#include<iostream>
using namespace std;
class Shape
{public:
virtual double area()const=0;
};
class Circle:public Shape
{public:
Circle(double r):radius(r){}
virtual double area() const{return 3.14159*radius*radius;};
protected:
double radius;
};
class Square:public Shape
{public:
Square(double s):side(s){}
virtual double area()const{return side*side;}
protected:
double side;
};
class Rectangle:public Shape
{public:
Rectangle(double w, double h):width(w),height(h){}
virtual double area()const{return width*height;}
protected:
double width,height;
};
class Trapezoid:public Shape
{
public:
Trapezoid(double t,double b,double h):top(t),bottom(t),height(h){}
virtual double area()const{return 0.5*(top*bottom)*height;}
protected:
double top,bottom,height;
};
class Triangle:public Shape
{
public:
Triangle(double w,double h):width(w),height(h){}
virtual double area()const{return 0.5*width*height;}
protected:
double width,height;
};
int main()
{ Circle circle(12.6);
Square square(3.5);
Rectangle rectangle(4.5,8.4);
Trapezoid trapezoid(2.0,4.5,3.2);
Triangle triangle(4.5,8.4);
Shape *pt[5]={&circle,&square,&rectangle,&trapezoid,&triangle};]
double areas=0.0;
for(int i=0;i<5;i++)
{areas=areas+pt[i]->area();}
cout<<"total of all area="<<areas<<endl;
return 0;
}
using namespace std;
class Shape
{public:
virtual double area()const=0;
};
class Circle:public Shape
{public:
Circle(double r):radius(r){}
virtual double area() const{return 3.14159*radius*radius;};
protected:
double radius;
};
class Square:public Shape
{public:
Square(double s):side(s){}
virtual double area()const{return side*side;}
protected:
double side;
};
class Rectangle:public Shape
{public:
Rectangle(double w, double h):width(w),height(h){}
virtual double area()const{return width*height;}
protected:
double width,height;
};
class Trapezoid:public Shape
{
public:
Trapezoid(double t,double b,double h):top(t),bottom(t),height(h){}
virtual double area()const{return 0.5*(top*bottom)*height;}
protected:
double top,bottom,height;
};
class Triangle:public Shape
{
public:
Triangle(double w,double h):width(w),height(h){}
virtual double area()const{return 0.5*width*height;}
protected:
double width,height;
};
int main()
{ Circle circle(12.6);
Square square(3.5);
Rectangle rectangle(4.5,8.4);
Trapezoid trapezoid(2.0,4.5,3.2);
Triangle triangle(4.5,8.4);
Shape *pt[5]={&circle,&square,&rectangle,&trapezoid,&triangle};]
double areas=0.0;
for(int i=0;i<5;i++)
{areas=areas+pt[i]->area();}
cout<<"total of all area="<<areas<<endl;
return 0;
}