HDU 3720 DFS

/****************************************************************************************************
    去年天津区预赛水题,刚开始没想法,后来想应该是直接dfs就行了,然后就写了这个屎一样的代码。。。写得真难看啊。。。
****************************************************************************************************/
#include <iostream>
#include <functional>
#include <algorithm>
//#include <hash_map>		//Visual C++ lib
#include <complex>
#include <cstdlib>
#include <cstring>
#include <fstream>
#include <sstream>
#include <utility>
#include <bitset>
#include <cctype>
#include <cstdio>
#include <limits>
#include <memory>
#include <string>
#include <vector>
#include <cmath>
#include <ctime>
#include <queue>
#include <stack>
#include <list>
#include <map>
#include <set>
using namespace std;

#define LOWBIT(x) ( (x) & ( (x) ^ ( (x) - 1 ) ) )
#define CLR(x, k) memset((x), (k), sizeof(x))
#define CPY(t, s) memcpy((t), (s), sizeof(s))
#define LEN(s) static_cast<int>( strlen((s)) )
#define SZ(s) static_cast<int>( (s).sizeof() )

typedef double LF;
typedef long long LL;		//GNU C++
typedef unsigned long long ULL;
//typedef __int64 LL;		//Visual C++ 2010
//typedef unsigned __int64 ULL;

typedef pair<int, int> PII;
typedef pair<LL, LL> PLL;
typedef pair<double, double> PDD;

//typedef hash_map<int, int>::iterator HMI;
typedef map<int, int>::iterator MI;
typedef vector<int>::iterator VI;
typedef list<int>::iterator LI;
typedef set<int>::iterator SI;

const int INF_INT = 0x3f3f3f3f;
const LL INF_LL = 0x7fffffffffffffffLL;		//15f
const double oo = 10e9;
const double eps = 10e-9;
const double PI = acos(-1.0);

const int MAXP = 23;

struct Player
{
	string name, pos;
	int key;
}player[MAXP];
map<string, int>NP;
map<string, int>SP;
int pcnt[6], flag[6], maze[MAXP][MAXP];
bool sign[MAXP];

bool inline cmp(const Player &pa, const Player &pb)
{
	return SP[ pa.pos ] < SP[ pb.pos ];
}
void preprocess()
{
	SP.clear();
	SP.insert( pair<string, int>("goalkeeper", 0) );
	SP.insert( pair<string, int>("defender", 1) );
	SP.insert( pair<string, int>("midfielder", 2) );
	SP.insert( pair<string, int>("striker", 3) );
	return ;
}
int maxi;
void dfs(int crt, int state, int tot, int gk_cnt, int df_cnt, int mf_cnt, int sk_cnt)
{
	if (0 == state && gk_cnt >= 1)
	{
		crt = flag[state] - 1;
		++state;
	}
	if (1 == state && df_cnt >= 4)
	{
		crt = flag[state] - 1;
		++state;
	}
	if (2 == state && mf_cnt >= 4)
	{
		crt = flag[state] - 1;
		++state;
	}
	if (3 == state && sk_cnt >= 2)
	{
		crt = flag[state] - 1;
		++state;
	}
	if (4 == state)
	{
		maxi = max(maxi, tot);
		return ;
	}
	for (int nxt = crt + 1; nxt < flag[state]; ++nxt)
	{
		int buf = tot + player[nxt].key;
		for (int ind = 0; ind < nxt; ++ind)
		{
			if (sign[ind])
			{
				buf += maze[ind][nxt];
			}
		}
		sign[nxt] = true;
		dfs(nxt, state, buf, 0 == state ? gk_cnt + 1 : gk_cnt, 1 == state ? df_cnt + 1 : df_cnt, 2 == state ? mf_cnt + 1 : mf_cnt, 3 == state ? sk_cnt + 1 : sk_cnt);
		sign[nxt] = false;
	}
	return ;
}
void ace()
{
	int m, val;
	string na, nb;
	while (cin >> player[0].name >> player[0].key >> player[0].pos)
	{
		for (int i = 1; i < 23; ++i)
		{
			cin >> player[i].name >> player[i].key >> player[i].pos;
		}
		sort(player, player + 23, cmp);
		NP.clear();
		CLR(pcnt, 0);
		for (int i = 0; i < 23; ++i)
		{
			++pcnt[ SP[ player[i].pos ] ];
			NP.insert( pair<string, int>(player[i].name, i) );
		}
		CLR(maze, 0);
		for (cin >> m; m--; )
		{
			cin >> na >> nb >> val;
			maze[ NP[na] ][ NP[nb] ] = maze[ NP[nb] ][ NP[na] ] = val;
		}
		if (pcnt[0] < 1 || pcnt[1] < 4 || pcnt[2] < 4 || pcnt[3] < 2)
		{
			puts("impossible");
			continue ;
		}
		flag[0] = pcnt[0];
		for (int i = 1; i < 4; ++i)
		{
			flag[i] = flag[i - 1] + pcnt[i];
		}
		CLR(sign, false);
		maxi = -INF_INT;
		dfs(-1, 0, 0, 0, 0, 0, 0);
		printf("%d\n", maxi);
	}
	return ;
}
int main()
{
	preprocess();
	ace();
	return 0;
}

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