linux C简易版聊天室(二)

好吧,代码比较粗糙,有机会了再改:

分析:

1)客户端登录输入昵称

2)上线提醒给所有人

3)下线提醒给所有人

4)服务器接收客户端消息然后分发给所有在线端

服务端代码:

ps:编译的时候别忘了 -pthread

#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <unistd.h>
#include <sys/socket.h>
#include <netinet/in.h>
#include <arpa/inet.h>
#include <pthread.h>
#include <signal.h>
#define MAX_CNT 100
void* dealMsg(void* client);
int find();
struct CLIENT {
	int fd;
	short port;
	char ip[16];
	char name[20];
};
struct CLIENT client[MAX_CNT]= {0,0,0,0};
int count = 0;//数组中数量
int sockfd = -1;
int main() {
	void closefd();
	signal(SIGINT, closefd);
	sockfd = socket(AF_INET, SOCK_STREAM, 0);
	if (-1 == sockfd) perror("socket"),exit(-1);
	struct sockaddr_in addr;
	addr.sin_family = AF_INET;
	addr.sin_port = htons(2222);
	addr.sin_addr.s_addr = inet_addr("172.16.11.34");
	int reuseaddr = 1;
	setsockopt(sockfd, SOL_SOCKET, SO_REUSEADDR, &reuseaddr
		, sizeof(reuseaddr));
	int res = bind(sockfd, (struct sockaddr*)&addr, sizeof(addr));
	if (-1 == res) perror("bind"),exit(-1);
	listen(sockfd, MAX_CNT);
	while (1) {
		struct sockaddr_in from;
		socklen_t len = sizeof(from);
		int fd = accept(sockfd, (struct sockaddr*)&from, &len);
		if (-1 == fd) perror("accept"),exit(-1);
		printf("server started...\n");
		if(count >= MAX_CNT) continue;
		int idx = find();
		strcpy(client[idx].ip, inet_ntoa(from.sin_addr));
		client[idx].port = ntohs(from.sin_port);
		client[idx].fd = fd;
		recv(fd, client[idx].name, 20, 0);//接收昵称
		char msg[100] = {};
		sprintf(msg,"%s上线了\n", client[idx].name);
		printf("%s is connected!\n", client[idx].name);
		int i = 0;
		for (i = 0; i < MAX_CNT && strcmp(client[i].name, ""); ++i) {
			send(client[i].fd, msg, strlen(msg), 0);
		}	
		pthread_t id; 
		pthread_create(&id, 0, dealMsg, &client[idx]);
		++count;
	}
	return 0;
}

void* dealMsg(void* p) {
	struct CLIENT* info= p;
	while (1) {
		char recvmsg[100] = {};
		recv(info->fd, recvmsg, sizeof(recvmsg), 0);
		char msg[200] = {};
		if (0 == strcmp(recvmsg, "quit")) {
			sprintf(msg, "%s下线\n", info->name);	
			int i = 0;
			for (i = 0; i < MAX_CNT && strcmp(client[i].name, ""); ++i) {
				send(client[i].fd, msg, strlen(msg), 0);
			}	
			break;
		}
		sprintf(msg,"%s:%s说:\n%s\n", info->ip, info->name, recvmsg);
		int i = 0;
		for (i = 0; i < MAX_CNT && strcmp(client[i].name, ""); ++i) {
			send(client[i].fd, msg, strlen(msg), 0);
		}	
	}
	strcpy(info->ip, "");
	strcpy(info->name, "");
	info->port = 0;
	close(info->fd);
	info->fd = 0;
	--count;
}
int find() {//找到元素为空的最小下标
	int i = 0;
	for (i = 0; i < MAX_CNT; ++i) {
		if(client[i].port ==0) break; 
	}
	return i;
}
void closefd() {
	close(sockfd);
	printf("server shutdown...\n");
	exit(0);
}

客户端代码:

#include <stdio.h>
#include <stdlib.h>
#include <sys/socket.h>
#include <string.h>
#include <unistd.h>
#include <netinet/in.h>
#include <arpa/inet.h>
#include <pthread.h>

void* recvMsg(void *p);

char ip[16] = "172.16.11.34";
int port = 2222;
char name[20];

int main() {
	char ip1[15] = {};
	int port1 = 0;
	printf("please iput server ip:\n");
	scanf("%s", ip1);
	if (0 != strcmp(ip1, "0")) strcpy(ip, ip1);
	printf("please iput server port:\n");
	scanf("%d", &port1);
	if (0 != port1) port = port1;
	printf("please iput your name:\n");
	scanf("%s", name);
	int sockfd = socket(AF_INET, SOCK_STREAM, 0);
	struct sockaddr_in addr;
	addr.sin_family = AF_INET;
	addr.sin_addr.s_addr = inet_addr(ip);
	addr.sin_port = htons(port);
	int res = connect(sockfd, (struct sockaddr*)&addr,sizeof(addr));
	if (-1 == res) perror("connect"),exit(-1);
	//开线程去收信息
	pthread_t id = 0;
	res = pthread_create(&id, 0, recvMsg, &sockfd);
	//发送昵称
	send(sockfd, name, strlen(name), 0);
	while (1) {//发送信息 
		char sendmsg[100] = {};
		printf("\n");
		scanf("%s", sendmsg);
		scanf("%*[^\n]");
		scanf("%*c");
		send(sockfd, sendmsg, strlen(sendmsg), 0);
		if(0 == strcmp(sendmsg, "quit")) break;
	}
	close(sockfd);
	return 0;
}

void* recvMsg(void *p) {
	int* fd = p;
	while (1) {
		char recvmsg[100] = {}; 
		recv(*fd, recvmsg, sizeof(recvmsg), 0);
		printf("%s",recvmsg);
	}
}




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项目简介: 采用I/O复用技术select实现socket通信,采用多线程负责每个客户操作处理,完成Linux下的多客户聊天! OS:Ubuntu 15.04 IDE:vim gcc make DB:Sqlite 3 Time:2015-12-09 ~ 2012-12-21 项目功能架构: 1. 采用client/server结构; 2. 给出客户操作主界面(注册、登录、帮助和退出)、登录后主界面(查看在线列表、私聊、群聊、查看聊天记录、退出); 3. 多客户可同时连接服务器进行自己操作; ##服务器端## 1. server.c:服务器端主程序代码文件; 2. config.h:服务器端配置文件(包含需要的头文件、常量、数据结构及函数声明); 3. config.c:服务器端公共函数的实现文件; 4. list.c:链表实现文件,用于维护在线用户链表的添加、更新、删除操作; 5. register.c:服务器端实现用户注册; 6. login.c:服务器端实现用户登录; 7. chat.c:服务器端实现用户的聊天互动操作; 8. Makefile:服务器端make文件,控制台执行make命令可直接生成可执行文件server ##客户端## 1. client.c:客户端主程序代码文件; 2. config.h:客户端配置文件(包含需要的头文件、常量、数据结构及函数声明); 3. config.c:客户端公共函数的实现文件; 4. register.c:客户端实现用户注册; 5. login.c:客户端实现用户登录; 6. chat.c:客户端实现用户的聊天互动操作; 7. Makefile:客户端make文件,控制台执行make命令可直接生成可执行文件client;

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