package choujiang;
import java.util.ArrayList;
import java.util.Collections;
import java.util.Random;
public class Draw {
private ArrayList<Integer>list;
public Draw(){
list=new ArrayList<Integer>();
}
public void deal(int num){
//向容器中添加奖券(使用循环)
for (int i=1;i<num;i++){
list.add(i);
}
//打乱顺序
Collections.shuffle(list);
}
public void drawLottery(int n){
//产生n个指定范围(0-lise.size)的随机数
Random l = new Random();
/*
* 获得容器中以产生的随机数为下标的元素的内容
* 即为获奖的奖券的抽奖号,输出
*/
for(int j=1;j<n;j++){
int index = l.nextInt(list.size());
System.out.println(list.get(index)+"\t");
list.remove(index);
}
//将已获奖的元素(奖券)从容器中删除
System.out.println();
}
public static void main(String[] args) {
// TODO Auto-generated method stub
Draw a = new Draw();
a.deal(2000);
System.out.println(".....一等奖.....");
a.drawLottery(3);
System.out.println(".....二等奖.....");
a.drawLottery(10);
System.out.println(".....三等奖.....");
a.drawLottery(15);
}
![](https://i-blog.csdnimg.cn/blog_migrate/bb9036b63cfe66e2822c6330152bbf88.png)
}