#include "SDL.h"
SDL_Window* g_windows = 0 ;
SDL_Renderer* g_prender = 0;
int main(int argc, char* args[])
{
//初始化SDL
if (SDL_Init(SDL_INIT_EVERYTHING)>=0)
{
//创建SDL窗口
g_windows=SDL_CreateWindow("set up sdl windows",SDL_WINDOWPOS_CENTERED,SDL_WINDOWPOS_CENTERED,640,480,SDL_WINDOW_SHOWN);
if (g_windows != 0 )
{
g_prender = SDL_CreateRenderer(g_windows,-1,0);
}
}else{
return 1;
}
//设置渲染颜色
SDL_SetRenderDrawColor(g_prender,0,0,0,255);
SDL_RenderClear(g_prender);
SDL_RenderPresent(g_prender);
SDL_Delay(5000);
SDL_Quit();
return 0 ;
}