///
<summary>
/// Resize图片
/// </summary>
/// <param name="bmp"> 原始Bitmap </param>
/// <param name="newW"> 新的宽度 </param>
/// <param name="newH"> 新的高度 </param>
/// <param name="Mode"> 保留着,暂时未用 </param>
/// <returns> 处理以后的图片 </returns>
public static Bitmap KiResizeImage(Bitmap bmp,
int newW, int newH, int Mode)
{
try
{
Bitmap b = new Bitmap(newW, newH);
Graphics g = Graphics.FromImage(b);
// 插值算法的质量
g.InterpolationMode = InterpolationMode.HighQualityBicubic;
g.DrawImage(bmp, new Rectangle( 0 , 0 , newW, newH),
new Rectangle( 0 , 0 , bmp.Width, bmp.Height), GraphicsUnit.Pixel);
g.Dispose();
return b;
}
catch
{
return null ;
}
}
// ===============================
/// <summary>
/// 剪裁 -- 用GDI+
/// </summary>
/// <param name="b"> 原始Bitmap </param>
/// <param name="StartX"> 开始坐标X </param>
/// <param name="StartY"> 开始坐标Y </param>
/// <param name="iWidth"> 宽度 </param>
/// <param name="iHeight"> 高度 </param>
/// <returns> 剪裁后的Bitmap </returns>
public static Bitmap KiCut(Bitmap b, int StartX,
int StartY, int iWidth, int iHeight)
{
if (b == null )
{
return null ;
}
int w = b.Width;
int h = b.Height;
if (StartX >= w || StartY >= h)
{
return null ;
}
if (StartX + iWidth > w)
{
iWidth = w - StartX;
}
if (StartY + iHeight > h)
{
iHeight = h - StartY;
}
try
{
Bitmap bmpOut = new Bitmap(iWidth, iHeight,
PixelFormat.Format24bppRgb);
Graphics g = Graphics.FromImage(bmpOut);
g.DrawImage(b, new Rectangle( 0 , 0 , iWidth, iHeight),
new Rectangle(StartX, StartY, iWidth, iHeight), GraphicsUnit.Pixel);
g.Dispose();
return bmpOut;
}
catch
{
return null ;
}
}
/// Resize图片
/// </summary>
/// <param name="bmp"> 原始Bitmap </param>
/// <param name="newW"> 新的宽度 </param>
/// <param name="newH"> 新的高度 </param>
/// <param name="Mode"> 保留着,暂时未用 </param>
/// <returns> 处理以后的图片 </returns>
public static Bitmap KiResizeImage(Bitmap bmp,
int newW, int newH, int Mode)
{
try
{
Bitmap b = new Bitmap(newW, newH);
Graphics g = Graphics.FromImage(b);
// 插值算法的质量
g.InterpolationMode = InterpolationMode.HighQualityBicubic;
g.DrawImage(bmp, new Rectangle( 0 , 0 , newW, newH),
new Rectangle( 0 , 0 , bmp.Width, bmp.Height), GraphicsUnit.Pixel);
g.Dispose();
return b;
}
catch
{
return null ;
}
}
// ===============================
/// <summary>
/// 剪裁 -- 用GDI+
/// </summary>
/// <param name="b"> 原始Bitmap </param>
/// <param name="StartX"> 开始坐标X </param>
/// <param name="StartY"> 开始坐标Y </param>
/// <param name="iWidth"> 宽度 </param>
/// <param name="iHeight"> 高度 </param>
/// <returns> 剪裁后的Bitmap </returns>
public static Bitmap KiCut(Bitmap b, int StartX,
int StartY, int iWidth, int iHeight)
{
if (b == null )
{
return null ;
}
int w = b.Width;
int h = b.Height;
if (StartX >= w || StartY >= h)
{
return null ;
}
if (StartX + iWidth > w)
{
iWidth = w - StartX;
}
if (StartY + iHeight > h)
{
iHeight = h - StartY;
}
try
{
Bitmap bmpOut = new Bitmap(iWidth, iHeight,
PixelFormat.Format24bppRgb);
Graphics g = Graphics.FromImage(bmpOut);
g.DrawImage(b, new Rectangle( 0 , 0 , iWidth, iHeight),
new Rectangle(StartX, StartY, iWidth, iHeight), GraphicsUnit.Pixel);
g.Dispose();
return bmpOut;
}
catch
{
return null ;
}
}