1. 支持不同的语言
MyProject/ res/ values/ strings.xml values-es/ strings.xml values-fr/ strings.xml
默认values文件夹中存放的是locale。用-加上ISO country code : http://www.isocountrycode.com/
http://blog.chinaunix.net/uid-23933445-id-99701.html
android系统会在app运行时自动加载相应的资源。
2. 支持不同的屏幕大小,以及屏幕方向
- There are four generalized sizes: small, normal, large, xlarge
- And four generalized densities: low (ldpi), medium (mdpi), high (hdpi), extra high (xhdpi)
MyProject/ res/ layout/ # default (portrait) main.xml layout-land/ # landscape main.xml layout-large/ # large (portrait) main.xml layout-large-land/ # large landscape main.xml
对于不同的density,提供不同的图片会获得较好的图像质量。
density:
- xhdpi: 2.0
- hdpi: 1.5
- mdpi: 1.0 (baseline)
- ldpi: 0.75
如果为xhdpi设备产生
200X200的image,那么也该为hdpi设备产生150*150的image, mdpi设备 100*100的image,ldpi设备 75*75
MyProject/ res/ drawable-xhdpi/ awesomeimage.png drawable-hdpi/ awesomeimage.png drawable-mdpi/ awesomeimage.png drawable-ldpi/ awesomeimage.png
Any time you reference @drawable/awesomeimage
, the system selects the appropriate bitmap based on the screen's density.
Note: Low-density (ldpi) resources aren’t always necessary. When you provide hdpi assets, the system scales them down by one half to properly fit ldpi screens.
ldpi 资源并不是必须的,当我们提供hdpi资源时,系统会自动压缩来适合ldpi屏幕。