前言
在网上查找了无数的事件分发机制详解,但是基本上都忘光了,所以自己就写上一篇,以备日后查找。
View点击事件
直接进入主题,一些比较基础的东西这里就不提了,点击Button的时候,会先触发View的dispatchTouchEvent(MotionEvent event)
public boolean dispatchTouchEvent(MotionEvent event) {
...
boolean result = false;
...
ListenerInfo li = mListenerInfo;
...
//对result进行赋值
if (li != null && li.mOnTouchListener != null
&& (mViewFlags & ENABLED_MASK) == ENABLED
//mOnTouchListener是一个全局变量,是在设置监听时赋值的
//**重点** 如果mOnTouchListener不为空(即设置了监听),此处就会进行回调
&& li.mOnTouchListener.onTouch(this, event)) {
result = true;
}
//**重点** 根据&&的特性,如果result为true,onTouchEvent就不会执行
if (!result && onTouchEvent(event)) {
result = true;
}
...
return result;
}
接着看onTouchEvent方法
public boolean onTouchEvent(MotionEvent event) {
...
switch (action) {
case MotionEvent.ACTION_UP:
...
//手指抬起的时候触发performClick()
if (!post(mPerformClick)) {
performClick();
}
...
break;
...
return false;
}
public boolean performClick() {
final boolean result;
final ListenerInfo li = mListenerInfo;
if (li != null && li.mOnClickListener != null) {
playSoundEffect(SoundEffectConstants.CLICK);
//**重点** 如果设置了点击事件则会触发onClick
li.mOnClickListener.onClick(this);
result = true;
} else {
result = false;
}
sendAccessibilityEvent(AccessibilityEvent.TYPE_VIEW_CLICKED);
return result;
}
通过上面一系列的源码分析,我们可以知道为什么OnTouchListener中返回true之后,OnClickListener不会触发。
onTouchEvent、dispatchTouchEvent和onInterceptTouchEvent
首先让我们自定义一个ViewGroup重写上述三个方法
@Override
public boolean onTouchEvent(MotionEvent event) {
Log.d(TAG, "ViewGroup onTouchEvent: " + event.getAction());
return super.onTouchEvent(event);
}
@Override
public boolean dispatchTouchEvent(MotionEvent ev) {
Log.d(TAG, "ViewGroup dispatchTouchEvent: " + ev.getAction());
return super.dispatchTouchEvent(ev);
}
@Override
public boolean onInterceptTouchEvent(MotionEvent ev) {
Log.d(TAG, "ViewGroup onInterceptTouchEvent: " + ev.getAction());
return super.onInterceptTouchEvent(ev);
}
然后在Activity中重写
@Override
public boolean onTouchEvent(MotionEvent event) {
Log.d(TAG, "MainActivity onTouchEvent: " + event.getAction());
return super.onTouchEvent(event);
}
@Override
public boolean dispatchTouchEvent(MotionEvent ev) {
Log.d(TAG, "MainActivity dispatchTouchEvent: " + ev.getAction());
return super.dispatchTouchEvent(ev);
}
点击ViewGroup之后,日志如下
D/Chauncey: MainActivity dispatchTouchEvent: 0
D/Chauncey: ViewGroup dispatchTouchEvent: 0
D/Chauncey: ViewGroup onInterceptTouchEvent: 0
D/Chauncey: ViewGroup onTouchEvent: 0
D/Chauncey: MainActivity onTouchEvent: 0
D/Chauncey: MainActivity dispatchTouchEvent: 2
D/Chauncey: MainActivity onTouchEvent: 2
D/Chauncey: MainActivity dispatchTouchEvent: 1
D/Chauncey: MainActivity onTouchEvent: 1
为什么是这样的一个顺序,先来看看Activity下的dispatchTouchEvent
public boolean dispatchTouchEvent(MotionEvent ev) {
if (ev.getAction() == MotionEvent.ACTION_DOWN) {
//用户与屏幕互动时调用的方法,是一个空的方法,根据需要重写
onUserInteraction();
}
//superDispatchTouchEvent返回true的情况下,onTouchEvent将不会被执行
//superDispatchTouchEvent是一个抽象方法,实现类在Window的唯一子类PhoneWindow中
if (getWindow().superDispatchTouchEvent(ev)) {
return true;
}
return onTouchEvent(ev);
}
查看PhoneWindow.java
@Override
public boolean superDispatchTouchEvent(MotionEvent event) {
//mDecor是DecorView:Activity最顶层的View,继承自FrameLayout,也就是说DecorView是一个ViewGroup
return mDecor.superDispatchTouchEvent(event);
}
查看DecorView.superDispatchTouchEvent(event)
public boolean superDispatchTouchEvent(MotionEvent event) {
//直接调用父类(ViewGroup)的dispatchTouchEvent
return super.dispatchTouchEvent(event);
}
ViewGroup.superDispatchTouchEvent(event)
@Override
public boolean dispatchTouchEvent(MotionEvent ev) {
if (mInputEventConsistencyVerifier != null) {
mInputEventConsistencyVerifier.onTouchEvent(ev, 1);
}
//辅助类,此处不深入讨论
if (ev.isTargetAccessibilityFocus() && isAccessibilityFocusedViewOrHost()) {
ev.setTargetAccessibilityFocus(false);
}
boolean handled = false;
if (onFilterTouchEventForSecurity(ev)) {
final int action = ev.getAction();
final int actionMasked = action & MotionEvent.ACTION_MASK;
if (actionMasked == MotionEvent.ACTION_DOWN) {
//清除标志,这个方法后面会详细说明
cancelAndClearTouchTargets(ev);
resetTouchState();
}
//检查父控件是否拦截
final boolean intercepted;
if (actionMasked == MotionEvent.ACTION_DOWN
|| mFirstTouchTarget != null) {
//mGroupFlags 是一个标志位,通过调用requestDisallowInterceptTouchEvent方法可对其进行修改
final boolean disallowIntercept = (mGroupFlags & FLAG_DISALLOW_INTERCEPT) != 0;
if (!disallowIntercept) {
//**重点** 不允许拦截的情况下,会调用onInterceptTouchEvent方法
intercepted = onInterceptTouchEvent(ev);
ev.setAction(action); // restore action in case it was changed
} else {
intercepted = false;
}
} else {
intercepted = true;
}
if (intercepted || mFirstTouchTarget != null) {
ev.setTargetAccessibilityFocus(false);
}
final boolean canceled = resetCancelNextUpFlag(this)
|| actionMasked == MotionEvent.ACTION_CANCEL;
...
if (!canceled && !intercepted) {
...
//如果不拦截,则对mFirstTouchTarget 进行一些操作
}
if (mFirstTouchTarget == null) {
//**重点** 当被拦截时会调用,这个是真正做事件分发的方法
handled = dispatchTransformedTouchEvent(ev, canceled, null,
TouchTarget.ALL_POINTER_IDS);
} else {
TouchTarget predecessor = null;
TouchTarget target = mFirstTouchTarget;
while (target != null) {
final TouchTarget next = target.next;
if (alreadyDispatchedToNewTouchTarget && target == newTouchTarget) {
handled = true;
} else {
final boolean cancelChild = resetCancelNextUpFlag(target.child)
|| intercepted;
if (dispatchTransformedTouchEvent(ev, cancelChild,
target.child, target.pointerIdBits)) {
handled = true;
}
if (cancelChild) {
if (predecessor == null) {
mFirstTouchTarget = next;
} else {
predecessor.next = next;
}
target.recycle();
target = next;
continue;
}
}
predecessor = target;
target = next;
}
}
if (canceled
|| actionMasked == MotionEvent.ACTION_UP
|| actionMasked == MotionEvent.ACTION_HOVER_MOVE) {
resetTouchState();
} else if (split && actionMasked == MotionEvent.ACTION_POINTER_UP) {
final int actionIndex = ev.getActionIndex();
final int idBitsToRemove = 1 << ev.getPointerId(actionIndex);
removePointersFromTouchTargets(idBitsToRemove);
}
}
if (!handled && mInputEventConsistencyVerifier != null) {
mInputEventConsistencyVerifier.onUnhandledEvent(ev, 1);
}
return handled;
}
private boolean dispatchTransformedTouchEvent(MotionEvent event, boolean cancel,
View child, int desiredPointerIdBits) {
final boolean handled;
final int oldAction = event.getAction();
if (cancel || oldAction == MotionEvent.ACTION_CANCEL) {
event.setAction(MotionEvent.ACTION_CANCEL);
//**重点** 当子控件为空则调用父控件的dispatchTouchEvent
if (child == null) {
handled = super.dispatchTouchEvent(event);
} else {
handled = child.dispatchTouchEvent(event);
}
event.setAction(oldAction);
return handled;
}
...
// Otherwise we need to make a copy.
final MotionEvent transformedEvent;
if (newPointerIdBits == oldPointerIdBits) {
if (child == null || child.hasIdentityMatrix()) {
if (child == null) {
handled = super.dispatchTouchEvent(event);
} else {
...
handled = child.dispatchTouchEvent(event);
event.offsetLocation(-offsetX, -offsetY);
}
return handled;
}
transformedEvent = MotionEvent.obtain(event);
} else {
transformedEvent = event.split(newPointerIdBits);
}
if (child == null) {
handled = super.dispatchTouchEvent(transformedEvent);
} else {
...
handled = child.dispatchTouchEvent(transformedEvent);
}
// Done.
transformedEvent.recycle();
return handled;
}
重新来看cancelAndClearTouchTargets(ev)方法
private void cancelAndClearTouchTargets(MotionEvent event) {
//mFirstTouchTarget是一个TouchTarget对象,手指点击在屏幕上(最多可支持32个手指),第一次触发Down事件时,mFirstTouchTarget为空,第二个手指点击到屏幕上时,mFirstTouchTarget 不为空
if (mFirstTouchTarget != null) {
boolean syntheticEvent = false;
if (event == null) {
final long now = SystemClock.uptimeMillis();
event = MotionEvent.obtain(now, now,
MotionEvent.ACTION_CANCEL, 0.0f, 0.0f, 0);
event.setSource(InputDevice.SOURCE_TOUCHSCREEN);
syntheticEvent = true;
}
for (TouchTarget target = mFirstTouchTarget; target != null; target = target.next) {
resetCancelNextUpFlag(target.child);
dispatchTransformedTouchEvent(event, true, target.child, target.pointerIdBits);
}
//全部初始化
clearTouchTargets();
if (syntheticEvent) {
event.recycle();
}
}
}
private void clearTouchTargets() {
TouchTarget target = mFirstTouchTarget;
if (target != null) {
do {
//TouchTarget 是一个单向链表结构,此处遍历所有的TouchTarget对象进行重置
TouchTarget next = target.next;
target.recycle();
target = next;
} while (target != null);
mFirstTouchTarget = null;
}
}
@Override
public void requestDisallowInterceptTouchEvent(boolean disallowIntercept) {
if (disallowIntercept == ((mGroupFlags & FLAG_DISALLOW_INTERCEPT) != 0)) {
// We're already in this state, assume our ancestors are too
return;
}
if (disallowIntercept) {
mGroupFlags |= FLAG_DISALLOW_INTERCEPT;
} else {
mGroupFlags &= ~FLAG_DISALLOW_INTERCEPT;
}
// Pass it up to our parent
if (mParent != null) {
mParent.requestDisallowInterceptTouchEvent(disallowIntercept);
}
}