promise为es6新增加的用于处理异步的方法
先上代码
class MyPromise {
PENDING = "PENDING"; // 等待状态
SUCCESS = "SUCCESS"; // 成功状态
FAIL = "FAIL"; // 失败状态
constructor(fn) { // 此处的fn为构建promise时的方法
this.state = MyPromise.PENDING; // promise的状态
this.value = undefined; // 用于存放成功回调需要的参数
this.reason = undefined; // 用于存放失败回调需要的参数
this.successCallbacks = []; // 成功回调数组
this.failCallbacks = []; // 失败回调数组
let resolve = (value) => { // 触发成功回调
if (this.state === MyPromise.PENDING) {
this.state = MyPromise.SUCCESS; // 先将状态变更为成功
this.value = value; // 将参数存起来
this.successCallbacks.forEach((item) => item()); // 循环调用成功回调
}
};
let reject = (reason) => {
if (this.state === MyPromise.PENDING) {
this.state = MyPromise.FAIL;
this.reason = reason;
this.failCallbacks.forEach((item) => item());
}
};
try {
fn(resolve, reject); // 直接运行传入的函数
} catch (error) {
reject(error);
}
}
then(success, fail) { // 将成功函数和失败函数放到对应数组中
if (this.state === MyPromise.PENDING) {
this.successCallbacks.push(() => success(this.value));
this.failCallbacks.push(() => fail(this.reason));
}
}
}
let a = new MyPromise((resolve, reject) => {
console.log(1111111);
setTimeout(() => {
resolve(2222222);
reject(3333333);
}, 5000);
});
a.then(
(res) => console.log("res", res),
(err) => {
console.log("err", err);
}
);
梳理逻辑
其实内部逻辑分为2个部分
- 第一个是通过then函数将对应的回调放到对应的数组中
- 当调用resolve函数时,运行之前放到回调数组中的函数