How to Load Images from a Stream

Due to obvious security reasons Silverlight cannot directly load files from a client box. However, in response to an event like a button Silverlight can load files through the OpenFileDialog where the client gets to choose what file to load.

The following sample shows you how to load a PNG file once a use clicks on a button. In the code below, “MyImage” is an Image control that I declared in my XAML. BitmapImage can be found in System.Windows.Media.Imaging.

private void Button_Click_Load_Image(object sender, RoutedEventArgs e)
{
    OpenFileDialog ofd = new OpenFileDialog();
    ofd.Filter = "PNG Files (*.png;*.png)|*.png;*.png | All Files (*.*)|*.*";
    ofd.FilterIndex = 1;
    
    if (true == ofd.ShowDialog())
    {
        System.IO.Stream stream = ofd.File.OpenRead();
        BitmapImage bi = new BitmapImage();
        bi.SetSource(stream);
        MyImage.Source = bi;
        stream.Close();
    }
}

转载于:https://www.cnblogs.com/jasmine_xm/archive/2010/10/18/1854394.html

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