看博客学学Android(二)

地址 http://bigosaur.com/blog/1-complete-android-game-in-one-month

Creating a complete Android game from scratch in one month

My inspirationI wanted to build an Android game for some time, but never got some good idea. Lately I have been playing Subway Surfers and got really passionate about it. I usually don't like the "endless" games, that you basically cannot finish, so I always set an arbitrary goal to reach. This time it was reaching 30x score multiplier. While I did that, I got some skill and really got addicted to the game. It also made me realize that Android games don't have to be a AAA title with huge story and complex gameplay. Something simple and casual is OK.

Anyway, I thought it would be nice to have a game where you could simply point your finger at something and shoot it. With a system of Missions, Daily and Weekly Challenges and weapon upgrades it could be fun. My first idea was to create a game where some cute monsters would run around a beautyful scenery, hide behind the trees, old houses, or even in the clouds and you would need to shoot as many as you can. By cute monsters, I mean something like Gremlins. They would also bring in some huge machines and do other stupid things that would make you laugh. Of course, being an indie game developer with zero budget, I decided this would require too much art and too much of my time because of complex animation I envisioned. So I decided to use a different setup, something I can produce myself in a reasonable timeframe.

My goal now is to make an interesting, playable game for Android in one month.

 

在一个月内从零开始完成一个安卓游戏

我一直想用一些时间来制作一个安卓游戏,但是从来没有一些好的点子。最近我在玩地铁跑酷并且真正的喜爱上了它。通常情况下我不喜欢“无限”类型的游戏,因为你基本不能够结束,所以,我总是设定一个可以达到的目标。这次的目标是达到30倍的得分。当我做到这些,我拥有了一些技巧并且真正的对这个游戏上瘾了。同样的它让我意识到安卓游戏不一定都是拥有庞大故事体系和复杂可玩性的AAA级别的游戏。有时候简单和随意也是可以的。

无论如何,我认为这将有一个漂亮的游戏,你可以简单地用手指点和射击。一个系统的任务,每日和每周的挑战和武器的升级会很有趣的。我的第一个想法是创建一个游戏,一些可爱的怪物将运行在一个美丽的风景,躲在树后,老房子,甚至在云,你需要尽可能多的拍摄。用可爱的怪物,我是说像小精灵。他们也会带来一些巨大的机器和做其他会让你笑的愚蠢的事情。当然,作为一个零预算的独立游戏开发者,我想这需要太多的艺术和我太多的时间,因为复杂的动画我设想。所以我决定使用不同的设置,我可以自己在合理的时间内。

我现在的目标是在一个月内制作一个有趣的、可玩的Android游戏。

 

转载于:https://www.cnblogs.com/NorthDrift/p/Android_2.html

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