原文地址:http://bigosaur.com/blog/9-star-dust
Day 8: Star Dust
I'm looking for a new title for the game. Got one, but need to research more to see if it's available: STAR DUST. I tried some fonts and I think I'll use the one called Ruslan Display.
I polished the algorithm for alien explosions today. I'm also thinking how will the enemy waves look like. There would be 10 waves of enemies, and then a boss and after that the game would speed up a little bit and some new enemies would be introduced. At each tenth level (10,20,30...) there would be a new, unique boss. This algorithm would repeat until player dies. The speed would be capped at 2x starting speed as it seems to me that takes a lot of effort to play if you want to destroy all aliens.
And then, there will be powerups. Here are current ideas:
Time limited, collectible during game:
- shield (sits at bottom of the screen, protects against one alien going through)
- score multiplier boost (x2)
- rapid fire (just hold your finger down and move around)
- mega bomb (destroy all aliens on screen)
- hyperdrive (skip 10 waves of enemies, but gain points as if you destroyed them)
- gallactic ninja (cut enemies with a jedi sword - fruit ninja style)
- auto reload (auto reload lasers)
- spread fire (fire 3 or 4 lasers at the same time)
- extra life (start game with 4 lives)
Permanent, can be upgraded between plays:
- rapid fire duration
- shield duration
- galactic ninja duration
- auto reload duration
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8天:星际尘埃
我在寻找一个新标题的游戏。有一个,但需要更多的研究来看看它是可用的:星尘。我尝试了一些字体,我想我会用一个叫做鲁斯兰显示。
我擦亮外来爆炸算法的今天。我也在考虑如何将敌人波的样子。会有10波敌人,然后老板后,游戏将加快一点,一些新的敌人会介绍。在每个第十级(10、20、30……)会有一个新的,独特的老板。该算法将重复直到玩家死亡。速度会被限制在2倍的启动速度在我看来都是需要花费很多努力玩如果你想毁了所有的外星人。
然后,会有道具。这是目前的想法:
时间有限,珍藏在游戏:
护盾(坐在屏幕的底部,防止外来经历)
得分乘数增加(X2)
快速的(只是把你的手指上下左右移动)
巨型炸弹(破坏屏幕上的所有外国人)
超光速(跳过10波敌人,但增益点如果你毁了它们)
银河忍者(切断敌人绝地武士剑-水果忍者风格)
自动重载(自动重载激光器)
扩散射击(火3或4同时激光器)
额外的生命(游戏开始有4人)
永久的,可以升级之间起着:
快速的时间
护盾的持续时间
银河忍者的持续时间
自动装弹时间
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