04-树5- Root of AVL Tree

An AVL tree is a self-balancing binary search tree,In an AVL tree,the heights of the two child subtrees of any node differ by at most one;If at any time they differ by more than one,rebalancing is done to restore this property.Figures 1-4 illustrate the rotation rules.

Now given a sequence of insertions,you are supposed to tell the root resulting AVL tree.

Input Specification
Each input file contains one test case,for each case the first line a positive integer N (<=20) which is the total number of keys to be inserted.Then N distinct integer keys are given in the next line.All the numbers in a line are separated by a space.
Output Specification
For each test case,print the root of the resulting AVL tree in one line.

#include<stdio.h>
#include<stdlib.h>

#define ElementType int

typedef struct AVLNode *Position;
typedef Position AVLTree;
typedef struct AVLNode{
    ElementType Data;
    AVLTree Left;
    AVLTree Right;
    int Height;
};

int Max(int a,int b)
{
    return a>b?a:b;
}

int GetHeight(AVLTree T)
{
    if(!T)
        return 0;
    else
        return T->Height;
}

AVLTree SingleLeftRotation ( AVLTree A )
{
    AVLTree B = A->Left;
    A->Left = B->Right;
    B->Right = A;
    A->Height = Max( GetHeight(A->Left), GetHeight(A->Right) ) + 1;
    B->Height = Max( GetHeight(B->Left), A->Height ) + 1;

    return B;
}

AVLTree SingleRightRotation(AVLTree A)
{
    AVLTree B = A->Right;
    A->Right = B->Left;
    B->Left = A;
    A->Height = Max(GetHeight(A->Left),GetHeight(A->Right)) + 1;
    B->Height = Max(GetHeight(B->Left),A->Height) + 1; 

    return B;
}

AVLTree DoubleLeftRightRotation ( AVLTree A )
{
    A->Left = SingleRightRotation(A->Left);
    return SingleLeftRotation(A); 
}

AVLTree DoubleRightLeftRotation(AVLTree A)
{
    A->Right = SingleLeftRotation(A->Right);
    return SingleRightRotation(A); 
}

AVLTree Insert( AVLTree T, ElementType X )
{ /* 将X插入AVL树T中,并且返回调整后的AVL树 */
    if ( !T ) { /* 若插入空树,则新建包含一个结点的树 */
        T = (AVLTree)malloc(sizeof(struct AVLNode));
        T->Data = X;
        T->Height = 0;
        T->Left = T->Right = NULL;
    } /* if (插入空树) 结束 */

    else if ( X < T->Data ) {
        /* 插入T的左子树 */
        T->Left = Insert( T->Left, X);
        /* 如果需要左旋 */
        if ( GetHeight(T->Left)-GetHeight(T->Right) == 2 )
            if ( X < T->Left->Data ) 
               T = SingleLeftRotation(T);      /* 左单旋 */
            else 
               T = DoubleLeftRightRotation(T); /* 左-右双旋 */
    } /* else if (插入左子树) 结束 */

    else if ( X > T->Data ) {
        /* 插入T的右子树 */
        T->Right = Insert( T->Right, X );
        /* 如果需要右旋 */
        if ( GetHeight(T->Left)-GetHeight(T->Right) == -2 )
            if ( X > T->Right->Data ) 
               T = SingleRightRotation(T);     /* 右单旋 */
            else 
               T = DoubleRightLeftRotation(T); /* 右-左双旋 */
    } /* else if (插入右子树) 结束 */

    /* else X == T->Data,无须插入 */

    /* 别忘了更新树高 */
    T->Height = Max( GetHeight(T->Left), GetHeight(T->Right) ) + 1;

    return T;
}

int main()
{
    int N,key;
    AVLTree tree = NULL;
    scanf("%d",&N);
    for(int i=0;i<N;i++)
    {
        scanf("%d",&key);
        tree = Insert(tree,key);
    }

    printf("%d",tree->Data);

    return 0;
}
















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