C++游戏game | 井字棋游戏坤坤版(配资源+视频)【赋源码,双人对战】

 

博主主页:Yu·仙笙🦄

专栏:C++游戏game

资源:C++井字棋游戏,双人对战源码【编译通过】

视频:C++井字棋坤坤版

如果不想看代码制作过程及原理,想直接play者,请自行划到文末取源码

目录

一、前期准备

二、获取时间

三、游戏初始背景

四、玩家信息录入

五、玩家投掷骰子确定出手先后

六、玩家选择棋子样式

六、游戏正文执行部分

七、游戏后期处理

源码:


井字棋(Tic Tac Toe),又称井字游戏、"连城"游戏、OX棋,是一种供两人玩的纸笔游戏。两个玩家轮流在九个空格中画上代表自己的O或X,谁先将自己的符号连成一线(横连、竖连、斜连皆可),即获得胜利。倘若在游戏过程中,双方都采取最佳策略,那么游戏往往会以平局告终。井字棋也被应用于人工智能与博弈论的研究。


蔡徐坤(KUN),1998年8月2日出生,中国内地男歌手、演员。

2012年4月,蔡徐坤因参加综艺节目《向上吧!少年》进入全国200强而进入娱乐圈;8月,参演个人首部偶像剧《童话二分之一》。2014年3月,参演个人首部电影《完美假妻168》;2015年7月,蔡徐坤参加真人秀节目《星动亚洲》,并成功进入全国前十五强;2016年10月,蔡徐坤通过10人男子组合SWIN正式出道;2018年1月,参加爱奇艺重点打造的中国首档偶像男团竞演养成类真人秀《偶像练习生》。2018年4月6日,在《偶像练习生》决赛中,蔡徐坤最终排名第一,作为Nine Percent组合成员正式出道。6月15日,参加的纪录片《NINEPERCENT花路之旅》在爱奇艺上线。2018年8月2日,入选福布斯2018年中国“30位30岁以下精英”榜单。8月18日,随组合参加2018微博粉丝嘉年华线下活动。12月18日,担任2019年北京卫视春晚代言人。同年12月,获第十二届音乐盛典咪咕汇年度“最佳彩铃销量歌手”、年度十大金曲《WaitWaitWait》、搜狐时尚盛典“年度人气男明星”以及今日头条年度盛典“年度偶像人物”。2019年2月,首登北京台春晚便包揽词曲,为其创作歌曲《那年春天》。2019年2月19日,蔡徐坤合约案胜诉,与原公司经纪合约解除。3月22日,发布海外公演主题曲《Bigger》。4月19日,发布单曲《Hard To Get》。12月25日,加盟《青春有你第二季》担任青春制作人代表。

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如果不想看代码制作过程及原理,想直接play者,请自行划到文末取源码

一、前期准备

#include<iostream> 
#include<cstring>
#include<cstdlib>
#include<cstdio>
#include<ctime>
using namespace std;
char play[9] = { '1','2','3','4','5','6','7','8','9' };

二、获取时间

void system()
{
	system("color FD");
	system("date/t");
	system("time/t");
	system("title 井字棋 Ver:1.0.0");
}

三、游戏初始背景

void CSH()
{
	cout << "######井字棋小游戏######" << endl;
	cout << "(*游戏规则:先掷骰子选出优先下子者,然后轮流下子,任一方若有三子连成一线,该方即获胜)" << endl;
	cout << "+---+---+---+\n"
		    "| " << play[0] << " | " << play[1] << " | " << play[2] << " |\n"
		    "+---+---+---+\n"
	     	"| " << play[3] << " | " << play[4] << " | " << play[5] << " |\n"
	    	"+---+---+---+\n"
		    "| " << play[6] << " | " << play[7] << " | " << play[8] << " |\n"
		    "+---+---+---+\n"<<endl;
	cout<<"鸡你太美"<<endl;
	cout<<"你干嘛,哎呦"<<endl;
	cout<<"-------------------------------------------------------"<<endl;
}
void return_CSH()
{
	memset(play,0,9);
	play[0] = '1';
	play[1] = '2';
	play[2] = '3';
	play[3] = '4';
	play[4] = '5';
	play[5] = '6';
	play[6] = '7';
	play[7] = '8';
	play[8] = '9';
}

四、玩家信息录入

class Player {
public:
	Player() {}
	void Name(int i)
	{
		cout << "请为玩家" << i << "设置玩家名称:";
		cin >> name;
	}
	void Get_Name()
	{
		cout << name;
	}

五、玩家投掷骰子确定出手先后

int Order()
	{
		cout << "请玩家 " << name << " 掷骰子:";
		system("pause");
		srand((unsigned)time(NULL));
		a = rand() % 6 + 1;
		cout << a << endl;
		return a;
	}
	int PD()
	{
		return a;
	}

六、玩家选择棋子样式

void XQ_1()
	{
		cout << "******游戏设置******" << endl;
		cout << "   1.O        2.X   " << endl;
		cout << "请玩家 " << name << " 选择执什么棋(1 或者 2):";
		while (xq == 0)
		{
			cin >> xq;
			if (xq == 1)
				q1 = 'O';
			else if (xq == 2)
				q1 = 'X';
			else
				cout << "命令错误!请重新输入合法选项:";
		}
	}
	void XQ_2()
	{
		cout << "请玩家 " << name << " 选择执什么棋(1 或者 2):";
		while (xq == 0)
		{
			cin >> xq;
			if (xq == 1)
				q2 = 'O';
			else if (xq == 2)
				q2 = 'X';
			else
				cout << "命令错误!请重新输入合法选项:";
		}
	}

六、游戏正文执行部分

void XS_Play()
	{
		int n;
		cout << "请玩家 " << name << " 输入下棋位置:";
		cin >> n;
		if (play[n - 1] != 'O' && play[n - 1] != 'X'&&n<10)
		{
			play[n - 1] = q1;
		}
		else
		{
			cout << "位置不合法!请重新选择:";
			cin >> n;
			if (play[n - 1] != 'O' && play[n - 1] != 'X' && n < 10)
			{
				play[n - 1] = q1;
			}
			else
			{
				cout << "我感觉你是故意的";
				exit(1);
			}
		}
		system("cls");
		cout << "+---+---+---+\n"
			    "| " << play[0] << " | " << play[1] << " | " << play[2] << " |\n"
			    "+---+---+---+\n"
			    "| " << play[3] << " | " << play[4] << " | " << play[5] << " |\n"
			    "+---+---+---+\n"
			    "| " << play[6] << " | " << play[7] << " | " << play[8] << " |\n"
			    "+---+---+---+\n";
	}
	void HS_Play()
	{
		int n;
		cout << "请玩家 " << name << " 输入下棋位置:";
		cin >> n;
		if (play[n - 1] != 'O' && play[n - 1] != 'X' && n < 10)
		{
			play[n - 1] = q2;
		}
		else
		{
			cout << "位置不合法!请重新选择:";
			cin >> n;
			if (play[n - 1] != 'O' && play[n - 1] != 'X' && n < 10)
			{
				play[n - 1] = q2;
			}
			else
			{
				cout << "你又找茬是吧?";
				exit(1);
			}
		}
		system("cls");
		cout << "+---+---+---+\n"
			    "| " << play[0] << " | " << play[1] << " | " << play[2] << " |\n"
		     	"+---+---+---+\n"
			    "| " << play[3] << " | " << play[4] << " | " << play[5] << " |\n"
		     	"+---+---+---+\n"
		    	"| " << play[6] << " | " << play[7] << " | " << play[8] << " |\n"
		    	"+---+---+---+\n";
	}
	friend int Get_Q1(Player& p1);
	friend int Get_Q2(Player& p2);
private:
	string name;
	int a = 0;
	int xq = 0;
	char q1, q2;
};


int Get_Q1(Player& p1)
{
	return p1.q1;
}
int Get_Q2(Player& p2)
{
	return p2.q2;
}

int End()
{
	if (play[0] == play[1] && play[1] == play[2] && play[0] != ' ')
	{
		if (play[0] == 'X')
		{
			return 1;
		}
		if (play[0] == 'O')
		{
			return 2;
		}
	}
	if (play[3] == play[4] && play[4] == play[5] && play[3] != ' ')
	{
		if (play[3] == 'X')
		{
			return 1;
		}
		if (play[3] == 'O')
		{
			return 2;
		}
	}
	if (play[6] == play[7] && play[7] == play[8] && play[6] != ' ')
	{
		if (play[6] == 'X')
		{
			return 1;
		}
		if (play[6] == 'O')
		{
			return 2;
		}
	}

	if (play[0] == play[3] && play[3] == play[6] && play[0] != ' ')
	{
		if (play[0] == 'X')
		{
			return 1;
		}
		if (play[0] == 'O')
		{
			return 2;
		}
	}
	if (play[1] == play[4] && play[4] == play[7] && play[1] != ' ')
	{
		if (play[1] == 'X')
		{
			return 1;
		}
		if (play[1] == 'O')
		{
			return 2;
		}
	}
	if (play[2] == play[5] && play[5] == play[8] && play[2] != ' ')
	{
		if (play[1] == 'X')
		{
			return 1;
		}
		if (play[1] == 'O')
		{
			return 2;
		}
	}
	if (play[0] == play[4] && play[4] == play[8] && play[0] != ' ')
	{
		if (play[0] == 'X')
		{
			return 1;
		}
		if (play[0] == 'O')
		{
			return 2;
		}
	}
	if (play[2] == play[4] && play[4] == play[6] && play[2] != ' ')
	{
		if (play[2] == 'X')
		{
			return 1;
		}
		if (play[2] == 'O')
		{
			return 2;
		}
	}
	return 0;
}

int main()
{
	system();
	CSH();
	Player p1;
	Player p2;
	int xz;
	int j = 0;
	int xs = 0;
	p1.Name(1);
	p2.Name(2);
	while (xs == 0)
	{
		p1.Order();
		p2.Order();
		if (p1.PD() > p2.PD())
			cout << "\n玩家 ", p1.Get_Name(), cout << " 先手\n" << endl, system("pause"), system("cls"), xs = 1;
		else if (p1.PD() < p2.PD())
			cout << "\n玩家 ", p2.Get_Name(), cout << " 先手\n" << endl, system("pause"), system("cls"), xs = 2;
		else
			cout << "双方点数一样大,请重新掷点数:" << endl;
	}
	if (xs == 1)
	{
		p1.XQ_1(), p2.XQ_2();
	}
	else if (xs == 2)
	{
		p2.XQ_1(), p1.XQ_2();
	}
	CSH();
	while (j < 5)
	{
		if (xs == 1)
		{
			p1.XS_Play();
			End();
			if (End() != 0)
			{
				break;
			}
			p2.HS_Play();
			End();
			if (End() != 0)
			{
				break;
			}
		}
		if (xs == 2)
		{
			p2.XS_Play();
			End();
			if (End() != 0)
			{
				break;
			}
			p1.HS_Play();
			End();
			if (End() != 0)
			{
				break;
			}
		}
		j++;
	}
	system("cls");
	cout<<"******游戏结束******"<<endl;
	cout << "+---+---+---+\n"
		    "| " << play[0] << " | " << play[1] << " | " << play[2] << " |\n"
		    "+---+---+---+\n"
			"| " << play[3] << " | " << play[4] << " | " << play[5] << " |\n"
		    "+---+---+---+\n"
		    "| " << play[6] << " | " << play[7] << " | " << play[8] << " |\n"
		    "+---+---+---+\n";
	if (End() == 1)
	{
		if (Get_Q1(p1) == 'x')
			cout << "\n玩家 ", p1.Get_Name(), cout << " 获得胜利!"<<endl;
		else
			cout << "\n玩家 ", p2.Get_Name(), cout << " 获得胜利!"<<endl;
	}
	if (End() == 2)
	{
		if (Get_Q1(p1) == 'O')
			cout << "\n玩家 ", p1.Get_Name(), cout << " 获得胜利!"<<endl;
		else
			cout << "\n玩家 ", p2.Get_Name(), cout << " 获得胜利!"<<endl;
	}

七、游戏后期处理

cout<<"------------------------------"<<endl; 
	cout<<"********是否继续游戏?********"<<endl;
	cout<<"1.重新开始        2.退出游戏"<<endl;
	cin>>xz;
	switch(xz)
	{
		case 1:return_CSH(),main();break;
		case 2:return 0;break;
		default:cout<<"指令错误,游戏终止!";break; 
	}
}

源码:

#include<iostream> 
#include<cstring>
#include<cstdlib>
#include<cstdio>
#include<ctime>
using namespace std;
char play[9] = { '1','2','3','4','5','6','7','8','9' };
void system()
{
	system("color FD");
	system("date/t");
	system("time/t");
	system("title 井字棋 Ver:1.0.0");
}

void CSH()
{
	cout << "######井字棋小游戏######" << endl;
	cout << "(*游戏规则:先掷骰子选出优先下子者,然后轮流下子,任一方若有三子连成一线,该方即获胜)" << endl;
	cout << "+---+---+---+\n"
		    "| " << play[0] << " | " << play[1] << " | " << play[2] << " |\n"
		    "+---+---+---+\n"
	     	"| " << play[3] << " | " << play[4] << " | " << play[5] << " |\n"
	    	"+---+---+---+\n"
		    "| " << play[6] << " | " << play[7] << " | " << play[8] << " |\n"
		    "+---+---+---+\n"<<endl;
	cout<<"鸡你太美"<<endl;
	cout<<"你干嘛,哎呦"<<endl;
	cout<<"-------------------------------------------------------"<<endl;
}
void return_CSH()
{
	memset(play,0,9);
	play[0] = '1';
	play[1] = '2';
	play[2] = '3';
	play[3] = '4';
	play[4] = '5';
	play[5] = '6';
	play[6] = '7';
	play[7] = '8';
	play[8] = '9';
}
class Player {
public:
	Player() {}
	void Name(int i)
	{
		cout << "请为玩家" << i << "设置玩家名称:";
		cin >> name;
	}
	void Get_Name()
	{
		cout << name;
	}
	int Order()
	{
		cout << "请玩家 " << name << " 掷骰子:";
		system("pause");
		srand((unsigned)time(NULL));
		a = rand() % 6 + 1;
		cout << a << endl;
		return a;
	}
	int PD()
	{
		return a;
	}
	void XQ_1()
	{
		cout << "******游戏设置******" << endl;
		cout << "   1.O        2.X   " << endl;
		cout << "请玩家 " << name << " 选择执什么棋(1 或者 2):";
		while (xq == 0)
		{
			cin >> xq;
			if (xq == 1)
				q1 = 'O';
			else if (xq == 2)
				q1 = 'X';
			else
				cout << "命令错误!请重新输入合法选项:";
		}
	}
	void XQ_2()
	{
		cout << "请玩家 " << name << " 选择执什么棋(1 或者 2):";
		while (xq == 0)
		{
			cin >> xq;
			if (xq == 1)
				q2 = 'O';
			else if (xq == 2)
				q2 = 'X';
			else
				cout << "命令错误!请重新输入合法选项:";
		}
	}
	void XS_Play()
	{
		int n;
		cout << "请玩家 " << name << " 输入下棋位置:";
		cin >> n;
		if (play[n - 1] != 'O' && play[n - 1] != 'X'&&n<10)
		{
			play[n - 1] = q1;
		}
		else
		{
			cout << "位置不合法!请重新选择:";
			cin >> n;
			if (play[n - 1] != 'O' && play[n - 1] != 'X' && n < 10)
			{
				play[n - 1] = q1;
			}
			else
			{
				cout << "我感觉你是故意的";
				exit(1);
			}
		}
		system("cls");
		cout << "+---+---+---+\n"
			    "| " << play[0] << " | " << play[1] << " | " << play[2] << " |\n"
			    "+---+---+---+\n"
			    "| " << play[3] << " | " << play[4] << " | " << play[5] << " |\n"
			    "+---+---+---+\n"
			    "| " << play[6] << " | " << play[7] << " | " << play[8] << " |\n"
			    "+---+---+---+\n";
	}
	void HS_Play()
	{
		int n;
		cout << "请玩家 " << name << " 输入下棋位置:";
		cin >> n;
		if (play[n - 1] != 'O' && play[n - 1] != 'X' && n < 10)
		{
			play[n - 1] = q2;
		}
		else
		{
			cout << "位置不合法!请重新选择:";
			cin >> n;
			if (play[n - 1] != 'O' && play[n - 1] != 'X' && n < 10)
			{
				play[n - 1] = q2;
			}
			else
			{
				cout << "你又找茬是吧?";
				exit(1);
			}
		}
		system("cls");
		cout << "+---+---+---+\n"
			    "| " << play[0] << " | " << play[1] << " | " << play[2] << " |\n"
		     	"+---+---+---+\n"
			    "| " << play[3] << " | " << play[4] << " | " << play[5] << " |\n"
		     	"+---+---+---+\n"
		    	"| " << play[6] << " | " << play[7] << " | " << play[8] << " |\n"
		    	"+---+---+---+\n";
	}
	friend int Get_Q1(Player& p1);
	friend int Get_Q2(Player& p2);
private:
	string name;
	int a = 0;
	int xq = 0;
	char q1, q2;
};


int Get_Q1(Player& p1)
{
	return p1.q1;
}
int Get_Q2(Player& p2)
{
	return p2.q2;
}

int End()
{
	if (play[0] == play[1] && play[1] == play[2] && play[0] != ' ')
	{
		if (play[0] == 'X')
		{
			return 1;
		}
		if (play[0] == 'O')
		{
			return 2;
		}
	}
	if (play[3] == play[4] && play[4] == play[5] && play[3] != ' ')
	{
		if (play[3] == 'X')
		{
			return 1;
		}
		if (play[3] == 'O')
		{
			return 2;
		}
	}
	if (play[6] == play[7] && play[7] == play[8] && play[6] != ' ')
	{
		if (play[6] == 'X')
		{
			return 1;
		}
		if (play[6] == 'O')
		{
			return 2;
		}
	}

	if (play[0] == play[3] && play[3] == play[6] && play[0] != ' ')
	{
		if (play[0] == 'X')
		{
			return 1;
		}
		if (play[0] == 'O')
		{
			return 2;
		}
	}
	if (play[1] == play[4] && play[4] == play[7] && play[1] != ' ')
	{
		if (play[1] == 'X')
		{
			return 1;
		}
		if (play[1] == 'O')
		{
			return 2;
		}
	}
	if (play[2] == play[5] && play[5] == play[8] && play[2] != ' ')
	{
		if (play[1] == 'X')
		{
			return 1;
		}
		if (play[1] == 'O')
		{
			return 2;
		}
	}
	if (play[0] == play[4] && play[4] == play[8] && play[0] != ' ')
	{
		if (play[0] == 'X')
		{
			return 1;
		}
		if (play[0] == 'O')
		{
			return 2;
		}
	}
	if (play[2] == play[4] && play[4] == play[6] && play[2] != ' ')
	{
		if (play[2] == 'X')
		{
			return 1;
		}
		if (play[2] == 'O')
		{
			return 2;
		}
	}
	return 0;
}

int main()
{
	system();
	CSH();
	Player p1;
	Player p2;
	int xz;
	int j = 0;
	int xs = 0;
	p1.Name(1);
	p2.Name(2);
	while (xs == 0)
	{
		p1.Order();
		p2.Order();
		if (p1.PD() > p2.PD())
			cout << "\n玩家 ", p1.Get_Name(), cout << " 先手\n" << endl, system("pause"), system("cls"), xs = 1;
		else if (p1.PD() < p2.PD())
			cout << "\n玩家 ", p2.Get_Name(), cout << " 先手\n" << endl, system("pause"), system("cls"), xs = 2;
		else
			cout << "双方点数一样大,请重新掷点数:" << endl;
	}
	if (xs == 1)
	{
		p1.XQ_1(), p2.XQ_2();
	}
	else if (xs == 2)
	{
		p2.XQ_1(), p1.XQ_2();
	}
	CSH();
	while (j < 5)
	{
		if (xs == 1)
		{
			p1.XS_Play();
			End();
			if (End() != 0)
			{
				break;
			}
			p2.HS_Play();
			End();
			if (End() != 0)
			{
				break;
			}
		}
		if (xs == 2)
		{
			p2.XS_Play();
			End();
			if (End() != 0)
			{
				break;
			}
			p1.HS_Play();
			End();
			if (End() != 0)
			{
				break;
			}
		}
		j++;
	}
	system("cls");
	cout<<"******游戏结束******"<<endl;
	cout << "+---+---+---+\n"
		    "| " << play[0] << " | " << play[1] << " | " << play[2] << " |\n"
		    "+---+---+---+\n"
			"| " << play[3] << " | " << play[4] << " | " << play[5] << " |\n"
		    "+---+---+---+\n"
		    "| " << play[6] << " | " << play[7] << " | " << play[8] << " |\n"
		    "+---+---+---+\n";
	if (End() == 1)
	{
		if (Get_Q1(p1) == 'x')
			cout << "\n玩家 ", p1.Get_Name(), cout << " 获得胜利!"<<endl;
		else
			cout << "\n玩家 ", p2.Get_Name(), cout << " 获得胜利!"<<endl;
	}
	if (End() == 2)
	{
		if (Get_Q1(p1) == 'O')
			cout << "\n玩家 ", p1.Get_Name(), cout << " 获得胜利!"<<endl;
		else
			cout << "\n玩家 ", p2.Get_Name(), cout << " 获得胜利!"<<endl;
	}
	cout<<"------------------------------"<<endl; 
	cout<<"********是否继续游戏?********"<<endl;
	cout<<"1.重新开始        2.退出游戏"<<endl;
	cin>>xz;
	switch(xz)
	{
		case 1:return_CSH(),main();break;
		case 2:return 0;break;
		default:cout<<"指令错误,游戏终止!";break; 
	}
}

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