#include <iostream>
#include <typeinfo>
using namespace std;
class B{
int x;
public:
B(int i){x=i;}
int getx(){return x;}
virtual void f(){cout<<"1: »ùÀàBÖеÄf, x="<<x<<endl;}
};
class D1:public B{
int x;
public:
D1(int i):B(i){}
virtual void f(){ cout<<"2: ÅÉÉúÀàD1ÖеÄf, x="<<getx()<<endl; }
};
class D2:public B{
int x;
public:
D2(int i):B(i){}
virtual void f(){ cout<<"3: ÅÉÉúÀàD2ÖеÄf, x="<<getx()<<endl; }
void g(){ cout<<"4: ÕâÊÇÅÉÉúÀàD2ÌØÓеĺ¯Êý£¬ÆäËûÀ඼ûÓУ¡----\n"; }
};
void AccessB(B *pb){
/*D2 p= *pb;
p.g();*/
pb->f();
// pb->g(); //BÖÐûÓж¨Òåg()ΪÐ麯Êý£¬²»ÄÜ·ÃÎÊ
}
void A()
{ B * pb ,px(0);
D2 * pd, x(1),y(1);
pd=&x;
pb=&x;
//D2 x2(2);
cout<<pb<<endl;
cout<<pd<<endl;
cout<<typeid(pb).name()<<endl;
//cout <<typeid(x).name()<<endl;
//cout <<typeid(*pb).name()<<endl;
//cout <<typeid(*pd).name()<<endl;
px=*pb;
pb->f();
px.f();
}
void main(){
B b(1);
D1 d1(2);
D2 d2(3);
//AccessB(&b);
//AccessB(&d1);
//AccessB(&d2);
A();
}
#include <typeinfo>
using namespace std;
class B{
int x;
public:
B(int i){x=i;}
int getx(){return x;}
virtual void f(){cout<<"1: »ùÀàBÖеÄf, x="<<x<<endl;}
};
class D1:public B{
int x;
public:
D1(int i):B(i){}
virtual void f(){ cout<<"2: ÅÉÉúÀàD1ÖеÄf, x="<<getx()<<endl; }
};
class D2:public B{
int x;
public:
D2(int i):B(i){}
virtual void f(){ cout<<"3: ÅÉÉúÀàD2ÖеÄf, x="<<getx()<<endl; }
void g(){ cout<<"4: ÕâÊÇÅÉÉúÀàD2ÌØÓеĺ¯Êý£¬ÆäËûÀ඼ûÓУ¡----\n"; }
};
void AccessB(B *pb){
/*D2 p= *pb;
p.g();*/
pb->f();
// pb->g(); //BÖÐûÓж¨Òåg()ΪÐ麯Êý£¬²»ÄÜ·ÃÎÊ
}
void A()
{ B * pb ,px(0);
D2 * pd, x(1),y(1);
pd=&x;
pb=&x;
//D2 x2(2);
cout<<pb<<endl;
cout<<pd<<endl;
cout<<typeid(pb).name()<<endl;
//cout <<typeid(x).name()<<endl;
//cout <<typeid(*pb).name()<<endl;
//cout <<typeid(*pd).name()<<endl;
px=*pb;
pb->f();
px.f();
}
void main(){
B b(1);
D1 d1(2);
D2 d2(3);
//AccessB(&b);
//AccessB(&d1);
//AccessB(&d2);
A();
}