Deleting Edges
Time Limit: 2000/1000 MS (Java/Others) Memory Limit: 131072/131072 K (Java/Others)
Total Submission(s): 479 Accepted Submission(s): 166
Problem Description
Little Q is crazy about graph theory, and now he creates a game about graphs and trees.
There is a bi-directional graph with n nodes, labeled from 0 to n−1. Every edge has its length, which is a positive integer ranged from 1 to 9.
Now, Little Q wants to delete some edges (or delete nothing) in the graph to get a new graph, which satisfies the following requirements:
(1) The new graph is a tree with n−1 edges.
(2) For every vertice v(0
#include<bits/stdc++.h>
using namespace std;
typedef long long ll;
ll mod = 1e9 + 7;
const int inf = 1e9;
const int maxn = 100;
int n;
int Matrix[maxn][maxn];
char s[maxn][maxn];
int dis[maxn];
int num[maxn];
struct node{
int v;
int d;
bool operator < (const node &nx) const {
return nx.d > d;
}
};
void Dijkstra()
{
priority_queue<node> Q;
for(int i = 1; i <= n; i++) dis[i] = inf;
memset(num, 0, sizeof(num));
node n0, nx, ans;
n0.v = 1;
n0.d = 0;
Q.push(n0);
dis[1] = 0;
while(!Q.empty())
{
nx = Q.top();
Q.pop();
int v = nx.v;
int d = nx.d;
if(d > dis[v]) continue;
for(int i = 1; i <= n; i++)
{
if(Matrix[v][i] && dis[i] > dis[v] + Matrix[v][i])
{
dis[i] = dis[v] + Matrix[v][i];
ans.v = i;
ans.d = dis[i];
Q.push(ans);
}
}
}
}
int main()
{
while(~scanf("%d", &n))
{
for(int i = 1; i <= n; i++)
{
scanf("%s", s[i] + 1);
for(int j = 1; j <= n; j++)
{
Matrix[i][j] = s[i][j] - '0';
}
}
Dijkstra();
for(int i = 2; i <= n; i++)
{
ll res = 0;
for(int j = 1; j <= n; j++)
{
if(i != j)
{
if(dis[j] + Matrix[j][i] == dis[i] && Matrix[j][i]) res++;
}
}
num[i] = res;
}
ll ans = 1;
for(int i = 2; i <= n; i++)
{
ans = (ans * num[i]) % mod;
}
printf("%lld\n", ans);
}
return 0;
}