="redisValue"></param>
        /// <returns></returns>
        public long ListLeftPush(string redisKey, string redisValue)
        {

            return _db.ListLeftPush(redisKey, redisValue);
        }

        /// <summary>
        /// 返回列表上该键的长度,如果不存在,返回 0
        /// </summary>
        /// <param name="redisKey"></param>
        /// <returns></returns>
        public long ListLength(string redisKey)
        {

            return _db.ListLength(redisKey);
        }

        /// <summary>
        /// 返回在该列表上键所对应的元素
        /// </summary>
        /// <param name="redisKey"></param>
        /// <param name="start"></param>
        /// <param name="stop"></param>
        /// <returns></returns>
        public IEnumerable<string> ListRange(string redisKey, long start = 0L, long stop = -1L)
        {

            return ConvertStrings(_db.ListRange(redisKey, start, stop));
        }

        /// <summary>
        /// 移除并返回存储在该键列表的第一个元素
        /// </summary>
        /// <param name="redisKey"></param>
        /// <returns></returns>
        public T ListLeftPop<T>(string redisKey)
        {

            return Deserialize<T>(_db.ListLeftPop(redisKey));
        }

        /// <summary>
        /// 移除并返回存储在该键列表的最后一个元素
        /// </summary>
        /// <param name="redisKey"></param>
        /// <returns></returns>
        public T ListRightPop<T>(string redisKey)
        {

            return Deserialize<T>(_db.ListRightPop(redisKey));
        }

        /// <summary>
        /// 在列表尾部插入值。如果键不存在,先创建再插入值
        /// </summary>
        /// <param name="redisKey"></param>
        /// <param name="redisValue"></param>
        /// <returns></returns>
        public long ListRightPush<T>(string redisKey, T redisValue)
        {

            return _db.ListRightPush(redisKey, Serialize(redisValue));
        }

        /// <summary>
        /// 在列表头部插入值。如果键不存在,先创建再插入值
        /// </summary>
        /// <param name="redisKey"></param>
        /// <param name="redisValue"></param>
        /// <returns></returns>
        public long ListLeftPush<T>(string redisKey, T redisValue)
        {

            return _db.ListLeftPush(redisKey, Serialize(redisValue));
        }

        #region List-async

        /// <summary>
        /// 移除并返回存储在该键列表的第一个元素
        /// </summary>
        /// <param name="redisKey"></param>
        /// <returns></returns>
        public async Task<string> ListLeftPopAsync(string redisKey)
        {

            return await _db.ListLeftPopAsync(redisKey);
        }

        /// <summary>
        /// 移除并返回存储在该键列表的最后一个元素
        /// </summary>
        /// <param name="redisKey"></param>
        /// <returns></returns>
        public async Task<string> ListRightPopAsync(string redisKey)
        {

            return await _db.ListRightPopAsync(redisKey);
        }

        /// <summary>
        /// 移除列表指定键上与该值相同的元素
        /// </summary>
        /// <param name="redisKey"></param>
        /// <param name="redisValue"></param>
        /// <returns></returns>
        public async Task<long> ListRemoveAsync(string redisKey, string redisValue)
        {

            return await _db.ListRemoveAsync(redisKey, redisValue);
        }

        /// <summary>
        /// 在列表尾部插入值。如果键不存在,先创建再插入值
        /// </summary>
        /// <param name="redisKey"></param>
        /// <param name="redisValue"></param>
        /// <returns></returns>
        public async Task<long> ListRightPushAsync(string redisKey, string redisValue)
        {

            return await _db.ListRightPushAsync(redisKey, redisValue);
        }

        /// <summary>
        /// 在列表头部插入值。如果键不存在,先创建再插入值
        /// </summary>
        /// <param name="redisKey"></param>
        /// <param name="redisValue"></param>
        /// <returns></returns>
        public async Task<long> ListLeftPushAsync(string redisKey, string redisValue)
        {

            return await _db.ListLeftPushAsync(redisKey, redisValue);
        }

        /// <summary>
        /// 返回列表上该键的长度,如果不存在,返回 0
        /// </summary>
        /// <param name="redisKey"></param>
        /// <returns></returns>
        public async Task<long> ListLengthAsync(string redisKey)
        {

            return await _db.ListLengthAsync(redisKey);
        }

        /// <summary>
        /// 返回在该列表上键所对应的元素
        /// </summary>
        /// <param name="redisKey"></param>
        /// <param name="start"></param>
        /// <param name="stop"></param>
        /// <returns></returns>
        public async Task<IEnumerable<string>> ListRangeAsync(string redisKey, long start = 0L, long stop = -1L)
        {

            var query = await _db.ListRangeAsync(redisKey, start, stop);
            return query.Select(x => x.ToString());
        }

        /// <summary>
        /// 移除并返回存储在该键列表的第一个元素
        /// </summary>
        /// <param name="redisKey"></param>
        /// <returns></returns>
        public async Task<T> ListLeftPopAsync<T>(string redisKey)
        {

            return Deserialize<T>(await _db.ListLeftPopAsync(redisKey));
        }

        /// <summary>
        /// 移除并返回存储在该键列表的最后一个元素
        /// </summary>
        /// <param name="redisKey"></param>
        /// <returns></returns>
        public async Task<T> ListRightPopAsync<T>(string redisKey)
        {

            return Deserialize<T>(await _db.ListRightPopAsync(redisKey));
        }

        /// <summary>
        /// 在列表尾部插入值。如果键不存在,先创建再插入值
        /// </summary>
        /// <param name="redisKey"></param>
        /// <param name="redisValue"></param>
        /// <returns></returns>
        public async Task<long> ListRightPushAsync<T>(string redisKey, T redisValue)
        {

            return await _db.ListRightPushAsync(redisKey, Serialize(redisValue));
        }

        /// <summary>
        /// 在列表头部插入值。如果键不存在,先创建再插入值
        /// </summary>
        /// <param name="redisKey"></param>
        /// <param name="redisValue"></param>
        /// <returns></returns>
        public async Task<long> ListLeftPushAsync<T>(string redisKey, T redisValue)
        {

            return await _db.ListLeftPushAsync(redisKey, Serialize(redisValue));
        }

        #endregion List-async

        #endregion List 操作

        #region SortedSet 操作

        /// <summary>
        /// 从 SortedSet 中移除指定字段
        /// </summary>
        /// <param name="redisKey"></param>
        /// <param name="hashField"></param>
        /// <returns></returns>
        public bool SortedSetDelete(string redisKey, string item)
        {

            return _db.SortedSetRemove(redisKey, item);
        }


        /// <summary>
        /// SortedSet 新增
        /// </summary>
        /// <param name="redisKey"></param>
        /// <param name="member"></param>
        /// <param name="score"></param>
        /// <returns></returns>
        public double SortedSetScore(string redisKey, string member)
        {

            double? score = _db.SortedSetScore(redisKey, member);
            return score == null ? 0 : score.Value;
        }

        /// <summary>
        /// SortedSet 新增
        /// </summary>
        /// <param name="redisKey"></param>
        /// <param name="member"></param>
        /// <param name="score"></param>
        /// <returns></returns>
        public bool SortedSetAdd(string redisKey, string member, double score)
        {

            return _db.SortedSetAdd(redisKey, member, score);
        }

        /// <summary>
        /// 在有序集合中返回指定范围的元素,默认情况下从低到高。
        /// </summary>
        /// <param name="redisKey"></param>
        /// <param name="start"></param>
        /// <param name="stop"></param>
        /// <param name="order"></param>
        /// <returns></returns>
        public RedisValue[] SortedSetRangeByRank(string redisKey, long start = 0L, long stop = -1L,
            OrderType order = OrderType.Descending)
        {

            return _db.SortedSetRangeByRank(redisKey, start, stop, (Order)order);
        }

        public Dictionary<string, double> getGroupScoreListByList(RedisValue[] list)
        {
            var result = new Dictionary<string, double>();

            if (list != null && list.Length > 0)
            {
                var List = list.ToList();

                List.ForEach(x =>
                {
                    result.Add(x.ToString(), SortedSetScore("Group_Star_Count", x.ToString()));
                });
            }

            return result;
        }


        public Dictionary<string, double> getGroupHotListByList(RedisValue[] list)
        {
            var result = new Dictionary<string, double>();

            if (list != null && list.Length > 0)
            {
                var List = list.ToList();

                List.ForEach(x =>
                {
                    result.Add(x.ToString(), SortedSetScore("Group_Hot", x.ToString()));
                });
            }

            return result;
        }


        public Dictionary<string, double> getGroupCommentCountListByList(RedisValue[] list)
        {
            var result = new Dictionary<string, double>();

            if (list != null && list.Length > 0)
            {
                var List = list.ToList();

                List.ForEach(x =>
                {
                    result.Add(x.ToString(), SortedSetScore("Group_Comment_Count", x.ToString()));
                });
            }

            return result;
        }


        /// <summary>
        /// 返回有序集合的元素个数
        /// </summary>
        /// <param name="redisKey"></param>
        /// <returns></returns>
        public long SortedSetLength(string redisKey)
        {

            return _db.SortedSetLength(redisKey);
        }

        /// <summary>
        /// 返回有序集合的元素个数
        /// </summary>
        /// <param name="redisKey"></param>
        /// <param name="memebr"></param>
        /// <returns></returns>
        public bool SortedSetLength(string redisKey, string memebr)
        {

            return _db.SortedSetRemove(redisKey, memebr);
        }

        /// <summary>
        /// SortedSet 新增
        /// </summary>
        /// <param name="redisKey"></param>
        /// <param name="member"></param>
        /// <param name="score"></param>
        /// <returns></returns>
        public bool SortedSetAdd<T>(string redisKey, T member, double score)
        {

            var json = Serialize(member);

            return _db.SortedSetAdd(redisKey, json, score);
        }

        /// <summary>
        /// 增量的得分排序的集合中的成员存储键值键按增量
        /// </summary>
        /// <param name="redisKey"></param>
        /// <param name="member"></param>
        /// <param name="value"></param>
        /// <returns></returns>
        public double SortedSetIncrement(string redisKey, string member, double value = 1)
        {

            return _db.SortedSetIncrement(redisKey, member, value);
        }

        #region SortedSet-Async

        /// <summary>
        /// SortedSet 新增
        /// </summary>
        /// <param name="redisKey"></param>
        /// <param name="member"></param>
        /// <param name="score"></param>
        /// <returns></returns>
        public async Task<bool> SortedSetAddAsync(string redisKey, string member, double score)
        {

            return await _db.SortedSetAddAsync(redisKey, member, score);
        }

        /// <summary>
        /// 在有序集合中返回指定范围的元素,默认情况下从低到高。
        /// </summary>
        /// <param name="redisKey"></param>
        /// <returns></returns>
        public async Task<RedisValue[]> SortedSetRangeByRankAsync(string redisKey)
        {

            return await _db.SortedSetRangeByRankAsync(redisKey);
        }

        /// <summary>
        /// 返回有序集合的元素个数
        /// </summary>
        /// <param name="redisKey"></param>
        /// <returns></returns>
        public async Task<long> SortedSetLengthAsync(string redisKey)
        {

            return await _db.SortedSetLengthAsync(redisKey);
        }

        /// <summary>
        /// 返回有序集合的元素个数
        /// </summary>
        /// <param name="redisKey"></param>
        /// <param name="memebr"></param>
        /// <returns></returns>
        public async Task<bool> SortedSetRemoveAsync(string redisKey, string memebr)
        {

            return await _db.SortedSetRemoveAsync(redisKey, memebr);
        }

        /// <summary>
        /// SortedSet 新增
        /// </summary>
        /// <param name="redisKey"></param>
        /// <param name="member"></param>
        /// <param name="score"></param>
        /// <returns></returns>
        public async Task<bool> SortedSetAddAsync<T>(string redisKey, T member, double score)
        {

            var json = Serialize(member);

            return await _db.SortedSetAddAsync(redisKey, json, score);
        }

        /// <summary>
        /// 增量的得分排序的集合中的成员存储键值键按增量
        /// </summary>
        /// <param name="redisKey"></param>
        /// <param name="member"></param>
        /// <param name="value"></param>
        /// <returns></returns>
        public Task<double> SortedSetIncrementAsync(string redisKey, string member, double value = 1)
        {

            return _db.SortedSetIncrementAsync(redisKey, member, value);
        }

        #endregion SortedSet-Async

        #endregion SortedSet 操作

        #region key 操作

        /// <summary>
        /// 移除指定 Key
        /// </summary>
        /// <param name="redisKey"></param>
        /// <returns></returns>
        public bool KeyDelete(string redisKey)
        {

            return _db.KeyDelete(redisKey);
        }

        /// <summary>
        /// 移除指定 Key
        /// </summary>
        /// <param name="redisKeys"></param>
        /// <returns></returns>
        public long KeyDelete(IEnumerable<string> redisKeys)
        {
            var keys = redisKeys.Select(x => (RedisKey)x);
            return _db.KeyDelete(keys.ToArray());
        }

        /// <summary>
        /// 校验 Key 是否存在
        /// </summary>
        /// <param name="redisKey"></param>
        /// <returns></returns>
        public bool KeyExists(string redisKey)
        {

            return _db.KeyExists(redisKey);
        }

        /// <summary>
        /// 重命名 Key
        /// </summary>
        /// <param name="redisKey"></param>
        /// <param name="redisNewKey"></param>
        /// <returns></returns>
        public bool KeyRename(string redisKey, string redisNewKey)
        {

            return _db.KeyRename(redisKey, redisNewKey);
        }

        /// <summary>
        /// 设置 Key 的时间
        /// </summary>
        /// <param name="redisKey"></param>
        /// <param name="expiry"></param>
        /// <returns></returns>
        public bool KeyExpire(string redisKey, TimeSpan? expiry)
        {

            return _db.KeyExpire(redisKey, expiry);
        }

        #region key-async

        /// <summary>
        /// 移除指定 Key
        /// </summary>
        /// <param name="redisKey"></param>
        /// <returns></returns>
        public async Task<bool> KeyDeleteAsync(string redisKey)
        {

            return await _db.KeyDeleteAsync(redisKey);
        }

        /// <summary>
        /// 移除指定 Key
        /// </summary>
        /// <param name="redisKeys"></param>
        /// <returns></returns>
        public async Task<long> KeyDeleteAsync(IEnumerable<string> redisKeys)
        {
            var keys = redisKeys.Select(x => (RedisKey)x);
            return await _db.KeyDeleteAsync(keys.ToArray());
        }

        /// <summary>
        /// 校验 Key 是否存在
        /// </summary>
        /// <param name="redisKey"></param>
        /// <returns></returns>
        public async Task<bool> KeyExistsAsync(string redisKey)
        {

            return await _db.KeyExistsAsync(redisKey);
        }

        /// <summary>
        /// 重命名 Key
        /// </summary>
        /// <param name="redisKey"></param>
        /// <param name="redisNewKey"></param>
        /// <returns></returns>
        public async Task<bool> KeyRenameAsync(string redisKey, string redisNewKey)
        {

            return await _db.KeyRenameAsync(redisKey, redisNewKey);
        }

        /// <summary>
        /// 设置 Key 的时间
        /// </summary>
        /// <param name="redisKey"></param>
        /// <param name="expiry"></param>
        /// <returns></returns>
        public async Task<bool> KeyExpireAsync(string redisKey, TimeSpan? expiry)
        {

            return await _db.KeyExpireAsync(redisKey, expiry);
        }

        #endregion key-async

        #endregion key 操作

        #region 发布订阅

        /// <summary>
        /// 订阅
        /// </summary>
        /// <param name="channel"></param>
        /// <param name="handle"></param>
        public void Subscribe(RedisChannel channel, Action<RedisChannel, RedisValue> handle)
        {
            var sub = _connMultiplexer.GetSubscriber();
            sub.Subscribe(channel, handle);
        }

        /// <summary>
        /// 发布
        /// </summary>
        /// <param name="channel"></param>
        /// <param name="message"></param>
        /// <returns></returns>
        public long Publish(RedisChannel channel, RedisValue message)
        {
            var sub = _connMultiplexer.GetSubscriber();
            return sub.Publish(channel, message);
        }

        /// <summary>
        /// 发布(使用序列化)
        /// </summary>
        /// <typeparam name="T"></typeparam>
        /// <param name="channel"></param>
        /// <param name="message"></param>
        /// <returns></returns>
        public long Publish<T>(RedisChannel channel, T message)
        {
            var sub = _connMultiplexer.GetSubscriber();
            return sub.Publish(channel, Serialize(message));
        }

        #region 发布订阅-async

        /// <summary>
        /// 订阅
        /// </summary>
        /// <param name="channel"></param>
        /// <param name="handle"></param>
        public async Task SubscribeAsync(RedisChannel channel, Action<RedisChannel, RedisValue> handle)
        {
            var sub = _connMultiplexer.GetSubscriber();
            await sub.SubscribeAsync(channel, handle);
        }

        /// <summary>
        /// 发布
        /// </summary>
        /// <param name="channel"></param>
        /// <param name="message"></param>
        /// <returns></returns>
        public async Task<long> PublishAsync(RedisChannel channel, RedisValue message)
        {
            var sub = _connMultiplexer.GetSubscriber();
            return await sub.PublishAsync(channel, message);
        }

        /// <summary>
        /// 发布(使用序列化)
        /// </summary>
        /// <typeparam name="T"></typeparam>
        /// <param name="channel"></param>
        /// <param name="message"></param>
        /// <returns></returns>
        public async Task<long> PublishAsync<T>(RedisChannel channel, T message)
        {
            var sub = _connMultiplexer.GetSubscriber();
            return await sub.PublishAsync(channel, Serialize(message));
        }

        #endregion 发布订阅-async

        #endregion 发布订阅

        #region private method

        /// <summary>
        /// 添加 Key 的前缀
        /// </summary>
        /// <param name="key"></param>
        /// <returns></returns>
        //private static string AddKeyPrefix(string key)
        //{
        //    return "{DefaultKey}:{key}";
        //}

        /// <summary>
        /// 转换为字符串
        /// </summary>
        /// <typeparam name="T"></typeparam>
        /// <param name="list"></param>
        /// <returns></returns>
        private static IEnumerable<string> ConvertStrings<T>(IEnumerable<T> list) where T : struct
        {
            if (list == null) throw new ArgumentNullException();
            return list.Select(x => x.ToString());
        }

        #region 注册事件

        /// <summary>
        /// 添加注册事件
        /// </summary>
        private static void AddRegisterEvent()
        {
            _connMultiplexer.ConnectionRestored += ConnMultiplexer_ConnectionRestored;
            _connMultiplexer.ConnectionFailed += ConnMultiplexer_ConnectionFailed;
            _connMultiplexer.ErrorMessage += ConnMultiplexer_ErrorMessage;
            _connMultiplexer.ConfigurationChanged += ConnMultiplexer_ConfigurationChanged;
            _connMultiplexer.HashSlotMoved += ConnMultiplexer_HashSlotMoved;
            _connMultiplexer.InternalError += ConnMultiplexer_InternalError;
            _connMultiplexer.ConfigurationChangedBroadcast += ConnMultiplexer_ConfigurationChangedBroadcast;
        }

        /// <summary>
        /// 重新配置广播时(通常意味着主从同步更改)
        /// </summary>
        /// <param name="sender"></param>
        /// <param name="e"></param>
        private static void ConnMultiplexer_ConfigurationChangedBroadcast(object sender, EndPointEventArgs e)
        {
            Console.WriteLine("{nameof(ConnMultiplexer_ConfigurationChangedBroadcast)}: {e.EndPoint}");
        }

        /// <summary>
        /// 发生内部错误时(主要用于调试)
        /// </summary>
        /// <param name="sender"></param>
        /// <param name="e"></param>
        private static void ConnMultiplexer_InternalError(object sender, InternalErrorEventArgs e)
        {
            Console.WriteLine("{nameof(ConnMultiplexer_InternalError)}: {e.Exception}");
        }

        /// <summary>
        /// 更改集群时
        /// </summary>
        /// <param name="sender"></param>
        /// <param name="e"></param>
        private static void ConnMultiplexer_HashSlotMoved(object sender, HashSlotMovedEventArgs e)
        {
            Console.WriteLine("{nameof(ConnMultiplexer_HashSlotMoved)}: {nameof(e.OldEndPoint)}-{e.OldEndPoint} To {nameof(e.NewEndPoint)}-{e.NewEndPoint}, ");
        }

        /// <summary>
        /// 配置更改时
        /// </summary>
        /// <param name="sender"></param>
        /// <param name="e"></param>
        private static void ConnMultiplexer_ConfigurationChanged(object sender, EndPointEventArgs e)
        {
            Console.WriteLine("{nameof(ConnMultiplexer_ConfigurationChanged)}: {e.EndPoint}");
        }

        /// <summary>
        /// 发生错误时
        /// </summary>
        /// <param name="sender"></param>
        /// <param name="e"></param>
        private static void ConnMultiplexer_ErrorMessage(object sender, RedisErrorEventArgs e)
        {
            Console.WriteLine("{nameof(ConnMultiplexer_ErrorMessage)}: {e.Message}");
        }

        /// <summary>
        /// 物理连接失败时
        /// </summary>
        /// <param name="sender"></param>
        /// <param name="e"></param>
        private static void ConnMultiplexer_ConnectionFailed(object sender, ConnectionFailedEventArgs e)
        {
            Console.WriteLine("{nameof(ConnMultiplexer_ConnectionFailed)}: {e.Exception}");
        }

        /// <summary>
        /// 建立物理连接时
        /// </summary>
        /// <param name="sender"></param>
        /// <param name="e"></param>
        private static void ConnMultiplexer_ConnectionRestored(object sender, ConnectionFailedEventArgs e)
        {
            Console.WriteLine("{nameof(ConnMultiplexer_ConnectionRestored)}: {e.Exception}");
        }

        #endregion 注册事件

        /// <summary>
        /// 序列化
        /// </summary>
        /// <param name="obj"></param>
        /// <returns></returns>
        private static byte[] Serialize(object obj)
        {
            if (obj == null)
                return null;

            var binaryFormatter = new BinaryFormatter();
            using (var memoryStream = new MemoryStream())
            {
                binaryFormatter.Serialize(memoryStream, obj);
                var data = memoryStream.ToArray();
                return data;
            }
        }

        /// <summary>
        /// 反序列化
        /// </summary>
        /// <typeparam name="T"></typeparam>
        /// <param name="data"></param>
        /// <returns></returns>
        private static T Deserialize<T>(byte[] data)
        {
            if (data == null)
                return default(T);

            var binaryFormatter = new BinaryFormatter();
            using (var memoryStream = new MemoryStream(data))
            {
                var result = (T)binaryFormatter.Deserialize(memoryStream);
                return result;
            }
        }

        #endregion private method
    }

 

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