YouCompleteMe CLick_ 配置

import os
import ycm_core
# These are the compilation flags that will be used in case there's no
# compilation database set (by default, one is not set).
# CHANGE THIS LIST OF FLAGS. YES, THIS IS THE DROID YOU HAVE BEEN LOOKING FOR.
flags = [
'-Wall',
'-Wextra',
#'-Werror',
#'-Wc++98-compat',
'-Wno-long-long',
'-Wno-variadic-macros',
'-fexceptions',
# THIS IS IMPORTANT! Without a "-std=<something>" flag, clang won't know which
# language to use when compiling headers. So it will guess. Badly. So C++
# headers will be compiled as C headers. You don't want that so ALWAYS specify
# a "-std=<something>".
# For a C project, you would set this to something like 'c99' instead of
# 'c++11'.
#'-std=c99',
'-std=c++11',
'-stdlib=libc++',
# ...and the same thing goes for the magic -x option which specifies the
# language that the files to be compiled are written in. This is mostly
# relevant for c++ headers.
# For a C project, you would set this to 'c' instead of 'c++'.
    '-x',
    'c++',
    '-I',
    '.',
    '-isystem',
    '.',
    '-I',
    os.getcwd(),
    '-I', os.getcwd() + "/..",
#'-I', '/dev/shm/ClickHouse/libs/libpocoext/include',
#'-I', '/dev/shm/ClickHouse/libs/libmysqlxx/include',
#'-I', '/dev/shm/ClickHouse/libs/libdaemon/include',
#'-I', '/dev/shm/ClickHouse/libs/libcommon/include',

    '-isystem', '/usr/include/c++/7',
    '-isystem', '/usr/include/c++/7/x86_64-pc-linux-gnu',
    '-isystem', '/usr/include/c++/7/backward',
    '-isystem', '/usr/include',
    '-isystem', '/usr/include/c++/7',
    '-isystem', '/usr/include/c++/7/bits',
    '-isystem', '/dev/shm/src/include',
    '-isystem'
    '/usr/local/include',
    '-isystem',
    '/Library/Developer/CommandLineTools/usr/include',
    '-isystem',
    '/Library/Developer/CommandLineTools/usr/bin/../lib/c++/v1',
]

 
# Set this to the absolute path to the folder (NOT the file!) containing the
# compile_commands.json file to use that instead of 'flags'. See here for
# more details: http://clang.llvm.org/docs/JSONCompilationDatabase.html
#
# Most projects will NOT need to set this to anything; you can just change the
# 'flags' list of compilation flags. Notice that YCM itself uses that approach.
compilation_database_folder = ''
 
if os.path.exists( compilation_database_folder ):
    database = ycm_core.CompilationDatabase( compilation_database_folder )
else:
    database = None
 
SOURCE_EXTENSIONS = [ '.cpp', '.cxx', '.cc', '.c', '.m', '.mm' ]
 
def DirectoryOfThisScript():
    return os.path.dirname( os.path.abspath( __file__ ) )
 
def MakeRelativePathsInFlagsAbsolute( flags, working_directory ):
    if not working_directory:
        return list( flags )
    new_flags = []
    make_next_absolute = False
    path_flags = [ '-isystem', '-I', '-iquote', '--sysroot=' ]
    for flag in flags:
        new_flag = flag
 
    if make_next_absolute:
        make_next_absolute = False
        if not flag.startswith( '/' ):
            new_flag = os.path.join( working_directory, flag )
 
    for path_flag in path_flags:
        if flag == path_flag:
            make_next_absolute = True
            break
 
        if flag.startswith( path_flag ):
            path = flag[ len( path_flag ): ]
            new_flag = path_flag + os.path.join( working_directory, path )
            break
 
    if new_flag:
        new_flags.append( new_flag )
    return new_flags
 
def IsHeaderFile( filename ):
    extension = os.path.splitext( filename )[ 1 ]
    return extension in [ '.h', '.hxx', '.hpp', '.hh' ]
 
def GetCompilationInfoForFile( filename ):
  # The compilation_commands.json file generated by CMake does not have entries
  # for header files. So we do our best by asking the db for flags for a
  # corresponding source file, if any. If one exists, the flags for that file
  # should be good enough.
  if IsHeaderFile( filename ):
    basename = os.path.splitext( filename )[ 0 ]
    for extension in SOURCE_EXTENSIONS:
      replacement_file = basename + extension
      if os.path.exists( replacement_file ):
        compilation_info = database.GetCompilationInfoForFile(
          replacement_file )
        if compilation_info.compiler_flags_:
          return compilation_info
    return None
  return database.GetCompilationInfoForFile( filename )
 
def FlagsForFile( filename, **kwargs ):
  if database:
    # Bear in mind that compilation_info.compiler_flags_ does NOT return a
    # python list, but a "list-like" StringVec object
    compilation_info = GetCompilationInfoForFile( filename )
    if not compilation_info:
      return None
 
    final_flags = MakeRelativePathsInFlagsAbsolute(
      compilation_info.compiler_flags_,
      compilation_info.compiler_working_dir_ )
 
    # NOTE: This is just for YouCompleteMe; it's highly likely that your project
    # does NOT need to remove the stdlib flag. DO NOT USE THIS IN YOUR
    # ycm_extra_conf IF YOU'RE NOT 100% SURE YOU NEED IT.
    #try:
    #  final_flags.remove( '-stdlib=libc++' )
    #except ValueError:
    #  pass
  else:
    relative_to = DirectoryOfThisScript()
    final_flags = MakeRelativePathsInFlagsAbsolute( flags, relative_to )
  
  #try:
  #  pass
    #final_flags.remove( '-stdlib=libc++' )
  #except ValueError:
  #  pass
  
  #from hello import headers
  #final_flags.extend(headers)


  print(flags)
 
  return {
    'flags': final_flags,
    'do_cache': True
  }

转载于:https://my.oschina.net/innovation/blog/3073117

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