回溯,没啥好说的
1 bool row[9][9]; 2 bool col[9][9]; 3 bool grid[9][9]; 4 bool mark[9][9]; 5 6 bool solve(vector<vector<char> > &board, int r, int c) { 7 if (r == 9) 8 return true; 9 if (mark[r][c]) 10 return solve(board, r + (c + 1) / 9, (c + 1) % 9); 11 for (int i = 0; i < 9; i++) { 12 if (!row[r][i] && !col[c][i] && !grid[(r / 3) * 3 + c / 3][i]) { 13 row[r][i] = col[c][i] = grid[(r / 3) * 3 + c / 3][i] = true; 14 board[r][c] = i + '1'; 15 if (solve(board, r + (c + 1) / 9, (c + 1) % 9)) 16 return true; 17 board[r][c] = '.'; 18 row[r][i] = col[c][i] = grid[(r / 3) * 3 + c / 3][i] = false; 19 } 20 } 21 22 return false; 23 } 24 25 void solveSudoku(vector<vector<char> > &board) { 26 memset(row, 9 * 9 * sizeof(bool), false); 27 memset(col, 9 * 9 * sizeof(bool), false); 28 memset(grid, 9 * 9 * sizeof(bool), false); 29 memset(mark, 9 * 9 * sizeof(bool), false); 30 31 for (int r = 0; r < 9; r++) 32 for (int c = 0; c < 9; c++) 33 if (board[r][c] != '.') { 34 row[r][board[r][c] - '1'] 35 = col[c][board[r][c] - '1'] 36 = grid[(r / 3) * 3 + c / 3][board[r][c] - '1'] 37 = mark[r][c] 38 = true; 39 } 40 41 solve(board, 0, 0); 42 }