安卓3d touch_没有人知道3D Touch,现在已经死了

安卓3d touch

安卓3d touch

Apple’s new iPhone XR doesn’t include 3D Touch. App developers already didn’t use 3D Touch, but now they really won’t use it. Apple will have to design the iPhone operating system not to rely on 3D Touch so much.

苹果的新iPhone XR不包括3D Touch。 应用程序开发人员已经没有使用3D Touch,但是现在他们真的不会使用它。 苹果将​​不得不设计iPhone操作系统,而不是那么依赖3D Touch。

Sure, the new iPhone XS and iPhone XS Max still have 3D Touch. But we wouldn’t be surprised to see it vanish from future iPhones. App developers can no longer rely on it.

当然, 新的iPhone XS和iPhone XS Max仍具有3D Touch。 但是我们不会为将来的iPhone消失而感​​到惊讶。 应用程序开发人员不能再依赖它了。

Update, September 2019: A year later, none of Apple’s new iPhones have 3D Touch. With this hardware omitted from the iPhone 11, iPhone 11 Pro, and iPhone 11 Pro Max, 3D Touch is dead. You can still use it if you have an older iPhone with 3D Touch, of course.

2019年9月更新 :一年后,Apple的所有新iPhone均未配备3D Touch。 iPhone 11,iPhone 11 Pro和iPhone 11 Pro Max省略了此硬件,因此3D Touch失效了。 当然,如果您拥有配备3D Touch的旧iPhone,您仍然可以使用它。

“触觉触控”取代了iPhone XR上的3D触控 (“Haptic Touch” Replaces 3D Touch on the iPhone XR)

The new iPhone XR features “Haptic Touch” instead of 3D Touch. Apple’s Phil Schiller quickly explained the new feature during Apple’s presentation, saying of the camera icon on the lock screen: “You just press on it, you’ll feel a haptic tap, and you’re taken right to the camera [app].”

新的iPhone XR具有“触觉触控”功能,而不是3D触控功能。 苹果公司的菲尔·席勒(Phil Schiller)在苹果公司的演示过程中Swift解释了该新功能,并在锁定屏幕上提到了相机图标:“只要按一下它,就会感觉到触觉,然后就直接进入相机[app]。 ”

As Apple points out, this is similar to how the Force Touch trackpad works in the MacBook Pro. You press, and you feel a haptic response. It’s just like when using 3D Touch or pressing the Home button on an iPhone.

正如苹果公司指出的那样,这类似于MacBook Pro中Force Force触控板的工作方式。 您按一下,就会感觉到触觉。 就像使用3D Touch或按iPhone上的“主页”按钮时一样。

But wait, hold on: That’s not like 3D Touch at all. From what we can tell, Apple is just adding haptic feedback to the usual long-press action that’s been used on iPhones forever. It doesn’t matter how hard you press. It’s just long-press with haptic feedback.

但是,等等,请稍等:根本不像3D Touch。 据我们所知,Apple只是向一直在iPhone上使用的通常的长按操作添加触觉反馈。 按下多紧都没关系。 触觉反馈让您长按一下。

等等,什么是3D Touch? (Wait, What Was 3D Touch?)

Not familiar with 3D Touch? We’re not surprised. While many people did know 3D Touch existed, we don’t think the vast majority of iPhone users are aware of how 3D Touch works and when to use it.

不熟悉3D Touch? 我们并不感到惊讶。 尽管许多人确实知道3D Touch的存在,但我们认为绝大多数iPhone用户都不知道3D Touch的工作原理和使用时间。

3D Touch is part of the iPhone 6S, iPhone 6S Plus, iPhone 7, iPhone 7 Plus, iPhone 8, iPhone 8 Plus,  iPhone X, iPhone XS, and iPhone XS Max—but not the iPhone XR. It adds pressure sensitivity to the entire screen. In addition to tapping and long-pressing, you can hard-press an area of the screen with more force to perform additional actions.

3D Touch是iPhone 6S,iPhone 6S Plus,iPhone 7,iPhone 7 Plus,iPhone 8,iPhone 8 Plus,iPhone X,iPhone XS和iPhone XS Max的一部分,但不是iPhone XR的一部分。 它为整个屏幕增加了压力敏感性。 除了点击和长按外,您还可以用力用力按压屏幕区域以执行其他操作。

There are also different degrees of pressure sensitivity. A drawing app could use how hard you’re pressing your finger to control how thick the lines you’re drawing are. A game could perform different actions depending on the degree of pressure you’re applying. Even in Safari, you can start hard pressing on a link to open a pop-up preview or press even harder to launch it in full-screen.

压力敏感度也不同。 绘图应用程序可以使用您按手指的力度来控制所绘制的线条的粗细。 游戏可能会根据您施加的压力程度执行不同的操作。 即使在Safari中,您也可以开始在链接上猛烈按下以打开弹出预览,或者甚至更猛烈地按下以全屏启动它。

This technology uses a layer of sensors attached to the phone’s display. When you press, they measure tiny changes in the distance between the glass on your screen and the backlight. In other words, when you press hard, the glass bends just a tiny bit, and your phone can measure it.

这项技术使用了一层附着在手机显示屏上的传感器。 按下时,它们会测量屏幕上的玻璃与背光之间的距离的微小变化。 换句话说,当您用力按压时,玻璃只会弯曲一点点,您的手机就能对其进行测量。

长按时,大多数3D触摸功能都可以正常工作 (Most 3D Touch Functionality Works Fine as Long Press)

3D Touch’s functionality is all hidden. You never know if something supports 3D Touch until you try hard-pressing on it and see what happens. And, if you try hard-pressing, you might just end up opening a long-press menu instead.

3D Touch的功能全部隐藏 。 您永远不知道某物是否支持3D Touch,直到您尝试对其进行按一下并查看会发生什么。 而且,如果您尝试用力按压,则可能最终只能打开长按菜单。

Apple has implemented 3D Touch in bizarre ways throughout the operating system. For example, you can hard-press the “x” in the notification center to access a “Clear All Notifications” button. This could easily appear when you long-press the button but doesn’t.

苹果已经在整个操作系统中以怪异的方式实现了3D Touch。 例如,您可以在通知中心硬按“ x”以访问“ 清除所有通知 ”按钮。 长按按钮时很容易出现,但实际上不然。

3D Touch is also used for accessing additional options in the control center. For example, hard-press the music control section and you’ll see options for choosing your sound output device. Hard-press the flashlight button and you can select different flashlight intensities. Again, these could all just happen when you long-press any of these icons—and that’s how the iPhone XR will work. So what’s the downside?

3D Touch也用于访问控制中心中的其他选项 。 例如,硬按音乐控制部分,您将看到用于选择声音输出设备的选项。 用力按下手电筒按钮,您可以选择不同的手电筒强度 。 同样,当您长按这些图标中的任何一个时,这些都可能会发生,这就是iPhone XR的工作方式。 那有什么缺点呢?

3D Touch的压力灵敏度异常怪异 (3D Touch’s Pressure Sensitivity Was Fiddly and Weird)

When combined with multiple levels of pressure sensitivity or mixed in with separate long-press actions, 3D Touch just became fiddly and weird.

当与多个级别的压力敏感度结合使用,或与单独的长按动作混合使用时,3D Touch变得有些古怪而怪异。

For example, on the home screen, you can either hard-press an app icon to view “quick actions” or long-press it to move app icons around. Some apps have no quick actions, so nothing will happen when you hard-press their icons. Sometimes you don’t press hard enough, and you start moving app icons. Sometimes you press too hard when you just want to move apps.

例如,在主屏幕上,您可以硬按某个应用程序图标以查看“快速操作”,也可以长按该图标以移动应用程序图标。 某些应用没有快速操作,因此当您按其图标时将不会发生任何事情。 有时您没有用力按压,然后开始移动应用程序图标。 有时,当您只想移动应用程序时,可能会用力过大。

For a company that was once famous for using a simple one-button mouse, that’s a lot of different ways to interact with a touchscreen.

对于曾经因使用简单的一键式鼠标而闻名的公司,与触摸屏进行交互的方式有很多。

That preview feature used in Safari and other apps is weird, too. You can long-press a link for options, press it a little hard to see a pop-up preview (“peek”), or press it even harder to see a full-screen preview (“pop”). It’s easy to mess it up and not press hard enough or press a little too hard, depending on what you’re trying to do.

Safari和其他应用程序中使用的预览功能也很奇怪。 您可以长按选项链接,稍微按一下它可以看到弹出预览(“窥视”),或者再按一下就可以看到全屏预览(“ pop”)。 很容易将其弄乱,而没有用力按压或用力按压一下,这取决于您要执行的操作。

应用开发人员未使用3D Touch (App Developers Didn’t Use 3D Touch)

Here’s the main thing: Most app developers didn’t use 3D Touch. Oh sure, by now, a lot of apps have added quick actions so you can hard-press their home screen icons and access options.

最主要的是:大多数应用程序开发人员并未使用3D Touch。 哦,可以肯定的是,到目前为止,许多应用程序已添加了快速操作,因此您可以硬按其主屏幕图标和访问选项。

But that’s just one little piece of 3D Touch. Most apps don’t use 3D Touch for much inside the app itself. Even if they do, it’s challenging for users to discover what 3D Touch can be used for, especially since most apps don’t use it. iPhone users have to experiment, and most of the time nothing will happen. So they stop experimenting.

但这只是3D Touch的一小部分。 大多数应用程序内部本身并没有太多使用3D Touch。 即使他们这样做,对于用户来说,要发现3D Touch的用途也是一项挑战,特别是因为大多数应用程序都不使用它。 iPhone用户必须进行试验,并且大多数时候什么都不会发生。 因此他们停止了实验。

Apple released the iPhone 6S with 3D Touch in 2015, so app developers have had three years to take advantage of this feature. They haven’t taken the bait.

苹果在2015年发布了配备3D Touch的iPhone 6S,因此应用程序开发人员已经有三年时间可以利用此功能了。 他们没有采取诱饵。

The iPhone XR doesn’t support 3D Touch, and it may become the best-selling one of the bunch thanks to its lower price. App developers aren’t going to require a feature that all those iPhone users can’t use. They’ll have to design apps with normal long-presses in mind rather than relying on 3D Touch for features. 3D Touch may still be used in art applications for pressure-sensitive drawing, perhaps. But it’s not going to transform the way anyone uses an app.

iPhone XR不支持3D Touch,并且由于其较低的价格,它可能成为最畅销的产品之一。 应用程序开发人员将不需要所有iPhone用户都无法使用的功能。 他们必须在设计应用程序时要牢记正常的长按,而不是依靠3D Touch来实现功能。 也许3D Touch可能仍在艺术应用中用于压敏绘图。 但这不会改变任何人使用应用程序的方式。

没有大的损失 (It’s No Big Loss)

We loved the idea of 3D Touch when it was first released. Adding a new way of interacting with your phone sounded great. Hard-press could be used for all sorts of things, particularly in mobile games or drawing programs. App developers could do a lot with it.

3D Touch首次发布时, 我们很喜欢它的想法 。 添加与手机互动的新方式听起来很棒。 硬按可以用于各种各样的事情,尤其是在手机游戏或绘画程序中。 应用程序开发人员可以做很多事情。

But, three years on, let’s be honest: 3D Touch is weird and difficult to discover. Most iPhone users don’t use it regularly if they even know it exists. Most actions that require 3D Touch could easily just require a simple long-press instead. App developers haven’t jumped on board.

但是,坦白讲,三年过去了:3D Touch很奇怪而且很难发现。 大多数iPhone用户即使知道它的存在也不会定期使用它。 大多数需要3D Touch的动作可能很容易只需要简单的长按即可。 应用程序开发人员尚未加入。

While the lack of 3D Touch in the iPhone XR feels like a loss, we aren’t losing a feature that most people really took advantage of.

尽管iPhone XR缺少3D Touch感觉像是一种损失,但我们并没有失去大多数人真正利用的功能。

In fact, this is probably good news: Apple will be forced to redesign all these weird 3D Touch actions into simple long-presses that are easier for average people to discover and understand.

实际上,这可能是个好消息:苹果将被迫将所有这些奇怪的3D Touch操作重新设计为简单的长按,以使普通人更容易发现和理解。

Image Credit: Jirapong Manustrong/Shutterstock.com.

图片来源: Jirapong Manustrong /Shutterstock.com。

翻译自: https://www.howtogeek.com/366074/no-one-knew-3d-touch-existed-and-now-its-going-away/

安卓3d touch

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