装饰器模式允许向一个现有的对象添加新的功能又不改变其结构。创建一个装饰类,用来包装原有的类,并在保持类方法签名完整性的前提下,提供了额外的功能。装饰器模式的优点是装饰类和被装饰类可以独立发展,不会互相耦合,装饰模式是继承的替代方式,可以动态扩展一个实现类的功能。
- 创建Shape接口及其实现类;
public interface Shape {
void draw();
}
public class Rectangle implements Shape {
@Override
public void draw() {
System.out.println("矩形");
}
}
public class Circle implements Shape {
@Override
public void draw() {
System.out.println("圆形");
}
}
- 创建Shape接口的抽象装饰类及其实现;
public abstract class ShapeDecorator implements Shape {
protected Shape decoratedShape;
public ShapeDecorator(Shape decoratedShape){
this.decoratedShape = decoratedShape;
}
public void draw(){
decoratedShape.draw();
}
}
public class RedShapeDecorator extends ShapeDecorator {
public RedShapeDecorator(Shape decoratedShape) {
super(decoratedShape);
}
@Override
public void draw() {
decoratedShape.draw();
setRedBorder(decoratedShape);
}
private void setRedBorder(Shape decoratedShape){
System.out.println("Border Color: Red");
}
}
- 创建启动类,测试结果。
public class DecoratorInstance {
public static void main(String[] args) {
Shape circle = new Circle();
Shape redCircle = new RedShapeDecorator(circle);
System.out.println("Circle with normal border:");
circle.draw();
System.out.println("Circle with red border:");
redCircle.draw();
}
}