二叉树--前序遍历、中序遍历、后序遍历、层次遍历


//BTree.h
#ifndef _BTREE_H_
#define _BTREE_H_

#define BT_LEFT 0
#define BT_RIGHT 1

typedef unsigned long long BTPos;   //64bit 



typedef void BTree;

typedef struct _tag_BTreeNode BTreeNode;     //define the node pointer
struct _tag_BTreeNode
{
	BTreeNode* left;
	BTreeNode* right;
};

typedef void (BTree_Printf)(BTreeNode*);

BTree* BTree_Create();

void BTree_Destroy(BTree* tree);

void BTree_Clear(BTree* tree);

int BTree_Insert(BTree* tree,BTreeNode* node,BTPos pos,int count,int flag); 

void BTree_Display(BTree* tree,BTree_Printf* pFunc,int gap,char div);

BTreeNode* BTree_Delete(BTree* tree,BTPos pos,int count);

BTreeNode* BTree_Get(BTree* tree,BTPos pos,int count);

BTreeNode* BTree_Root(BTree* tree);

int BTree_Height(BTree* tree);

int BTree_Count(BTree* tree);

int BTree_Degree(BTree* tree);

#endif

//BTree.c

#include "BTree.h"
#include <malloc.h>
#include <stdio.h>


typedef struct _tag_TBTree TBTree;
struct _tag_TBTree     //define the node of header 
{
	int count;
	BTreeNode* root;
};

static int recursive_degree(BTreeNode* root)
{
	int ret = 0;
	if(root!=NULL)
	{
		if(root->left!=NULL)
		{
			ret++;	
		}	
		if(root->right!=NULL)
		{
			ret++;	
		}
		if(ret == 1)
		{
			int ld = recursive_degree(root->left);
			int rd = recursive_degree(root->right);	
			
			if(ret < ld)
			{
				ret = ld;	
			}
			if(ret < rd)
			{
				ret = rd;	
			}
		}
	}
	return ret;
}
static int recursive_height(BTreeNode* root)
{
	int ret = 0;
	if(root!=NULL)
	{
		int lh = recursive_height(root->left);
		int rh = recursive_height(root->right);	
		ret = ((lh>rh)?lh:rh) + 1;
	}
	return ret;
}
static int recursive_count(BTreeNode* node)
{
	int ret = 0;
	
	if(node!=NULL)
	{
		ret = recursive_count(node->left) + 1 + recursive_count(node->right);	
	}
	return ret;
}
static void recursive_display(BTreeNode* node,BTree_Printf* pFunc,int format,int gap,char div)
{
	int i = 0;
	if((node!=NULL)&&(pFunc!=NULL))
	{
		for(i=0;i<format;i++)
		{
			printf("%c",div);	
		}
		pFunc(node);
		printf("\n");
		if((node->left!=NULL)||(node->right!=NULL))
		{
			recursive_display(node->left,pFunc,format+gap,gap,div);
			recursive_display(node->right,pFunc,format+gap,gap,div);	
		}	
	}
	else   //when there  has only-left child node or only-right child node,print the char to fill the place
	{
		for(i=0;i<format;i++)
		{
			printf("%c",div);	
		}
		printf("\n");	
	}	
}

BTree* BTree_Create()
{
	TBTree* ret = (TBTree*)malloc(sizeof(TBTree));
	if(ret != NULL)
	{
		ret->count = 0;
		ret->root = NULL;	
	}
	return ret;
}
void BTree_Destroy(BTree* tree)
{
	free(tree);
}

void BTree_Clear(BTree* tree)
{
	TBTree* btree = (TBTree*)tree;
	if(btree != NULL)
	{
		btree->count = 0;
		btree->root = NULL;	
	}
}

int BTree_Insert(BTree* tree,BTreeNode* node,BTPos pos,int count,int flag)   // pos :position; count :moving times;
{
	int ret = 0;
	int bit = 0;
	TBTree* btree = (TBTree*)tree;
	ret = (btree!=NULL)&&(node!=NULL)&&((flag==BT_LEFT)||(flag==BT_RIGHT));
	if(ret)
	{
		BTreeNode* parent = NULL;
		BTreeNode* current = btree->root;		
		
		node->left = NULL;
		node->right = NULL;
		
		while((count>0)&&(current!=NULL))
		{
			bit = pos & 1;
			pos = pos >> 1;
			
			parent = current;
			
			if(bit==BT_LEFT)
			{
				current = current->left;	
			}
			else if(bit==BT_RIGHT)
			{
				current = current->right;	
			}
			count--;
			
		}
		if(flag==BT_LEFT)    //when the current node has some children node,the current node should be inserted after the node
		{
			node->left = current;	
		}
		else if(flag == BT_RIGHT)
		{
			node->right = current;	
		}	
		
		if(parent!=NULL)
		{
			if(bit == BT_LEFT)
			{
				parent->left = node;		
			}	
			else if(bit == BT_RIGHT)
			{
				parent->right = node;
			}
		}
		else      //insert the first node
		{
			btree->root = node;	
		}
		btree->count++;
	}

	return ret;
} 

void BTree_Display(BTree* tree,BTree_Printf* pFunc,int gap,char div)
{
	TBTree* btree = (TBTree*)tree;
	if((btree!=NULL)&&(pFunc!=NULL))
	{
		recursive_display(btree->root,pFunc,0,gap,div);
	}
}

BTreeNode* BTree_Delete(BTree* tree,BTPos pos,int count)
{
	BTreeNode* ret = NULL;
	TBTree* btree = (TBTree*)tree;      //×öÒ»¸ö¿Ç 
	int bit = 0;
	if(btree!=NULL)
	{
		BTreeNode* parent = NULL;
		BTreeNode* current = btree->root;
		while((count>0)&&(current!=NULL))
		{
			bit = pos & 1;
			pos = pos >> 1;
			
			parent = current;
			
			if(bit==BT_LEFT)
			{
				current = current->left;	
			}	
			else if(bit==BT_RIGHT)
			{
				current = current->right;
			}
			count--;
		}
		if(parent!=NULL)
		{
			if(bit==BT_LEFT)
			{
				parent->left = NULL;	
			}	
			else if(bit == BT_RIGHT)
			{
				parent->right = NULL;	
			}
		}
		else   //the only one node
		{
			btree->root = NULL;	
		}
		ret = current;    //important
		
		btree->count = btree->count - recursive_count(ret);
	}
	return ret;
}
BTreeNode* BTree_Get(BTree* tree,BTPos pos,int count)
{
	BTreeNode* ret = NULL;
	TBTree* btree = (TBTree*)tree;
	int bit = 0;
	if(btree!=NULL)
	{
		BTreeNode* parent = NULL;
		BTreeNode* current = btree->root;
		
		while((count>0)&&(current!=NULL))
		{
			bit = pos & 1;
			pos = pos >> 1;	
			
			parent = current;      //record the current node
			
			if(bit == BT_LEFT)
			{
				current = current->left;	
			}
			else if(bit == BT_RIGHT)
			{
				current = current->right;	
			}
			count--;
		}	
		ret = current;   //important
	}
	return ret;
}

BTreeNode* BTree_Root(BTree* tree)
{
	BTreeNode* ret = NULL;
	TBTree* btree = (TBTree*)tree;
	if(btree != NULL)
	{
		ret = btree->root;	
	}
	return ret;
}

int BTree_Height(BTree* tree)
{
	int ret = 0;
	TBTree* btree = (TBTree*)tree;
	if(btree!=NULL)
	{
		ret = recursive_height(btree->root);		
	}
	return ret;
}
int BTree_Count(BTree* tree)
{
	int ret = 0;
	TBTree* btree = (TBTree*)tree;
	if(btree!=NULL)
	{
		ret = btree->count;	
	}
	return ret;
}

int BTree_Degree(BTree* tree)
{
	int ret = 0;
	TBTree* btree = (TBTree*)tree;
	if(btree!=NULL)
	{
		ret = recursive_degree(btree->root);	
	}
	return ret;
}

//LinkQueue.h

#ifndef _LINKQUEUE_H_
#define _LINKQUEUE_H_

typedef void LinkQueue;

LinkQueue* LinkQueue_Create();

void LinkQueue_Destroy(LinkQueue* queue);

void LinkQueue_Clear(LinkQueue* queue);

int LinkQueue_Append(LinkQueue* queue, void* item);

void* LinkQueue_Retrieve(LinkQueue* queue);

void* LinkQueue_Header(LinkQueue* queue);

int LinkQueue_Length(LinkQueue* queue);

#endif

#include <malloc.h>
#include <stdio.h>
#include "LinkQueue.h"

typedef struct _tag_LinkQueueNode TLinkQueueNode;
struct _tag_LinkQueueNode
{
    TLinkQueueNode* next;
    void* item;
};

typedef struct _tag_LinkQueue
{
    TLinkQueueNode* front;
    TLinkQueueNode* rear;
    int length;
} TLinkQueue;

LinkQueue* LinkQueue_Create() // O(1)
{
    TLinkQueue* ret = (TLinkQueue*)malloc(sizeof(TLinkQueue));
    
    if( ret != NULL )
    {
        ret->front = NULL;
        ret->rear = NULL;
        ret->length = 0;
    }
    
    return ret;
}

void LinkQueue_Destroy(LinkQueue* queue) // O(n)
{
    LinkQueue_Clear(queue);
    free(queue);
}

void LinkQueue_Clear(LinkQueue* queue) // O(n)
{
    while( LinkQueue_Length(queue) > 0 )
    {
        LinkQueue_Retrieve(queue);
    }
}

int LinkQueue_Append(LinkQueue* queue, void* item) // O(1)
{
    TLinkQueue* sQueue = (TLinkQueue*)queue;
    TLinkQueueNode* node = (TLinkQueueNode*)malloc(sizeof(TLinkQueueNode));
    int ret = (sQueue != NULL ) && (item != NULL) && (node != NULL);
    
    if( ret )
    {
        node->item = item;
        
        if( sQueue->length > 0 )
        {
            sQueue->rear->next = node;
            sQueue->rear = node;
            node->next = NULL;
        }
        else
        {
            sQueue->front = node;
            sQueue->rear = node;
            node->next = NULL;
        }
        
        sQueue->length++;
    }
    
    if( !ret )
    {
        free(node);
    }
    
    return ret;
}

void* LinkQueue_Retrieve(LinkQueue* queue) // O(1)
{
    TLinkQueue* sQueue = (TLinkQueue*)queue;
    TLinkQueueNode* node = NULL;
    void* ret = NULL;
    
    if( (sQueue != NULL) && (sQueue->length > 0) )
    {
        node = sQueue->front;
        
        sQueue->front = node->next;
        
        ret = node->item;
        
        free(node);
        
        sQueue->length--;
        
        if( sQueue->length == 0 )
        {
            sQueue->front = NULL;
            sQueue->rear = NULL;
        }
    }
    
    return ret;
}

void* LinkQueue_Header(LinkQueue* queue) // O(1)
{
    TLinkQueue* sQueue = (TLinkQueue*)queue;
    void* ret = NULL;
    
    if( (sQueue != NULL) && (sQueue->length > 0) )
    {
        ret = sQueue->front->item;
    }
    
    return ret;
}

int LinkQueue_Length(LinkQueue* queue) // O(1)
{
    TLinkQueue* sQueue = (TLinkQueue*)queue;
    int ret = -1;
    
    if( sQueue != NULL )
    {
        ret = sQueue->length;
    }
    
    return ret;
}

//main.c 

/*-----------
time: 2016-4-7
version: DEV-C++ 5.2.0.3 
-----------*/
#include <stdio.h>
#include <stdlib.h>
#include "BTree.h"
#include "LinkQueue.h"

struct Node
{
	BTreeNode header;
	char v;	
};

void print_data(BTreeNode* node)
{
	if(node!=NULL)
	{
		printf("%c",((struct Node*)node)->v);	
	}	
}
void pre_order_traversal(BTreeNode* root)    //前序遍历
{
	if(root!=NULL)
	{
		printf("%c,",((struct Node*)root)->v);
		
		pre_order_traversal(root->left);
		
		pre_order_traversal(root->right);	
	}
}

void mid_order_traversal(BTreeNode* root)    //中序遍历
{
	if(root!=NULL)
	{	
		mid_order_traversal(root->left);
		
		printf("%c,",((struct Node*)root)->v);
		
		mid_order_traversal(root->right);	
	}
}

void post_order_traversal(BTreeNode* root)   //后序遍历
{
	if(root!=NULL)
	{
		post_order_traversal(root->left);
		
		post_order_traversal(root->right);	
		
		printf("%c,",((struct Node*)root)->v);
	}
}


void level_order_traversal(BTreeNode* root)  //层次遍历will use Queue
{
	if(root!=NULL)
	{
		LinkQueue* queue = LinkQueue_Create();
		
		if(queue!=NULL)
		{
			LinkQueue_Append(queue,root);
			while(LinkQueue_Length(queue)>0)
			{
				struct Node* node = (struct Node*)LinkQueue_Retrieve(queue);
				printf("%c,",node->v);
				LinkQueue_Append(queue,node->header.left);
				LinkQueue_Append(queue,node->header.right);	
			}
		}	
		LinkQueue_Destroy(queue);
	}
}

int main(int argc, char *argv[]) 
{
	BTree* tree = BTree_Create();
	struct Node n1 = {{NULL,NULL},'A'};
	struct Node n2 = {{NULL,NULL},'b'};
	struct Node n3 = {{NULL,NULL},'C'};
	struct Node n4 = {{NULL,NULL},'D'};
	struct Node n5 = {{NULL,NULL},'E'};
	struct Node n6 = {{NULL,NULL},'F'};
	struct Node n7 = {{NULL,NULL},'G'};
	
	BTree_Insert(tree,(BTreeNode*)&n1,0,0,0);     //A
	BTree_Insert(tree,(BTreeNode*)&n2,0x00,1,0);  //b
	BTree_Insert(tree,(BTreeNode*)&n3,0x01,1,0);  //C
	BTree_Insert(tree,(BTreeNode*)&n4,0x00,2,0);  //D
	BTree_Insert(tree,(BTreeNode*)&n5,0x02,2,0);  //E
	BTree_Insert(tree,(BTreeNode*)&n6,0x01,2,0);  //F
	BTree_Insert(tree,(BTreeNode*)&n7,0x03,2,0);  //F
		
	BTree_Display(tree,print_data,2,'-');
	
	printf("pre_order_traversal (Ç°Ðò±éÀú): \n");
	pre_order_traversal(BTree_Root(tree));
	printf("\n");
	
	printf("mid_order_traversal (ÖÐÐò±éÀú): \n");
	mid_order_traversal(BTree_Root(tree));
	printf("\n");
	
	printf("post_order_traversal (ºóÐò±éÀú): \n");
	post_order_traversal(BTree_Root(tree));
	printf("\n");
	
	printf("level_order_traversal (²ã´Î±éÀú): \n");
	level_order_traversal(BTree_Root(tree));
	printf("\n");
	
	BTree_Destroy(tree);
	return 0;
}






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