Glide加载圆角图片的方法

现在在市面上很多App的UI设计都会出现圆角图片的显示。Glide本身也提供了圆角图片的加载方式。但是我们在开发中有可能遇到只要顶部展示圆角,或者某一个角是圆角。这样的需求是该怎么实现呢?

Glide有对外暴露一个方法,可以在图片显示前,对图片作转换处理——就是Transformations。有关此方面的文字,小可爱们可以看看这篇——Glide - 自定义转换。本文的RoundCorner就是继承了BitmapTransformation类来实现的。它对外提供两个构造函数,一个构造函数有四个参数,分别是leftTop:左上角rightTop:右上角leftBottom:左下角rightBottom:右下角

1、普通的四个角为圆角图片:

Glide.with(this).load("https://manhua.qpic.cn/vertical/0/07_22_36_afe651da2ab940d0e257a1ec894bd992_1504795010150.jpg/420")
                .apply(RequestOptions.bitmapTransform(RoundedCorners(20)))
                .into(iv)

实现的效果如下:

2、实现部分的圆角

import android.content.Context
import android.graphics.*
import com.bumptech.glide.load.Key
import com.bumptech.glide.load.engine.bitmap_recycle.BitmapPool
import com.bumptech.glide.load.resource.bitmap.BitmapTransformation
import java.security.MessageDigest
class RoundCorner constructor(context: Context,leftTop: Float = 0f,
                              rightTop: Float = 0f,
                              rightBottom: Float = 0f,
                              leftBottom: Float = 0f) : BitmapTransformation() {
    
    private val ID: String = "com.jadynai.kotlindiary.RoundCorner$leftTop$rightTop$leftBottom$rightBottom"

    private val leftTop: Float = dip2px(context,leftTop).toFloat()
    private val rightTop =dip2px(context,rightTop).toFloat()
    private val leftBottom =  dip2px(context,leftBottom).toFloat()
    private val rightBottom =  dip2px(context,rightBottom).toFloat()

    private val ID_BYTES: ByteArray


    //dp转px
    fun dip2px(var0: Context, var1: Float): Int {
        val var2 = var0.resources.displayMetrics.density
        return (var1 * var2 + 0.5f).toInt()
    }

    init {
        ID_BYTES = ID.toByteArray(Key.CHARSET)
    }

    override fun transform(
            pool: BitmapPool, toTransform: Bitmap, outWidth: Int, outHeight: Int): Bitmap {
        val width = toTransform.width
        val height = toTransform.height
        val bitmap = pool.get(width, height, Bitmap.Config.ARGB_8888)
        bitmap.setHasAlpha(true)
        val canvas = Canvas(bitmap)
        val paint = Paint()
        paint.isAntiAlias = true
        paint.shader = BitmapShader(toTransform, Shader.TileMode.CLAMP, Shader.TileMode.CLAMP)
        val rect = RectF(0f, 0f, width.toFloat(), height.toFloat())
        val radii = floatArrayOf(leftTop, leftTop, rightTop, rightTop, rightBottom, rightBottom, leftBottom, leftBottom)
        val path = Path()
        path.addRoundRect(rect, radii, Path.Direction.CW)
        canvas.drawPath(path, paint)
        return bitmap
    }
    
    override fun equals(other: Any?): Boolean {
        if (other is RoundCorner) {
            return leftTop == other?.leftTop && rightTop == other?.rightTop && leftBottom == other?.leftBottom && rightBottom == other?.rightBottom
        }
        return false
    }

    override fun hashCode(): Int {
        return ID.hashCode() + leftTop.hashCode() + rightTop.hashCode() + leftBottom.hashCode() + rightBottom.hashCode()
    }

    override fun updateDiskCacheKey(messageDigest: MessageDigest) {
        messageDigest.update(ID_BYTES)
    }


}
Glide.with(this).load("https://manhua.qpic.cn/vertical/0/07_22_36_afe651da2ab940d0e257a1ec894bd992_1504795010150.jpg/420")
                .apply(RequestOptions.bitmapTransform(RoundCorner(this,leftTop = 20f, rightBottom = 20f)))
                .into(iv)//实现左上角和右下角圆角

实现的效果:


3、实现一个角是圆角

Glide.with(this).load("https://manhua.qpic.cn/vertical/0/07_22_36_afe651da2ab940d0e257a1ec894bd992_1504795010150.jpg/420")
                .apply(RequestOptions.bitmapTransform(RoundCorner(this,rightTop = 20f)))
                .into(iv)//右上角

实现效果:


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