常用的图像转换

获取窗口保存为图像

cv::Mat getImageFromWindow(HWND hwnd)
{
	HDC hwindowDC, hwindowCompatibleDC;
	int height, width, srcheight, srcwidth;
	HBITMAP hbwindow;
	Mat src;
	BITMAPINFOHEADER  bi;

	hwindowDC = GetDC(hwnd);
	hwindowCompatibleDC = CreateCompatibleDC(hwindowDC);
	SetStretchBltMode(hwindowCompatibleDC, COLORONCOLOR);

	RECT windowsize;
	GetClientRect(hwnd, &windowsize);

	srcheight = windowsize.bottom;
	srcwidth = windowsize.right;
	height = windowsize.bottom ;  //change this to whatever size you want to resize to
	width = windowsize.right ;

	src.create(height, width, CV_8UC4);

	hbwindow = CreateCompatibleBitmap(hwindowDC, width, height);
	bi.biSize = sizeof(BITMAPINFOHEADER);    
	bi.biWidth = width;
	bi.biHeight = -height;  //this is the line that makes it draw upside down or not
	bi.biPlanes = 1;
	bi.biBitCount = 32;
	bi.biCompression = BI_RGB;
	bi.biSizeImage = 0;
	bi.biXPelsPerMeter = 0;
	bi.biYPelsPerMeter = 0;
	bi.biClrUsed = 0;
	bi.biClrImportant = 0;
	SelectObject(hwindowCompatibleDC, hbwindow);
	StretchBlt(hwindowCompatibleDC, 0, 0, width, height, hwindowDC, 0, 0, srcwidth, srcheight, SRCCOPY); 
	GetDIBits(hwindowCompatibleDC, hbwindow, 0, height, src.data, (BITMAPINFO *)&bi, DIB_RGB_COLORS); 
	DeleteObject(hbwindow); DeleteDC(hwindowCompatibleDC); ReleaseDC(hwnd, hwindowDC);

	return src;
}

RGB24转换为YUV420

cv::Mat ConvertRGB24_YUV420(cv::Mat src)
{
	cv::Mat yuv420;
	cv::cvtColor(src, yuv420, CV_BGR2YUV_I420);
	return yuv420;
}

YUV420转换为RGB24

cv::Mat YUV420_RGB24(unsigned char* src,int w,int h)
{
	assert(src);
	cv::Mat yuv420,rgb24;
	yuv420.create(h * 3 / 2, w, CV_8UC1);
	memcpy(yuv420.data, src, w*h * 3 / 2);
	cv::cvtColor(yuv420, rgb24, CV_YUV2BGR_I420);
	return rgb24;
}

 

转载于:https://my.oschina.net/pirtt/blog/917923

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