3Sum Closest

Given an array S of n integers, find three integers in S such that the sum is closest to a given number, target. Return the sum of the three integers. You may assume that each input would have exactly one solution.

For example, given array S = {-1 2 1 -4}, and target = 1.

The sum that is closest to the target is 2. (-1 + 2 + 1 = 2).

描述:给定一个数组和一个目标值target。求在数组中存在3个数的和最接近target

解决思路:初始化res=nums[0]+nums[1+nums[2],而后对于每个nums[i],执行下列过程

(1)for i from 0 to nums.size()-3。每个nums[i],其实start=i+1,end=nums.size()-1,求tmp=nums[i]+nums[start]+nums[end]的和

(2)如果abs(tmp-target)<abs(res-target),则说明tmp比res更接近target,更新res。

(3)如果tmp==target,则直接返回。否则if tmp>target--->end--;else tmp<target--->start++,这样是的tmp和target更接近。

class Solution {
public:
    int threeSumClosest(vector<int>& nums, int target) {
    
    int len=nums.size();
    sort(nums.begin(),nums.end());//sort the nums
    int res=nums[0]+nums[1]+nums[2];//init
    int sum_tmp;//保存临时和
    int left,right;
    for(int i=0;i<len-2;i++)
    {
        left=i+1;
        right=len-1;
        while(left<right)
        {
            sum_tmp=nums[i]+nums[left]+nums[right];
            if(abs(sum_tmp-target)<abs(res-target))
                res=sum_tmp;
            if(sum_tmp<target)
                left++;
            else if(sum_tmp>target)
                right--;
            else
                return target;
        }
    }
    return res;
    }
};


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#include <stdio.h> #include <string.h> #include <stdlib.h> typedef struct { int no; char info; } VertexType; typedef struct { int edges[MAXV][MAXV]; int n, e; VertexType vexs[MAXV]; } MatGraph; void CreatMat(MatGraph &g, int A[MAXV][MAXV], int n, int e) { int i, j; g.n = n; g.e = e; for (i = 0; i < g.n; i++) for (j = 0; j < g.n; j++) g.edges[i][j] = A[i][j]; } void DispMat(MatGraph g) { int i, j; for (i = 0; i < g.n; i++) { for (j = 0; j < g.n; j++) if (g.edges[i][j] != INF) printf("%4d", g.edges[i][j]); else printf("%4s", "∞"); printf("\n"); } } int Prim(MatGraph g, int v) { int lowcost[MAXV], min, n = g.n, sum; int closest[MAXV], i, j, j; for (i = 0; i < n; i++) { lowcost[i] = g.edges[v][i]; closest[i] = v; } for (i = 1; i < n; i++) { min = INF; for (j = 0; j < n; j++) if (lowcost[j] != 0 && lowcost[j] < min) { min = lowcost[j]; k = j; } printf("\n 城市%d和城市%d之间的最短距离为:%d\n", closest[k] + 1, k + 1, min * 10); sum = sum + min; lowcost[k] = 0; for (j = 0; j < n; j++) if (g.edges[k][j] != 0 && g.edges[k][j] < lowcost[j]) { lowcost[j] = g.edges[k][j]; closest[j] = k; } } return sum; } int main() { int v = 3, k; MatGraph g; int A[MAXV][MAXV] = { {0, 6, 1, 5, INF, INF}, {6, 0, 5, INF, 3, INF}, {1, 5, 0, 5, 6, 4}, {5, INF, 5, 0, INF, 0, 6}, {INF, 3, 6, INF, 0, 6}, {INF, INF, 4, 2, 6, 0} }; int n = 6, e = 10; CreateMat(g, A, n, e); printf("城市连接图的邻接矩阵:\n"); DispMat(g); printf("\n普利姆算法求解结果:\n"); k = Prim(g, 0); printf("\n各个城市之间的总最短距离为:%d千米\n", k * 10); return 1; }改bug
06-10

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