- #include <AT89X51.H>
- #define uchar unsigned char
- #define uint unsigned int
- uchar code table[]={0xC0,0xF9,0xA4,0xB0,0x99,0x92,0x82,0xF8,0x80,0x90,0x88,0x83,0xC6,0xA1,0x86,0x8E,0xFF};
- uchar temp;
- uchar key;
- uchar k;
- uchar code_h;
- //延时函数
- void mDelay(uchar Delay)
- { uchar i;
- for(;Delay>0;Delay--)
- { for(i=0;i<124;i++)
- {;}
- }
- }
- void keyc(void);
- //主函数
- void main(void)
- {
- P2_0=0;
- while(1)
- {
- code_h=0xef;
- P3=code_h;
- temp=P3;
- while(temp==code_h)//检测键盘是否有按键按下
- {
- code_h=(code_h<<1)|0x01;
- if(code_h==0xff)
- {code_h=0xef;}
- P3=code_h;
- temp=P3;
- }
- mDelay(5); //延时去抖
- if(P3==temp)
- {
- keyc();
- while(temp==P3) //等待按键放开
- {;}
- }
- }
- }
- //键盘操作
- void keyc(void)
- {
- switch(temp)
- {
- case 0xee:
- key=10;
- break;
- case 0xed:
- key=0;
- break;
- case 0xeb:
- key=11;
- break;
- case 0xe7:
- key=12;
- break;
- case 0xde:
- key=1;
- break;
- case 0xdd:
- key=2;
- break;
- case 0xdb:
- key=3;
- break;
- case 0xd7:
- key=13;
- break;
- case 0xbe:
- key=4;
- break;
- case 0xbd:
- key=5;
- break;
- case 0xbb:
- key=6;
- break;
- case 0xb7:
- key=14;
- break;
- case 0x7e:
- key=7;
- break;
- case 0x7d:
- key=8;
- break;
- case 0x7b:
- key=9;
- break;
- case 0x77:
- key=15;
- break;
- }
- P0=table[key];
- }
4×4矩阵式键盘(非中断)源程序
最新推荐文章于 2023-10-22 22:51:32 发布