/*function point definition*/
typedef u_char *(*ngx_log_handler_pt) (ngx_log_t *log, u_char *buf, size_t len);
struct ngx_log_s {
ngx_uint_t log_level;
ngx_open_file_t *file;
ngx_atomic_uint_t connection;
ngx_log_handler_pt handler; //function ptr definition
void *data;
/*
* we declare "action" as "char *" because the actions are usually
* the static strings and in the "u_char *" case we have to override
* their types all the time
*/
char *action;
ngx_log_t *next;
};
此处ngx_log_handler_pt类型是对复杂函数指针的替代,使用起来更加方便,同时只要参数类型相同,ngx_log_handler_pt类型就可以指向并调用改函数,例如:
此例子源自:http://www.cnblogs.com/csyisong/archive/2009/01/09/1372363.html, 关于typedef与#define的讲解,挺赞!
#include <iostream>
using namespace std;
typedef int (*A) (char, char);
int ss(char a, char b)
{
cout<<"in func ss()"<<endl;
cout<<a<<endl;
cout<<b<<endl;
return 0;
}
int bb(char a, char b)
{
cout<<"in func bb()"<<endl;
cout<<b<<endl;
cout<<a<<endl;
return 0;
}
int main()
{
A a;
a = ss;
a('a','b');
a = bb;
a('a', 'b');
return 0;
}