直接上代码:
我这是从list.h中摘出来的,编译测试通过!
#ifndef _LIST_H_
#define _LIST_H_
#define POISON_POINTER_DELTA 0
#define LIST_POISON1 ((void *) 0x00100100 + POISON_POINTER_DELTA)
#define LIST_POISON2 ((void *) 0x00200200 + POISON_POINTER_DELTA)
struct list_head {
struct list_head *next;
struct list_head *prev;
};
#define LIST_HEAD_INIT(name) {&(name), &(name)}
#define LIST_HEAD(name) \
struct list_head name = LIST_HEAD_INIT(name)
#if 1
static inline void INIT_LIST_HEAD(struct list_head *list)
{
list->next = list;
list->prev = list;
}
/*
* Insert a new entry between two known consecutive entries.
*
* This is only for internal list manipulation where we know
* the prev/next entries already!
*/
static inline void __list_add(struct list_head *new,
struct list_head *prev,
struct list_head *next)
{
next->prev = new;
new->next = next;
new->prev = prev;
prev->next = new;
}
/**
* list_add - add a new entry
* @new: new entry to be added
* @head: list head to add it after
*
* Insert a new entry after the specified head.
* This is good for implementing stacks.
*/
void list_add(struct list_head *new, struct list_head *head)
{
__list_add(new, head, head->next);
}
/*
* Delete a list entry by making the prev/next entries
* point to each other.
*
* This is only for internal list manipulation where we know
* the prev/next entries already!
*/
static inline void __list_del(struct list_head * prev, struct list_head * next)
{
next->prev = prev;
prev->next = next;
}
/**
* list_del - deletes entry from list.
* @entry: the element to delete from the list.
* Note: list_empty() on entry does not return true after this, the entry is
* in an undefined state.
*/
void list_del(struct list_head *entry)
{
__list_del(entry->prev, entry->next);
entry->next = LIST_POISON1;
entry->prev = LIST_POISON2;
}
/**
* list_for_each_safe - iterate over a list safe against removal of list entry
* @pos: the &struct list_head to use as a loop cursor.
* @n: another &struct list_head to use as temporary storage
* @head: the head for your list.
*/
#define list_for_each_safe(pos, n, head) \
for (pos = (head)->next, n = pos->next; pos != (head); \
pos = n, n = pos->next)
/* from kernel.h */
#define offsetof(TYPE, MEMBER) ((size_t) &((TYPE *)0)->MEMBER)
#define container_of(ptr, type, member) ({ \
const typeof( ((type *)0)->member ) *__mptr = (ptr); \
(type *)( (char *)__mptr - offsetof(type,member) );})
/**
* list_entry - get the struct for this entry
* @ptr: the &struct list_head pointer.
* @type: the type of the struct this is embedded in.
* @member: the name of the list_struct within the struct.
*/
#define list_entry(ptr, type, member) \
container_of(ptr, type, member)
#endif
#endif
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include "list.h"
struct my_struct {
struct list_head list;
char name[16];
int money;
};
int main(void)
{
struct my_struct head = {
.list = LIST_HEAD_INIT(head.list),
.name = "boss",
.money = 100
};
struct my_struct *james = (struct my_struct *)malloc(sizeof(struct my_struct));
struct my_struct *linda = (struct my_struct *)malloc(sizeof(struct my_struct));
struct my_struct *alex = (struct my_struct *)malloc(sizeof(struct my_struct));
strcpy(james->name, "james");
james->money = 20000;
strcpy(linda->name, "linda");
linda->money = 30000;
strcpy(alex->name, "alex");
alex->money = 40000;
list_add(&james->list, &head.list);
list_add(&linda->list, &james->list);
list_add(&alex->list, &linda->list);
struct list_head *p, *n;
struct my_struct *out;
list_for_each_safe(p, n, &head.list){
out = list_entry(p, struct my_struct, list);
printf("%s:money=%d\n", out->name, out->money);
if(strcmp(out->name, "james") == 0){
list_del(&out->list);
free(out);
}
}
printf("del one\n");
list_for_each_safe(p, n, &head.list){
out = list_entry(p, struct my_struct, list);
printf("%s:money=%d\n", out->name, out->money);
}
return 0;
}
gcc main.c
./a.out
运行效果:
james:money=20000
linda:money=30000
alex:money=40000
del one
linda:money=30000
alex:money=40000