软件构造tips:thread部分方法总结

thread方法总结

复习时遇见的小问题,老师给的课件没有详细地解释:在判断线程状态时用到了好几个方法:例如Thread.interrupt(),Thread.interrupted(),Thread.isInterrupted()等。他们之间又有什么区别?我稍微翻了一下java源码,在这里小小总结一下:

1.Thread.interrupt()

public void interrupt() {
        if (this != Thread.currentThread())
            checkAccess();

        synchronized (blockerLock) {
            Interruptible b = blocker;
            if (b != null) {
                interrupt0();           // Just to set the interrupt flag
                b.interrupt(this);
                return;
            }
        }
        interrupt0();
    }

这个方法的作用是中断当前线程的执行,如果中断的是线程本身,那么直接执行即可。如果是其他的线程,将调用checkAccess方法检查权限。如果当前线程因被调用Object.wait(), 或者线程本身的join()方法,处于阻塞状态中,此时调用interrupt方法会使抛出InterruptedException,而且线程的阻塞状态将会被清除。

2.Thread.interrupted()

public static boolean interrupted() {
        return currentThread().isInterrupted(true);
    }

这个方法非常简洁,因为它只调用了currentThread类的isInterrupted方法。interrupted是一个静态方法,而且向isInterrupted传递了一个布尔量:true,这意味着调用了一次interrupted后该线程的状态将重置为不中断。

3.isinterrupted()

public boolean isInterrupted() {
        return isInterrupted(false);
    }

调用了isInterrupted(boolean ClearInterrupted)的有参方法:

/**
     * Tests if some Thread has been interrupted.  The interrupted state
     * is reset or not based on the value of ClearInterrupted that is
     * passed.
     */
    private native boolean isInterrupted(boolean ClearInterrupted);

这个参数如果为true,则重置中断状态,否则将不会重置。由于isinterrupted传进来的是false,因此该线程的中断状态不会被改变。
由此可见,interrupted与isInterrupted最大的区别就是是否重置状态。

4.sleep()

public static void sleep(long millis, int nanos)
    throws InterruptedException {
        if (millis < 0) {
            throw new IllegalArgumentException("timeout value is negative");
        }

        if (nanos < 0 || nanos > 999999) {
            throw new IllegalArgumentException(
                                "nanosecond timeout value out of range");
        }

        if (nanos >= 500000 || (nanos != 0 && millis == 0)) {
            millis++;
        }

        sleep(millis);
    }

使线程休眠,可以看到对休眠时间有限制。第一个参数为毫秒,第二个参数为纳秒。

5.yield()

 /**
     * A hint to the scheduler that the current thread is willing to yield
     * its current use of a processor. The scheduler is free to ignore this
     * hint.
     *
     * <p> Yield is a heuristic attempt to improve relative progression
     * between threads that would otherwise over-utilise a CPU. Its use
     * should be combined with detailed profiling and benchmarking to
     * ensure that it actually has the desired effect.
     *
     * <p> It is rarely appropriate to use this method. It may be useful
     * for debugging or testing purposes, where it may help to reproduce
     * bugs due to race conditions. It may also be useful when designing
     * concurrency control constructs such as the ones in the
     * {@link java.util.concurrent.locks} package.
     */
    public static native void yield();

向调度器提示当前线程愿意放弃它当前使用的处理器,调度器可以随意忽略这个提示。

6.join()

public final synchronized void join(long millis)
    throws InterruptedException {
        long base = System.currentTimeMillis();
        long now = 0;

        if (millis < 0) {
            throw new IllegalArgumentException("timeout value is negative");
        }

        if (millis == 0) {
            while (isAlive()) {
                wait(0);
            }
        } else {
            while (isAlive()) {
                long delay = millis - now;
                if (delay <= 0) {
                    break;
                }
                wait(delay);
                now = System.currentTimeMillis() - base;
            }
        }
    }

阅读源码可知,线程A调用线程B的join()方法,将会使A等待B执行,直到线程B终止。如果传入参数,将会使A等待B执行time的时间,如果time时间到达,将会切换进A线程,继续执行A线程。参数如果小于0,将会抛出一个IllegalArgumentException异常。

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