地平线黎明时分dlc评测_我从第一个玩法中学到的地平线零黎明的提示

地平线黎明时分dlc评测

地平线黎明时分dlc评测

Horizon Zero Dawn is the best PlayStation game of 2017. I recently finished my first playthrough and have spent a lot of time just thinking about what an incredible game it really is. Let’s talk about it.

Horizo​​n Zero Dawn是2017年最好的PlayStation游戏。最近,我完成了我的第一场比赛,花了很多时间思考这真的是一款令人难以置信的游戏。 让我们来谈谈它。

Before we get into that, however, I want to make something clear: this isn’t a guide. This isn’t a “how-to play Horizon Zero Dawn.” I just want to talk about the game and propose some things to consider for your first (or next?) playthrough, as well as throw some tips out there that I wish I would’ve realized earlier on.

但是,在开始讨论之前,我想澄清一下:这不是指南。 这不是“如何玩《地平线零黎明》 。” 我只想谈论游戏,并为您的第一个(或下一个?)游戏建议一些事情,并在那里提出一些我希望早些时候会意识到的技巧。

不要害怕较容易的困难 (Don’t Be Afraid of the Easier Difficulties)

I remember when Horizon was first shown at Sony’s 2015 E3 keynote—I wasn’t all that impressed. In fact, I figured this was a game that I’d be passing on, because it just looked like too much was going on.

我还记得Horizo​​n在索尼2015年E3主题演讲上首次亮相的时候,我并没有被所有印象深刻。 实际上,我认为这是我将继续进行的游戏,因为它看起来好像发生了太多事情。

But then my wife got it for me for Father’s Day. Honestly, I think she was tired of watching me play The Last of Us over and over (and over), and Horizon reviewed really well. So that’s really the start of how a game I thought I wouldn’t enjoy became one of my favorite games of all time.

但是后来我的妻子在父亲节为我买了它。 老实说,我认为她厌倦了看我一遍又一遍地播放《最后的我们》,而Horizo​​n的评价确实很好。 因此,这确实是我以为自己不喜欢的游戏成为我一直以来最喜欢的游戏之一的开始。

And that’s one of the first realizations I had about Horizon: this is a game that anyone (everyone?) can pick up, play, and have a great time. Even if you’re the most casual gamer on the planet, Guerrilla Games recently updated it with a super easy mode called “Story,” which makes the game incredibly easy to play. I love that.

这是我对Horizo​​n的第一个认识:这是任何人(所有人?)都可以玩,玩并玩得开心的游戏。 即使您是地球上最休闲的游戏玩家,游击游戏最近也使用称为“故事”的超级简单模式对其进行了更新,该模式使游戏非常容易使用。 我喜欢那个。

If you love open world games, Horizon is for you. If you love story-driven games, Horizon is for you. If you love action games, Horizon is for you. If you love to customize weapons, armors, characters, and the like, guess what? Horizon is for you. It brings so many great video game elements into a single game, and does so in a way that still makes it easy to understand and play. It’s a masterpiece.

如果您喜欢开放世界游戏,那么Horizo​​n就适合您。 如果您喜欢故事驱动的游戏,那么Horizo​​n适合您。 如果您喜欢动作游戏,那么Horizo​​n就适合您。 如果您喜欢自定义武器,盔甲,角色等,您猜怎么着? 地平线适合您。 它将众多出色的视频游戏元素整合到一个游戏中,并且仍然易于理解和玩耍。 这是杰作。

花点时间探索 (Take Your Time and Explore)

I’ve talked to a few people who said they just “played the main storyline.” That means they skipped all the side quests and errands. No real exploring, no time learning more about Aloy’s story. And honestly, it’s a shame.

我与一些人交谈,他们说他们只是“扮演了主要故事情节”。 这意味着他们跳过了所有附带的任务和任务。 没有真正的探索,没有时间了解有关Aloy的故事的更多信息。 老实说,这是一种耻辱。

This isn’t a game you should just rush through. It’s a beautiful, immersive world full of adventure and mystery, and a lot of that is actually told through the side quests and errands. These optional activities drive you into the new parts of the land that you may otherwise have no reason to go to if you just focus on the main storyline. You’ll fight more machines, earn new weapons and armors (the most powerful of which can only be found in a side quest), and learn so much more about the magnificent world Guerilla created for the game.

这不是您应该匆忙完成的游戏。 这是一个充满冒险和神秘感的美丽,身临其境的世界,其中许多实际上是通过附带任务和任务传达的。 这些可选的活动会将您带入土地的新部分,否则,如果您只关注主要故事情节,则可能没有理由去。 您将与更多的机器作战,获得新的武器和装甲(其中最强大的只能在边际任务中找到),并了解有关为游戏创建的宏伟世界的更多知识。

I was level 49 (50 is the max) by the time I hit the final quest. So not only did I spend more time exploring the landscape and hitting the side quests/errands, but Aloy was stronger for each mission. I was generally five to ten levels higher than the recommended level on many of the quests, and most of them still provided a solid challenge.

当我完成最终任务时,我已经达到49级(最高为50)。 因此,我不仅花了更多时间探索地形并完成副任务/任务,而且阿洛伊(Aloy)在每次任务中都表现得更加出色。 在许多任务中,我通常比建议的水平高出五到十个水平,其中大多数任务仍然是一个艰巨的挑战。

As an aside, you should definitely explore Photo Mode. The textures and environments are so surreal, and there’s no better way to capture those moments than with Photo Mode. In fact, there’s an entire subreddit dedicated to Horizon screenshots. It’s that good.

顺便说一句,您绝对应该探索照片模式。 纹理和环境是如此超现实,没有比“照片模式”更好的捕捉这些瞬间的方法了。 实际上,有专门用于Horizo​​n屏幕截图的整个subreddit 。 就是那样

利用线圈升级系统(Take Advantage of the Coil Upgrade System)

When it comes to actually playing the game and fighting machines, there are plenty of weapons to choose from. Finding the “right” tool for the job is up to each individual player, and there’s no real answer. If it works for you, it works. Period.

在实际玩游戏和战斗机时,有很多武器可供选择。 找到适合自己工作的“正确”工具取决于每个参与者,没有真正的答案。 如果它对您有用,那么它会起作用。 期。

Personally, I used some variant of the Hunter Bow most of the time during my playthrough, but I realized something pretty early on: using coils fundamentally changes the way you use the weapon. So, if you haven’t explored using coils to beef up your weapon, you’re missing out.

就个人而言,我在游戏过程中大部分时间都使用了Hunter Bow的一些变体,但我很早就意识到了一些事情:使用线圈从根本上改变了武器的使用方式。 因此,如果您还没有探索使用线圈来增强武器的能力,那您就错过了。

There are different coils for different things, so using those coils in a meaningful way is crucial. For example, let’s say you put a Fire Coil, Damage Coil, and Handling Coil on your Hunter Bow. That’s cool—you’ll probably get a bow that’s decently strong and can do a lot. But it’s not as powerful as it could be.

用于不同事物的线圈不同,因此以有意义的方式使用这些线圈至关重要。 例如,假设您在猎人弓上放置了火线圈,伤害线圈和处理线圈。 太酷了,您可能会得到一个结实的弓并且可以做很多事情。 但是它没有强大的功能。

Instead, buy three Hunter Bows. Put three Fire Coils on one—the strongest ones you have, of course—and use that for any fight where you’ll need lots of fire power. On another, put three Handling Coils—these increase Aloy’s reload, aim, and release speed, making it a much faster bow. I find that to be perfect when fighting human enemies, where Hardpoint Arrows are much more efficient than Fire Arrows. Plus, I can unload a storm of arrows at breakneck speeds when needed. Finally, build the last bow up with three Damage Coils. That one will just be generally strong—slower than the bow with Handling Coils, but generally stronger than both the Handling and Fire bows.

相反,买三把猎人弓。 将三个火圈放在一个(当然是最坚固的火圈)上,并将其用于需要大量火力的任何战斗中。 在另一个,放三处理线圈,这些增加Aloy的重装,AIM和释放速度,使其更快的弓。 我发现这在与人类敌人战斗时是完美的,在这里人类的硬箭比火箭效率更高。 另外,我可以在需要时以惊人的速度卸载大量的箭头。 最后,用三个伤害线圈建立最后的弓箭。 那只通常会更坚固-比带有处理线圈的弓要慢,但通常比带处理弓和火弓都强。

The same rules apply for armor. Since the various armors are all strong against specific elements, use coils to strengthen those specialties.

同样的规则适用于装甲。 由于各种装甲对特定元素都有强力,因此可以使用线圈来加强这些特长。

You know, horses for courses and all that.

你知道的,马匹是课程之类的

储存火焰,因为火力是最好的 (Stock Up on Blaze, Because Fire Power is the Best)

All that said, the one tool you’ll likely use the most is fire. Be that fire arrows, the Blast Sling, or Blast/Fire wires from the Tripcaster, anything that burns machines is a good thing—even if the Notebook says the machine is “strong” against fire (like Fire Bellowbacks, for example).

综上所述,您最常使用的一种工具就是火。 无论是起火箭头,爆炸吊索还是来自Tripcaster的爆炸/起火电线,任何能燃烧机器的东西都是好事-即使笔记本电脑说该机器对火“抵抗力强”(例如Fire Bellowbacks)。

Thus, any weapon that uses fire or blast ammo will likely end up being your go-to weapon for most of the game. That brings me to the most crucial piece of advice I think I can give: stock up on Blaze. Seriously, you will run out so quickly it’s insane—I actually ran out during the final fight, where I needed it more than ever. It was rough.

因此,在大多数游戏中,使用火力或爆炸弹药的任何武器都可能成为您的首选武器。 这给我带来了我认为我可以给出的最关键的建议:储备Blaze。 认真地说,您会快疯了,这太疯狂了–我实际上在最后一场比赛中用光了,在那里我比以往任何时候都需要它。 太粗糙了

It doesn’t occur naturally in the wild like other elements do—It can only be harvested from machines. And of those machines, Grazers are easily the best to get it from: they’re docile, easy to find, and pack four blaze containers per machine. Since most Grazer sites have four machines each, that’s 16 blaze containers for very little effort. So yeah, farm those every time you get a chance. Every. Time.

它不会像其他元素那样自然地在野外发生-它只能从机器中收获。 在这些机器中,Grazers很容易从中得到最好的东西:它们柔顺,易于查找,并且每台机器包装四个大火容器。 由于大多数Grazer站点每个都有四台机器,因此只需很少的精力即可容纳16个大型容器。 是的,每当您有机会的时候,种下那些。 每一个时间。

Seriously, I’m ashamed to admit how long it took me to figure out that farming Grazers was the best way to keep stocked up on Blaze (I spent way too much time trying to farm Chargers and Broadheads when I needed Blaze). My second playthrough should be much more successful than the first.

严重的是,我很to愧地承认我花了多长时间才发现耕种Grazers是保持Blaze积蓄的最好方法(我需要太多时间花很多时间来尝试种植Chargers和Broadheads)。 我的第二场比赛应该比第一场成功得多。

认真选择您的技能 (Pick Your Skills Thoughtfully)

One of the main questions I’ve been asked by people who are just starting the game is: which skills should you get? The good news is that by the time you reach the maximum level of 50, you’ll have all the skills. But the order in which you pick them is, of course, important.

刚开始游戏的人问我的主要问题之一是:您应该获得哪些技能? 好消息是,当您达到最高50分时,您将具备所有技能。 但是,选择它们的顺序当然很重要。

Basically, some skills are more important than others…by a pretty large margin. For example, how often are you going to need to shoot something while balancing on a rope? Not very. Or do you really need to sprint around machines without them hearing you? Probably not.

基本上,某些技能比其他技能更重要……很大一部分。 例如,在用绳子平衡时,您需要多久拍摄一次东西? 不是特别的。 还是您真的需要在机器没有听到您的情况下在机器周围冲刺? 可能不是。

As a result, those are two skills that are best left till the end of the game since they’re not all that useful. While I won’t tell you how to allot your skill points in any sort of meaningful order (there are plenty of guides online for that), I will definitely clue you in on some skills that I wish I would’ve gotten earlier in the game.

因此,这两项技能最好在比赛结束之前保留,因为它们并不是那么有用。 尽管我不会告诉您如何以任何有意义的顺序分配技能点(在线上有大量指南),但我一定会为您提供一些我希望我早些时候会掌握的技能的线索。游戏。

  • Double and Triple Shot: Seriously, having the ability to load up two or three arrows in one go is incredible. It gives a great extra boost at the start of a big fight—with the proper fire coils, you can easily set a machine on fire in one shot with the Triple Shot feature.

    两次和三次射击:说真的,能够一次性加载两个或三个箭头的能力令人难以置信。 在大战开始时,它可以提供更大的额外动力-借助适当的点火线圈,您可以使用三发射击功能轻松地将一台机器着火。

  • Knock Down and Critical Hit/Critical Hit+: Big machines are hard to knock down, but with the Knock Down skill, you can ground beastly machines like Stalkers instantly. Pair that with the Critical Hit and Critical Hit+ skills and you’ve got a great skillset for melee combat.

    击倒关键命中/关键命中+ :大型机器很难击倒,但是借助击倒技能,您可以立即将诸如追猎者之类的野兽机器接地。 将其与暴击和暴击+技能搭配使用,您将获得出色的近战格斗技能。

  • Tinker: This skill allows you to remove and reuse coils. It’s invaluable once you start adding coils to weapons and armor. Get it early.

    修补匠:此技能使您可以卸下和重复使用线圈。 一旦您开始在武器和装甲中添加线圈,这将是无价的。 早点得到。

  • Combat Override/Combat Override+: Once you gain the ability to start overriding more machines by exploring Cauldrons, you’ll start to use this feature more and more—especially in areas dense in machines or other enemies. The longer a Sawtooth or other heavy machine can stay overridden, the better it is for you. You can effectively use these machines to clear areas for you.

    战斗超控/战斗超控+:一旦能够通过探索大锅开始超越更多机器,您将开始越来越多地使用此功能,尤其是在机器或其他敌人密集的地区。 锯齿或其他重型机器可以覆盖的时间越长,对您的影响就越大。 您可以有效地使用这些机器为您清除区域。

最后,玩得开心 (Finally, Just Have Fun)

I know, it should probably go without saying—but have fun with this game. Honestly, this is probably the most genuine fun I’ve had playing a game in who knows how long. The Last of Us is my favorite game of all time, but it’s a different sort of fun—almost a “stressful” kind of fun, if that makes any sense at all. The same goes for Red Dead Redemption, which easily comes in at number two on my favorites list.

我知道,这也许应该不言而喻了,但请尽情享受这款游戏的乐趣。 老实说,这可能是我玩游戏的最真实的乐趣。 《我们的最后时刻》是我有史以来最喜欢的游戏,但这是另一种有趣的游戏,如果有任何意义的话,几乎是一种“压力性”的游戏。 Red Dead Redemption也是如此,它很容易成为我的最爱列表中的第二名。

But Horizon is just different. The things that make The Last of Us and Red Dead Redemption great are still there—great story, excellent combat system, etc.—but it feels more “relaxed.” While I’m constantly on the edge of my seat during The Last of Us (regardless of how many times I play it) because of the sense of urgency, those moments are rare in Horizon, and I love it for that. All of the quests can be done at your leisure, so there’s no need to run through them. They’re not going to go away or expire—they’ll just be there until you get around to them. You could easily play this game for hours without doing a single quest, because exploring is a huge part of what makes it special.

但是Horizo​​n有所不同。 使《我们最后的世界》《荒野镖客:救赎》伟大的事情仍然存在-伟大的故事,出色的战斗系统等,但感觉更“放松”了。 由于紧迫感,我在《最后的我们》(无论我玩了多少次)期间一直处于座位边缘时,这些时刻在“地平线”中很少见,我为此而深爱。 所有任务都可以在您闲暇时完成,因此无需执行所有任务。 它们不会消失或消失,它们会一直存在直到您熟悉它们。 您无需进行任何任务就可以轻松玩几个小时的游戏,因为探索是使其变得特别的重要组成部分。

Basically, what I’m saying is this: if you’re looking for one of the best games you’ll ever play, get Horizon. It’s fun, it’s beautiful, and it’ll easily go down as one of the best PlayStation-exclusive titles to ever hit the console. I’m super excited for the Frozen Wilds DLC that’s set to release in November, and I’m glad that Guerilla has already committed to long-term support for Horizon. I can’t wait to see what the future brings for this game.

基本上,我的意思是:如果您要寻找有史以来最好的游戏之一,请购买Horizo​​n 。 它很有趣,很漂亮,而且很容易成为有史以来最好的PlayStation独家游戏之一。 我对将于11月发布的《冰雪奇缘》 DLC感到非常兴奋,我很高兴游击队已经致力于为Horizo​​n提供长期支持。 我等不及要看这个游戏的未来了。

翻译自: https://www.howtogeek.com/322945/tips-for-horizon-zero-dawn-i-learned-from-my-first-playthrough/

地平线黎明时分dlc评测

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