吉软-人文精英班-第九次作业

 

package org.jsoft.assigement;

abstract public class Role {
	//所有的职业的父类
	private String name;//角色的名字
	public Role(){
		this.name="未命名的角色";
	}
	public Role(String name){
		this.name=name;
	}
	public String getName(){
		return this.name;
	}
	public void setName(String name){
		this.name=name;
	}
	abstract public int attact();//返回值为角色攻击敌人的伤害值
}

package org.jsoft.assigement;

public class Magicer extends Role{//法师类

	private int level;//魔法等级
	public Magicer(){
		super();
		this.level=1;
	}
	public Magicer(String name,int level){
		super(name);
		if(level>=0&&level<=10){
			this.level=level;
		}
		else{
			System.out.println("等级错误,已默认为1级!");
			this.level=1;
		}
	}
	private static final int manaBaseDamage=5;//魔法基本伤害固定为5
	public static int getManabasedamage() {
		return manaBaseDamage;
	}
	public int getLevel() {
		return level;
	}
	public void setLevel(int level) {
		if(level<=10&&level>=1){
		this.level = level;
		}
		else{
			System.out.println("超出等级范围,无法修改!");
		}
	}
	@Override
	public int attact() {
		//返回法师攻击敌人造成的伤害值,等级*魔法基本伤害值
		return level*manaBaseDamage;
	}

}


package org.jsoft.assigement;

public class Soldier extends Role{//战士类,继承Role类
	private int attactDamageValue;//攻击伤害值
	public Soldier(){
		super();
		this.attactDamageValue=25;
	}
	public Soldier(String name,int attactDamageValue){
		super(name);
		this.attactDamageValue=attactDamageValue;
	}
	public int getAttactDamageValue() {
		return attactDamageValue;
	}

	public void setAttactDamageValue(int attactDamageValue) {
		this.attactDamageValue = attactDamageValue;
	}

	@Override
	public int attact() {
		//返回战士攻击敌人造成的伤害值
		return attactDamageValue;
	}

}


package org.jsoft.assigement;

public class Team {
	private Role []menber=new Role[6];
	private int k=0;//记录Team成员menber的实际数量
	public void addMenber(Role role){
		if(k>=6){
			System.out.println("成员以达到6人,无法再增加!");
		}
		else{
			++k;
			this.menber[k-1]=role;
		}
	}
	
	public int attactSum(){
		//返回所有成员对敌人造成的总伤害指
		int sum=0;
		for(int i=0;i<k;i++){
			sum+=this.menber[i].attact();
		}
		return sum;
	}
	
	public void printMenber(Team team){
		for(int i=0;i<k;i++){
			System.out.println(team.menber[i].getName()+" "+team.menber[i].attact());
		}
	}
	//测试
	public static void main(String []args){
		int s=0;
		Team team=new Team();
		Magicer magicer1=new Magicer("拉拉",6);
		team.addMenber(magicer1);
		Magicer magicer2=new Magicer();
		team.addMenber(magicer2);
		Magicer magicer3=new Magicer("小小",10);
		team.addMenber(magicer3);
		Soldier soldier1=new Soldier();
		team.addMenber(soldier1);
		Soldier soldier2=new Soldier("剑圣",60);
		team.addMenber(soldier2);
		Soldier soldier3=new Soldier("蛮王",70);
		team.addMenber(soldier3);
		s=team.attactSum();
		System.out.println(s);
		team.printMenber(team);
		
		magicer2.setLevel(11);
		Magicer magicer4=new Magicer("娜娜",11);
		team.addMenber(magicer4);
		
		
	}
}

转载于:https://my.oschina.net/u/3863623/blog/1827462

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