float curY = event.getY();
float curX = event.getX();
int pos = lv.pointToPosition((int)curX, (int)curY);
int itemIndex = pos - lv.getFirstVisiblePosition();
View itemView = lv.getChildAt(itemIndex);
float curY = event.getY();
float curX = event.getX();
int pos = lv.pointToPosition((int)curX, (int)curY);
int itemIndex = pos - lv.getFirstVisiblePosition();
View itemView = lv.getChildAt(itemIndex);