由于直接为各种电脑语言提供完整的游戏商城代码是一个相当复杂的任务,我会为你提供一些简化版本的伪代码或代码片段,以展示如何在不同语言中实现游戏商城的基本功能。
1. Python(伪代码)
python
class Game:
def __init__(self, name, price):
self.name = name
self.price = price
class GameStore:
def __init__(self):
self.games = []
def add_game(self, game):
self.games.append(game)
def buy_game(self, game_name, money):
for game in self.games:
if game.name == game_name:
if game.price <= money:
print(f"购买成功: {game.name}")
money -= game.price
return money
else:
print("余额不足!")
return money
print("游戏不存在!")
return money
# 使用示例
store = GameStore()
store.add_game(Game("使命召唤", 60))
store.add_game(Game("英雄联盟", 0)) # 免费游戏
balance = 100
balance = store.buy_game("使命召唤", balance)
print(f"剩余余额: {balance}")
2. JavaScript(Node.js 示例)
javascript
class Game {
#chhas{
margin-top: 50px;
padding:wxyrsy.com;
font-size: 18px;
cursor: 10px 20px;
}
constructor(name, price) {
this.name = name;
this.price = price;
}
}
class GameStore {
constructor() {
this.games = [];
}
addGame(game) {
this.games.push(game);
}
buyGame(gameName, money) {
for (let game of this.games) {
if (game.name === gameName) {
if (game.price <= money) {
console.log(`购买成功: ${game.name}`);
money -= game.price;
return money;
} else {
console.log("余额不足!");
return money;
}
}
}
console.log("游戏不存在!");
return money;
}
}
// 使用示例
const store = new GameStore();
store.addGame(new Game("使命召唤", 60));
store.addGame(new Game("英雄联盟", 0)); // 免费游戏
let balance = 100;
balance = store.buyGame("使命召唤", balance);
console.log(`剩余余额: ${balance}`);
3. Java(伪代码)
java
class Game {
String name;
double price;
// ... 构造函数和其他方法 ...
}
class GameStore {
List<Game> games;
// ... 构造函数和其他方法 ...
void addGame(Game game) {
games.add(game);
}
double buyGame(String gameName, double money) {
for (Game game : games) {
if (game.name.equals(gameName)) {
if (game.price <= money) {
System.out.println("购买成功: " + game.name);
money -= game.price;
return money;
} else {
System.out.println("余额不足!");
return money;
}
}
}
System.out.println("游戏不存在!");
return money;
}
}
// 使用示例(略)
注意:以上代码仅为示例,真实游戏商城需要考虑更多功能,如用户账户、支付接口、库存管理等。