方差在概率统计中有很重要的作用:
2公式
根据我的需要,我已经方差定义 写了一个算法,每个人可以根据实际情况修改算法:
C++ 实现:
1: 根据定义的算法:
//计算平均数
int get_Average( short * pszShortBuf, int nShortBufLen )
{
if ( !pszShortBuf || nShortBufLen <= 0 )
{
return 0;
}
int nAverage = 0;
for ( int i = 0; i < nShortBufLen; i++ )
{
nAverage = nAverage + pszShortBuf[i] ;
}
nAverage = nAverage / nShortBufLen;
return nAverage;
}
//计算方差
int get_Variance( short * pszShortBuf, int nShortBufLen )
{
if ( !pszShortBuf || nShortBufLen <= 0 )
{
return 0;
}
int nAverage = get_Average( pszShortBuf, nShortBufLen ) ;
unsigned int nVariance = 0;
for ( int i = 0; i<nShortBufLen; i++ )
{
int ntemp = pszShortBuf[i] - nAverage;
nVariance = nVariance + ( ntemp * ntemp );
}
nVariance = nVariance / nShortBufLen;
return nVariance;
}
2:修改算法:
根据我的需要,修改算法,将其中的数据修改为正整数:
//计算平均数
int get_Average( short * pszShortBuf, int nShortBufLen )
{
if ( !pszShortBuf || nShortBufLen <= 0 )
{
return 0;
}
int nAverage = 0;
for ( int i = 0; i < nShortBufLen; i++ )
{
nAverage = nAverage + abs( pszShortBuf[i] ) ;
}
nAverage = nAverage / nShortBufLen;
return nAverage;
}
//计算方差
int get_Variance( short * pszShortBuf, int nShortBufLen )
{
if ( !pszShortBuf || nShortBufLen <= 0 )
{
return 0;
}
int nAverage = get_Average( pszShortBuf, nShortBufLen ) ;
unsigned int nVariance = 0;
for ( int i = 0; i<nShortBufLen; i++ )
{
int ntemp = abs( pszShortBuf[i] ) - nAverage;
nVariance = nVariance + ( ntemp * ntemp );
}
nVariance = nVariance / nShortBufLen;
return nVariance;
}