- (UIImage *) imageFromSampleBuffer:(CMSampleBufferRef) sampleBuffer
{
CVImageBufferRef buffer;
buffer = CMSampleBufferGetImageBuffer(sampleBuffer);
CVPixelBufferLockBaseAddress(buffer, 0);
//从 CVImageBufferRef 取得影像的细部信息
void *base;
size_t width, height, bytesPerRow;
base = CVPixelBufferGetBaseAddress(buffer);
width = CVPixelBufferGetWidth(buffer);
height = CVPixelBufferGetHeight(buffer);
bytesPerRow = CVPixelBufferGetBytesPerRow(buffer);
//利用取得影像细部信息格式化 CGContextRef
CGColorSpaceRef colorSpace;
CGContextRef cgContext;
colorSpace = CGColorSpaceCreateDeviceRGB();
cgContext = CGBitmapContextCreate(base, width, height, 8, bytesPerRow, colorSpace, kCGBitmapByteOrder32Little | kCGImageAlphaPremultipliedFirst);
CGColorSpaceRelease(colorSpace);
//透过 CGImageRef 将 CGContextRef 转换成 UIImage
CGImageRef cgImage;
UIImage *image;
cgImage = CGBitmapContextCreateImage(cgContext);
image = [UIImage imageWithCGImage:cgImage];
CGImageRelease(cgImage);
CGContextRelease(cgContext);
CVPixelBufferUnlockBaseAddress(buffer, 0);
return image;
}
//下边的这种方法保存图片时始终有问题
- (UIImage *) imageFromSampleBuffer1:(CMSampleBufferRef) sampleBuffer
{
CVImageBufferRef imageBuffer = CMSampleBufferGetImageBuffer(sampleBuffer);
// Lock the base address of the pixel buffer
CVPixelBufferLockBaseAddress(imageBuffer,0);
// Get the number of bytes per row for the pixel buffer
size_t bytesPerRow = CVPixelBufferGetBytesPerRow(imageBuffer);
// Get the pixel buffer width and height
size_t width = CVPixelBufferGetWidth(imageBuffer);
size_t height = CVPixelBufferGetHeight(imageBuffer);
// Create a device-dependent RGB color space
CGColorSpaceRef colorSpace = CGColorSpaceCreateDeviceRGB();
if (!colorSpace)
{
NSLog(@"CGColorSpaceCreateDeviceRGB failure");
return nil;
}
// Get the base address of the pixel buffer
void *baseAddress = CVPixelBufferGetBaseAddress(imageBuffer);
// Get the data size for contiguous planes of the pixel buffer.
size_t bufferSize = CVPixelBufferGetDataSize(imageBuffer);
// Create a Quartz direct-access data provider that uses data we supply
CGDataProviderRef provider = CGDataProviderCreateWithData(NULL, baseAddress, bufferSize,
NULL);
// Create a bitmap image from data supplied by our data provider
CGImageRef cgImage =
CGImageCreate(width,
height,
8,
32,
bytesPerRow,
colorSpace,
kCGImageAlphaNoneSkipFirst | kCGBitmapByteOrder32Little,
provider,
NULL,
true,
kCGRenderingIntentDefault);
CGDataProviderRelease(provider);
CGColorSpaceRelease(colorSpace);
// Create and return an image object representing the specified Quartz image
UIImage *image = [UIImage imageWithCGImage:cgImage];
CGImageRelease(cgImage);
CVPixelBufferUnlockBaseAddress(imageBuffer, 0);
return image;
}