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UITextField *tf = [[UITextField alloc] initWithFrame:CGRectMake(20, 60, 280, 70)]; //文本输入框,一般用作用户输入账号,密码,个人信息等 //添加输入成的事件监听 [tf addTarget:self action:@selector(valueDidChange:) forControlEvents:UIControlEventEditingDidEnd]; [tf addTarget:self action:@selector(valueDidChange:) forControlEvents:UIControlEventEditingChanged];//时时输入监听 tf.placeholder = @"请输入帐号";//提示语,文本输入框,一般用于输入账号,密码,个人信息 [tf setValue:ColorHex_666666 forKeyPath:@"_placeholderLabel.textColor"];//提示语字体颜色 tf.textColor = ColorHex_333333;//输入时的字体颜色 tf.font = [UIFont systemFontOfSize:40];//文框标题的字体大小 tf.borderStyle = UITextBorderStyleLine;//边框风格 tf.backgroundColor = [UIColor redColor]; tf.background = [UIImage imageNamed:@"aaa"];//设置背景图片,如果边框风格是圆角,那么背景图失效,否则边框风格失效 tf.adjustsFontSizeToFitWidth = YES;//当文本的宽度超过tf的宽度时,文字会自动变小(系统默认是有下限的) tf.minimumFontSize = 30.0f;//文字变小的下限 tf.textAlignment = NSTextAlignmentLeft; //左右对齐方式,(和label的设置方式一样) tf.contentVerticalAlignment = UIControlContentVerticalAlignmentCenter;//垂直对齐方式,(btn对齐方式的设置也是用这种方式) //tf的左右对齐和垂直对齐在工作中一般都不设置,直接使用默认的 tf.keyboardType = UIKeyboardTypeEmailAddress;//键盘类型 tf.returnKeyType = UIReturnKeyNext;//return键的类型,(这个属性只是设置外观,和功能毫无关系) tf.secureTextEntry = YES;//安全输入模式(暗文输入) tf.clearsOnBeginEditing =YES; //重新输入时清空tf的文字 tf.clearButtonMode = UITextFieldViewModeAlways;//设置清空按钮出现的时机 UIView *v = [[UIView alloc] initWithFrame:CGRectMake(0, 0, 30, 30)]; v.backgroundColor = [UIColor blueColor]; tf.leftView = v;//这个view用于显示密码前面的? [v release]; tf.leftViewMode = UITextFieldViewModeAlways;//tf左边的视图和出现的时机(比如说用户的头像或者一把锁) UIView *av = [[UIView alloc] initWithFrame:CGRectMake(0, 0, 40, 40)]; av.backgroundColor = [UIColor magentaColor]; tf.inputView = av;//代替键盘(工作中一般不用) tf.inputAccessoryView = av;//键盘的附属view(出现在键盘上面) [av release]; [self.view sendSubviewToBack:_result.view]; //点击结果按钮就将....页放到下面 键盘的点击事件: - (void)textFieldDidBeginEditing:(UITextField *)textField//当键盘弹出时调用 { NSLog(@"end = %d",textField.tag); } - (void)textFieldDidEndEditing:(UITextField *)textField//键盘收起时调用 { NSLog(@"end = %d",textField.tag); } - (void)touchesBegan:(NSSet *)touches withEvent:(UIEvent *)event//当被点击时时调用(触发) { UITextField *tf = (UITextField *)[self.view viewWithTag:1]; [tf resignFirstResponder];//收起键盘 [self.view endEditing: YES];//不管点哪个都能收起键盘 [self.view sendSubviewToBack:_result.view]; //点击结果按钮就将....页放到下面 } - (BOOL)textFieldShouldReturn:(UITextField *)textField//点击return键时调用 {} - (void)valueDidChange:(UITextField *)inputTextField{ !self.inputValueDidChange ? : self.inputValueDidChange(inputTextField.text); } UITextField
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-(void)viewDidLoad { self.tableView = [[UITableView alloc]init]; self.tableView.delegate = self; self.tableView.dataSource = self; // self.tableView.emptyDataSetDelegate = self; // self.tableView.emptyDataSetSource = self; self.tableView.scrollsToTop = YES; self.tableView.showsVerticalScrollIndicator = NO;//隐藏垂直方向滑动条 self.tableView.rowHeight = UITableViewAutomaticDimension; self.tableView.estimatedRowHeight = 100;//预编译行高 提高cell创建效率 self.tableView.separatorStyle = UITableViewCellSeparatorStyleNone;//cell不显示分割线 self.tableView.separatorColor = [UIColor orangeColor];//cell线的颜色 self.tableView.tableFooterView = [UIImageView new]; [self.tableView setLayoutMargins:UIEdgeInsetsZero];//分割线 self.tableView.contentInset = UIEdgeInsetsMake(0, 0,59, 0);//滚动范围 // if (self.isOpenHeaderRefresh){//是否开启下拉刷新 // __weak typeof(self)weakSelf = self; // self.tabView.mj_header = [MJRefreshNormalHeader headerWithRefreshingBlock:^{ // [weakSelf refreshData]; // }]; // } // // if (self.isOpenFooterRefresh){//是否开启上啦加载 // __weak typeof(self)weakSelf = self; // self.tabView.mj_footer = [MJRefreshAutoStateFooter footerWithRefreshingBlock:^{ // [weakSelf loadMoreData]; // }]; // } [self.view addSubview:self.tableView]; [self.tableView mas_makeConstraints:^(MASConstraintMaker *make) { make.edges.equalTo(self.view).with.insets(UIEdgeInsetsMake(0, 0, 0, 0)); }]; } -(UITableViewCell*)tableView:(UITableView *)tableView cellForRowAtIndexPath:(NSIndexPath *)indexPath{ if (indexPath.row==0) { HomeMoreCell *cell = [tableView dequeueReusableCellWithIdentifier:@"HomeMoreCell"]; if (!cell){ cell= [[[NSBundle mainBundle] loadNibNamed:@"HomeMoreCell" owner:self options:nil] lastObject]; [tableView registerNib:[UINib nibWithNibName:@"HomeMoreCell" bundle:nil] forCellReuseIdentifier:@"HomeMoreCell"]; } return cell; } UITableViewCell* cell = [tableView dequeueReusableCellWithIdentifier:@"UITableViewCell"]; if (cell == nil) { cell = [[UITableViewCell alloc]initWithStyle:UITableViewCellStyleDefault reuseIdentifier:@"UITableViewCell"]; } return cell; } //绘制cell圆角 - (void)tableView:(UITableView *)tableView willDisplayCell:(UITableViewCell *)cell forRowAtIndexPath:(NSIndexPath *)indexPath { if (!self.isCloseRoundedBorder) { // 圆角弧度半径 CGFloat cornerRadius = 6.f; // 设置cell的背景色为透明,如果不设置这个的话,则原来的背景色不会被覆盖 cell.backgroundColor = UIColor.clearColor; cell.contentView.backgroundColor = UIColor.clearColor; // 创建一个shapeLayer CAShapeLayer *layer = [[CAShapeLayer alloc] init]; CAShapeLayer *backgroundLayer = [[CAShapeLayer alloc] init]; //显示选中 // 创建一个可变的图像Path句柄,该路径用于保存绘图信息 CGMutablePathRef pathRef = CGPathCreateMutable(); // 获取cell的size // 第一个参数,是整个 cell 的 bounds, 第二个参数是距左右两端的距离,第三个参数是距上下两端的距离 CGRect bounds = CGRectInset(cell.bounds, 10,0); // CGRectGetMinY:返回对象顶点坐标 // CGRectGetMaxY:返回对象底点坐标 // CGRectGetMinX:返回对象左边缘坐标 // CGRectGetMaxX:返回对象右边缘坐标 // CGRectGetMidX: 返回对象中心点的X坐标 // CGRectGetMidY: 返回对象中心点的Y坐标 // 这里要判断分组列表中的第一行,每组section的第一行,每组section的中间行 // CGPathAddRoundedRect(pathRef, nil, bounds, cornerRadius, cornerRadius); NSInteger startIndex = indexPath.section==0?1:0; if (indexPath.row == startIndex&&(indexPath.row == [tableView numberOfRowsInSection:indexPath.section]-1)) { //一个区只有一个cell则4个角都为圆角 CGPathMoveToPoint(pathRef, nil, CGRectGetMinX(bounds), CGRectGetMaxY(bounds)); // 起始坐标为左下角,设为p,(CGRectGetMinX(bounds), CGRectGetMinY(bounds))为左上角的点,设为p1(x1,y1),(CGRectGetMidX(bounds), CGRectGetMinY(bounds))为顶部中点的点,设为p2(x2,y2)。然后连接p1和p2为一条直线l1,连接初始点p到p1成一条直线l,则在两条直线相交处绘制弧度为r的圆角。 CGPathAddArcToPoint(pathRef, nil, CGRectGetMinX(bounds), CGRectGetMinY(bounds), CGRectGetMidX(bounds), CGRectGetMinY(bounds), cornerRadius); CGPathAddArcToPoint(pathRef, nil, CGRectGetMaxX(bounds), CGRectGetMinY(bounds), CGRectGetMaxX(bounds), CGRectGetMidY(bounds), cornerRadius); CGPathAddArcToPoint(pathRef, nil, CGRectGetMaxX(bounds), CGRectGetMaxY(bounds), CGRectGetMidX(bounds), CGRectGetMaxY(bounds), cornerRadius); CGPathAddArcToPoint(pathRef, nil, CGRectGetMinX(bounds), CGRectGetMaxY(bounds), CGRectGetMinX(bounds), CGRectGetMidY(bounds), cornerRadius); // 终点坐标为左下角坐标点,把绘图信息都放到路径中去,根据这些路径就构成了一块区域了 CGPathAddLineToPoint(pathRef, nil, CGRectGetMinX(bounds), CGRectGetMaxY(bounds)); }else if(indexPath.row == startIndex){ //section第一个cell // 初始起点为cell的左下角坐标 CGPathMoveToPoint(pathRef, nil, CGRectGetMinX(bounds), CGRectGetMaxY(bounds)); // 起始坐标为左下角,设为p,(CGRectGetMinX(bounds), CGRectGetMinY(bounds))为左上角的点,设为p1(x1,y1),(CGRectGetMidX(bounds), CGRectGetMinY(bounds))为顶部中点的点,设为p2(x2,y2)。然后连接p1和p2为一条直线l1,连接初始点p到p1成一条直线l,则在两条直线相交处绘制弧度为r的圆角。 CGPathAddArcToPoint(pathRef, nil, CGRectGetMinX(bounds), CGRectGetMinY(bounds), CGRectGetMidX(bounds), CGRectGetMinY(bounds), cornerRadius); CGPathAddArcToPoint(pathRef, nil, CGRectGetMaxX(bounds), CGRectGetMinY(bounds), CGRectGetMaxX(bounds), CGRectGetMidY(bounds), cornerRadius); // 终点坐标为右下角坐标点,把绘图信息都放到路径中去,根据这些路径就构成了一块区域了 CGPathAddLineToPoint(pathRef, nil, CGRectGetMaxX(bounds), CGRectGetMaxY(bounds)); }else if (indexPath.row == [tableView numberOfRowsInSection:indexPath.section]-1) { //section最后一个cell // 初始起点为cell的左上角坐标 CGPathMoveToPoint(pathRef, nil, CGRectGetMinX(bounds), CGRectGetMinY(bounds)); CGPathAddArcToPoint(pathRef, nil, CGRectGetMinX(bounds), CGRectGetMaxY(bounds), CGRectGetMidX(bounds), CGRectGetMaxY(bounds), cornerRadius); CGPathAddArcToPoint(pathRef, nil, CGRectGetMaxX(bounds), CGRectGetMaxY(bounds), CGRectGetMaxX(bounds), CGRectGetMidY(bounds), cornerRadius); // 添加一条直线,终点坐标为右下角坐标点并放到路径中去 CGPathAddLineToPoint(pathRef, nil, CGRectGetMaxX(bounds), CGRectGetMinY(bounds)); } else { // 添加cell的rectangle信息到path中(不包括圆角) 中间的cell CGPathAddRect(pathRef, nil, bounds); } // 把已经绘制好的可变图像路径赋值给图层,然后图层根据这图像path进行图像渲染render layer.path = pathRef; backgroundLayer.path = pathRef; // 注意:但凡通过Quartz2D中带有creat/copy/retain方法创建出来的值都必须要释放 CFRelease(pathRef); // 按照shape layer的path填充颜色,类似于渲染render // layer.fillColor = [UIColor colorWithWhite:1.f alpha:0.8f].CGColor; layer.fillColor = [UIColor whiteColor].CGColor; // view大小与cell一致 UIView *roundView = [[UIView alloc] initWithFrame:bounds]; // 添加自定义圆角后的图层到roundView中 [roundView.layer insertSublayer:layer atIndex:0]; roundView.backgroundColor = UIColor.clearColor; // cell的背景view cell.backgroundView = roundView; // 以上方法存在缺陷当点击cell时还是出现cell方形效果,因此还需要添加以下方法 // 如果你 cell 已经取消选中状态的话,那以下方法是不需要的. UIView *selectedBackgroundView = [[UIView alloc] initWithFrame:bounds]; backgroundLayer.fillColor = [UIColor clearColor].CGColor;//cell选中颜色 [selectedBackgroundView.layer insertSublayer:backgroundLayer atIndex:0]; selectedBackgroundView.backgroundColor = UIColor.clearColor; cell.selectedBackgroundView = selectedBackgroundView; if(indexPath.row==0&&indexPath.section==0) { //设置cell分割线距离屏幕边距的问题 if ([cell respondsToSelector:@selector(setLayoutMargins:)]) { [cell setLayoutMargins:UIEdgeInsetsMake(0,SCREEN_WIDTH, 0, 0)]; } if ([cell respondsToSelector:@selector(setSeparatorInset:)]) { [cell setSeparatorInset:UIEdgeInsetsMake(0,SCREEN_WIDTH, 0, 0)]; } }else{ //设置cell分割线距离屏幕边距的问题 if ([cell respondsToSelector:@selector(setLayoutMargins:)]) { [cell setLayoutMargins:UIEdgeInsetsMake(0, 20, 0, 20)]; } if ([cell respondsToSelector:@selector(setSeparatorInset:)]) { [cell setSeparatorInset:UIEdgeInsetsMake(0,20, 0, 20)]; } } if ([cell isKindOfClass:[CommonBorderInputViewCell class]]||[cell isKindOfClass:[CommonSelectCommentCell class]]) { //设置cell分割线距离屏幕边距的问题 if ([cell respondsToSelector:@selector(setLayoutMargins:)]) { [cell setLayoutMargins:UIEdgeInsetsMake(0, SCREEN_WIDTH, 0, 0)]; } if ([cell respondsToSelector:@selector(setSeparatorInset:)]) { [cell setSeparatorInset:UIEdgeInsetsMake(0,SCREEN_WIDTH, 0, 0)]; } } } } #pragma mark - DZNEmptyDataSetSource Methods -(UIImage*)imageForEmptyDataSet:(UIScrollView *)scrollView { return [UIImage imageNamed:@"bg_noData"]; } - (UIColor*)backgroundColorForEmptyDataSet:(UIScrollView*)scrollView { return [UIColor whiteColor]; } -(void)emptyDataSet:(UIScrollView *)scrollView didTapView:(UIView *)view{ }